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Searched refs:height (Results 1 – 11 of 11) sorted by relevance

/system/core/libpixelflinger/
Draster.cpp30 GGLsizei width, GGLsizei height, GGLenum type);
54 GGLsizei width, GGLsizei height, GGLenum type) in ggl_copyPixels() argument
64 if (uint32_t(ys) > cb->height) in ggl_copyPixels()
68 if (uint32_t(ys + height) > cb->height) in ggl_copyPixels()
86 height -= offset; in ggl_copyPixels()
91 if ((yd + height) > GGLint(c->state.scissor.bottom)) { in ggl_copyPixels()
92 height = GGLint(c->state.scissor.bottom) - yd; in ggl_copyPixels()
95 if (width<=0 || height<=0) { in ggl_copyPixels()
112 size_t yc = height; in ggl_copyPixels()
116 src += height * bpr; in ggl_copyPixels()
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Dbuffer.cpp61 dst->height = src->height; in ggl_set_surface()
69 dst->data += bpr * (dst->height-1); in ggl_set_surface()
94 gen.height = s.height; in ggl_pick_texture()
114 assert((x < s->width) && (y < s->height)); in read_pixel()
165 assert((x < s->width) && (y < s->height)); in write_pixel()
Draster.h28 void gglCopyPixels(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height, GGLenum type);
Dpixelflinger.cpp147 GGLsizei width, GGLsizei height) in ggl_scissor() argument
153 c->state.scissor.user_bottom = y + height; in ggl_scissor()
605 c->state.scissor.bottom = min(c->state.buffers.color.height, b); in ggl_set_scissor()
610 c->state.scissor.bottom = c->state.buffers.color.height; in ggl_set_scissor()
Dscanline.cpp576 const int h = tx.surface.height; in scanline()
592 const int h = tx.surface.height; in scanline()
906 gen.height = t.surface.height; in init_y()
/system/core/libpixelflinger/codeflinger/
Dtexturing.cpp468 int height = scratches.obtain(); in build_textures() local
473 CONTEXT_LOAD(height, generated_vars.texture[i].height); in build_textures()
501 wrapping(v, t.reg, height, tmu.twrap, FRAC_BITS); in build_textures()
520 SUB(AL, 0, height, height, imm(1)); in build_textures()
562 MOV(MI, 0, v, height); in build_textures()
563 CMP(AL, v, height); in build_textures()
564 MOV(LT, 0, height, imm(1 << shift)); in build_textures()
566 MOV(GE, 0, height, reg_imm(height, LSL, shift)); in build_textures()
567 RSB(GE, 0, height, height, imm(0)); in build_textures()
568 MUL(AL, 0, height, stride, height); in build_textures()
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/system/extras/tests/framebuffer/
Dfb_test.c90 fb->height = vi.yres; in get_framebuffer()
99 fb->height = vi.yres; in get_framebuffer()
184 return gr_framebuffer[0].height; in gr_fb_height()
Drefresh.c78 float ydpi = (info.yres * 25.4f) / info.height; in main()
107 info.height, ydpi, in main()
/system/core/include/pixelflinger/
Dpixelflinger.h190 GGLuint height; // height in pixels member
214 void (*scissor)(void* c, GGLint x, GGLint y, GGLsizei width, GGLsizei height);
303 GGLsizei width, GGLsizei height, GGLenum type);
/system/core/include/private/pixelflinger/
Dggl_context.h328 uint32_t height;
462 uint32_t height;
/system/core/adb/
DSERVICES.TXT184 height: uint32_t: framebuffer height in pixels
187 size is always width*height*2