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Searched refs:shadowRight (Results 1 – 3 of 3) sorted by relevance

/external/webkit/WebCore/rendering/
DInlineFlowBox.cpp610 int shadowRight = 0; in paint() local
613 shadowRight = max(boxShadow->x + boxShadow->blur, shadowRight); in paint()
617 shadowRight = max(textShadow->x + textShadow->blur, shadowRight); in paint()
620 w += -shadowLeft + shadowRight; in paint()
DRenderObject.cpp1763 int shadowRight = 0; in repaintAfterLayoutIfNeeded() local
1765 shadowRight = max(shadow->x + shadow->blur, shadowRight); in repaintAfterLayoutIfNeeded()
1768 …rderTopRightRadius().width(), style()->borderBottomRightRadius().width()))) + max(ow, shadowRight); in repaintAfterLayoutIfNeeded()
2834 int shadowRight = 0; in adjustRectForOutlineAndShadow() local
2840 shadowRight = max(boxShadow->x + boxShadow->blur + outlineSize, shadowRight); in adjustRectForOutlineAndShadow()
2848 rect.setWidth(rect.width() - shadowLeft + shadowRight); in adjustRectForOutlineAndShadow()
DRenderBlock.cpp508 int shadowRight = 0; in overflowRect() local
514 shadowRight = max(boxShadow->x + boxShadow->blur, shadowRight); in overflowRect()
520 box.setWidth(box.width() - shadowLeft + shadowRight); in overflowRect()