Searched refs:m_truncatorWidth (Results 1 – 2 of 2) sorted by relevance
77 …void setTruncatedAt(int y) { m_truncatedAt = y; m_bestTruncatedAt = m_truncatorWidth = 0; m_forced… in setTruncatedAt()175 int m_truncatorWidth; variable
617 if (forRenderer->width() > m_truncatorWidth) { in setBestTruncatedAt()618 m_truncatorWidth = forRenderer->width(); in setBestTruncatedAt()