Searched refs:setPreviousSibling (Results 1 – 12 of 12) sorted by relevance
119 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling()); in removeChildNode()126 oldChild->setPreviousSibling(0); in removeChildNode()145 newChild->setPreviousSibling(lChild); in appendChildNode()176 beforeChild->setPreviousSibling(child); in insertChildNode()179 child->setPreviousSibling(prev); in insertChildNode()
184 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling()); in removeChildNode()191 oldChild->setPreviousSibling(0); in removeChildNode()430 newChild->setPreviousSibling(lChild); in appendChildNode()486 beforeChild->setPreviousSibling(child); in insertChildNode()488 child->setPreviousSibling(prev); in insertChildNode()556 firstAnChild->setPreviousSibling(child->previousSibling()); in removeLeftoverAnonymousBlock()561 child->nextSibling()->setPreviousSibling(lastAnChild); in removeLeftoverAnonymousBlock()566 child->nextSibling()->setPreviousSibling(child->previousSibling()); in removeLeftoverAnonymousBlock()573 child->setPreviousSibling(0); in removeLeftoverAnonymousBlock()
387 void setPreviousSibling(RenderLayer* prev) { m_previous = prev; } in setPreviousSibling() function
591 child->setPreviousSibling(prevSibling); in addChild()597 beforeChild->setPreviousSibling(child); in addChild()625 oldChild->nextSibling()->setPreviousSibling(oldChild->previousSibling()); in removeChild()641 oldChild->setPreviousSibling(0); in removeChild()
216 void setPreviousSibling(RenderObject* previous) { m_previous = previous; } in setPreviousSibling() function
137 next->setPreviousSibling(child.get()); in insertBefore()147 child->setPreviousSibling(prev); in insertBefore()255 next->setPreviousSibling(child.get()); in replaceChild()261 child->setPreviousSibling(prev.get()); in replaceChild()360 next->setPreviousSibling(prev); in removeChild()368 child->setPreviousSibling(0); in removeChild()415 n->setPreviousSibling(0); in removeChildren()489 child->setPreviousSibling(m_lastChild); in appendChild()
75 child->setPreviousSibling(lastChild); in appendChildToContainer()122 n->setPreviousSibling(0);
197 void setPreviousSibling(Node* previous) { m_previous = previous; } in setPreviousSibling() function
370 m_next->setPreviousSibling(0); in ~Node()
189 void setPreviousSibling(SVGElementInstance* sibling) { m_previousSibling = sibling; } in setPreviousSibling() function
33191 (WebCore::SVGElementInstance::setPreviousSibling):
12876 (WebCore::RenderObject::setPreviousSibling):