1 /*
2 * Copyright (C) 2007 Apple Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions
6 * are met:
7 * 1. Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * 2. Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 *
13 * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
15 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16 * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE COMPUTER, INC. OR
17 * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
18 * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
19 * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
20 * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
21 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
23 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24 */
25
26 #include "UTF8.h"
27
28 namespace WTF {
29 namespace Unicode {
30
inlineUTF8SequenceLengthNonASCII(char b0)31 inline int inlineUTF8SequenceLengthNonASCII(char b0)
32 {
33 if ((b0 & 0xC0) != 0xC0)
34 return 0;
35 if ((b0 & 0xE0) == 0xC0)
36 return 2;
37 if ((b0 & 0xF0) == 0xE0)
38 return 3;
39 if ((b0 & 0xF8) == 0xF0)
40 return 4;
41 return 0;
42 }
43
inlineUTF8SequenceLength(char b0)44 inline int inlineUTF8SequenceLength(char b0)
45 {
46 return (b0 & 0x80) == 0 ? 1 : inlineUTF8SequenceLengthNonASCII(b0);
47 }
48
UTF8SequenceLength(char b0)49 int UTF8SequenceLength(char b0)
50 {
51 return (b0 & 0x80) == 0 ? 1 : inlineUTF8SequenceLengthNonASCII(b0);
52 }
53
decodeUTF8Sequence(const char * sequence)54 int decodeUTF8Sequence(const char* sequence)
55 {
56 // Handle 0-byte sequences (never valid).
57 const unsigned char b0 = sequence[0];
58 const int length = inlineUTF8SequenceLength(b0);
59 if (length == 0)
60 return -1;
61
62 // Handle 1-byte sequences (plain ASCII).
63 const unsigned char b1 = sequence[1];
64 if (length == 1) {
65 if (b1)
66 return -1;
67 return b0;
68 }
69
70 // Handle 2-byte sequences.
71 if ((b1 & 0xC0) != 0x80)
72 return -1;
73 const unsigned char b2 = sequence[2];
74 if (length == 2) {
75 if (b2)
76 return -1;
77 const int c = ((b0 & 0x1F) << 6) | (b1 & 0x3F);
78 if (c < 0x80)
79 return -1;
80 return c;
81 }
82
83 // Handle 3-byte sequences.
84 if ((b2 & 0xC0) != 0x80)
85 return -1;
86 const unsigned char b3 = sequence[3];
87 if (length == 3) {
88 if (b3)
89 return -1;
90 const int c = ((b0 & 0xF) << 12) | ((b1 & 0x3F) << 6) | (b2 & 0x3F);
91 if (c < 0x800)
92 return -1;
93 // UTF-16 surrogates should never appear in UTF-8 data.
94 if (c >= 0xD800 && c <= 0xDFFF)
95 return -1;
96 return c;
97 }
98
99 // Handle 4-byte sequences.
100 if ((b3 & 0xC0) != 0x80)
101 return -1;
102 const unsigned char b4 = sequence[4];
103 if (length == 4) {
104 if (b4)
105 return -1;
106 const int c = ((b0 & 0x7) << 18) | ((b1 & 0x3F) << 12) | ((b2 & 0x3F) << 6) | (b3 & 0x3F);
107 if (c < 0x10000 || c > 0x10FFFF)
108 return -1;
109 return c;
110 }
111
112 return -1;
113 }
114
115 // Once the bits are split out into bytes of UTF-8, this is a mask OR-ed
116 // into the first byte, depending on how many bytes follow. There are
117 // as many entries in this table as there are UTF-8 sequence types.
118 // (I.e., one byte sequence, two byte... etc.). Remember that sequencs
119 // for *legal* UTF-8 will be 4 or fewer bytes total.
120 static const unsigned char firstByteMark[7] = { 0x00, 0x00, 0xC0, 0xE0, 0xF0, 0xF8, 0xFC };
121
convertUTF16ToUTF8(const UChar ** sourceStart,const UChar * sourceEnd,char ** targetStart,char * targetEnd,bool strict)122 ConversionResult convertUTF16ToUTF8(
123 const UChar** sourceStart, const UChar* sourceEnd,
124 char** targetStart, char* targetEnd, bool strict)
125 {
126 ConversionResult result = conversionOK;
127 const UChar* source = *sourceStart;
128 char* target = *targetStart;
129 while (source < sourceEnd) {
130 UChar32 ch;
131 unsigned short bytesToWrite = 0;
132 const UChar32 byteMask = 0xBF;
133 const UChar32 byteMark = 0x80;
134 const UChar* oldSource = source; // In case we have to back up because of target overflow.
135 ch = static_cast<unsigned short>(*source++);
136 // If we have a surrogate pair, convert to UChar32 first.
137 if (ch >= 0xD800 && ch <= 0xDBFF) {
138 // If the 16 bits following the high surrogate are in the source buffer...
139 if (source < sourceEnd) {
140 UChar32 ch2 = static_cast<unsigned short>(*source);
141 // If it's a low surrogate, convert to UChar32.
142 if (ch2 >= 0xDC00 && ch2 <= 0xDFFF) {
143 ch = ((ch - 0xD800) << 10) + (ch2 - 0xDC00) + 0x0010000;
144 ++source;
145 } else if (strict) { // it's an unpaired high surrogate
146 --source; // return to the illegal value itself
147 result = sourceIllegal;
148 break;
149 }
150 } else { // We don't have the 16 bits following the high surrogate.
