Searched refs:scale2 (Results 1 – 3 of 3) sorted by relevance
213 #define ARGB_RESCALE(x,scale2) ARGB_MULSHIFT(x,x,scale2,ARGB_RESCALE_SHIFT) argument233 ARGB_DECL_SCALE(scale2, op->scale); in ARGB_SCALE_GENERIC()291 ARGB_RESCALE(pix,scale2); in ARGB_SCALE_GENERIC()327 ARGB_DECL_SCALE(scale2, op->scale); in scale_05_to_10()435 ARGB_RESCALE(pix,scale2); in scale_05_to_10()
81 float scale2; /* Center to right/down Scale */ member353 joystick->hwdata->transaxes[i].scale2 = (float)abs((AXIS_MAX/SYS_JoyData[index].axes_max[i])); in SDL_SYS_JoystickOpen()360 joystick->hwdata->transaxes[i].scale2 = 1.0; /* Just in case */ in SDL_SYS_JoystickOpen()441 value*=transaxes[i].scale2; in SDL_SYS_JoystickUpdate()
2023 int scale2 = ScalarTo256(src.fY); in shadeSpan() local2024 int scale0 = 256 - scale1 - scale2; in shadeSpan()2026 if (scale1 > scale2) { in shadeSpan()2027 scale2 = 256 - scale1; in shadeSpan()2029 scale1 = 256 - scale2; in shadeSpan()2036 SkAlphaMulQ(fColors[2], scale2); in shadeSpan()