151 --source; // return to the high surrogate
152 result = sourceExhausted;
153 break;
154 }
155 } else if (strict) {
156 // UTF-16 surrogate values are illegal in UTF-32
157 if (ch >= 0xDC00 && ch <= 0xDFFF) {
158 --source; // return to the illegal value itself
159 result = sourceIllegal;
160 break;
161 }
162 }
163 // Figure out how many bytes the result will require
164 if (ch < (UChar32)0x80) {
165 bytesToWrite = 1;
166 } else if (ch < (UChar32)0x800) {
167 bytesToWrite = 2;
168 } else if (ch < (UChar32)0x10000) {
169 bytesToWrite = 3;
170 } else if (ch < (UChar32)0x110000) {
171 bytesToWrite = 4;
172 } else {
173 bytesToWrite = 3;
174 ch = 0xFFFD;
175 }
176
177 target += bytesToWrite;
178 if (target > targetEnd) {
179 source = oldSource; // Back up source pointer!
180 target -= bytesToWrite;
181 result = targetExhausted;
182 break;
183 }
184 switch (bytesToWrite) { // note: everything falls through.
185 case 4: *--target = (char)((ch | byteMark) & byteMask); ch >>= 6;
186 case 3: *--target = (char)((ch | byteMark) & byteMask); ch >>= 6;
187 case 2: *--target = (char)((ch | byteMark) & byteMask); ch >>= 6;
188 case 1: *--target = (char)(ch | firstByteMark[bytesToWrite]);
189 }
190 target += bytesToWrite;
191 }
192 *sourceStart = source;
193 *targetStart = target;
194 return result;
195 }
196
197 // This must be called with the length pre-determined by the first byte.
198 // If presented with a length > 4, this returns false. The Unicode
199 // definition of UTF-8 goes up to 4-byte sequences.
isLegalUTF8(const unsigned char * source,int length)200 static bool isLegalUTF8(const unsigned char* source, int length)
201 {
202 unsigned char a;
203 const unsigned char* srcptr = source + length;
204 switch (length) {
205 default: return false;
206 // Everything else falls through when "true"...
207 case 4: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
208 case 3: if ((a = (*--srcptr)) < 0x80 || a > 0xBF) return false;
209 case 2: if ((a = (*--srcptr)) > 0xBF) return false;
210
211 switch (*source) {
212 // no fall-through in this inner switch
213 case 0xE0: if (a < 0xA0) return false; break;
214 case 0xED: if (a > 0x9F) return false; break;
215 case 0xF0: if (a < 0x90) return false; break;
216 case 0xF4: if (a > 0x8F) return false; break;
217 default: if (a < 0x80) return false;
218 }
219
220 case 1: if (*source >= 0x80 && *source < 0xC2) return false;
221 }
222 if (*source > 0xF4)
223 return false;
224 return true;
225 }
226
227 // Magic values subtracted from a buffer value during UTF8 conversion.
228 // This table contains as many values as there might be trailing bytes
229 // in a UTF-8 sequence.
230 static const UChar32 offsetsFromUTF8[6] = { 0x00000000UL, 0x00003080UL, 0x000E2080UL,
231 0x03C82080UL, 0xFA082080UL, 0x82082080UL };
232
convertUTF8ToUTF16(const char ** sourceStart,const char * sourceEnd,UChar ** targetStart,UChar * targetEnd,bool strict)233 ConversionResult convertUTF8ToUTF16(
234 const char** sourceStart, const char* sourceEnd,
235 UChar** targetStart, UChar* targetEnd, bool strict)
236 {
237 ConversionResult result = conversionOK;
238 const char* source = *sourceStart;
239 UChar* target = *targetStart;
240 while (source < sourceEnd) {
241 UChar32 ch = 0;
242 int extraBytesToRead = UTF8SequenceLength(*source) - 1;
243 if (source + extraBytesToRead >= sourceEnd) {
244 result = sourceExhausted;
245 break;
246 }
247 // Do this check whether lenient or strict
248 if (!isLegalUTF8(reinterpret_cast<const unsigned char*>(source), extraBytesToRead + 1)) {
249 result = sourceIllegal;
250 break;
251 }
252 // The cases all fall through.
253 switch (extraBytesToRead) {
254 case 5: ch += static_cast<unsigned char>(*source++); ch <<= 6; // remember, illegal UTF-8
255 case 4: ch += static_cast<unsigned char>(*source++); ch <<= 6; // remember, illegal UTF-8
256 case 3: ch += static_cast<unsigned char>(*source++); ch <<= 6;
257 case 2: ch += static_cast<unsigned char>(*source++); ch <<= 6;
258 case 1: ch += static_cast<unsigned char>(*source++); ch <<= 6;
259 case 0: ch += static_cast<unsigned char>(*source++);
260 }
261 ch -= offsetsFromUTF8[extraBytesToRead];
262
263 if (target >= targetEnd) {
264 source -= (extraBytesToRead + 1); // Back up source pointer!
265 result = targetExhausted; break;
266 }
267 if (ch <= 0xFFFF) {
268 // UTF-16 surrogate values are illegal in UTF-32
269 if (ch >= 0xD800 && ch <= 0xDFFF) {
270 if (strict) {
271 source -= (extraBytesToRead + 1); // return to the illegal value itself
272 result = sourceIllegal;
273 break;
274 } else
275 *target++ = 0xFFFD;
276 } else
277 *target++ = (UChar)ch; // normal case
278 } else if (ch > 0x10FFFF) {
279 if (strict) {
280 result = sourceIllegal;
281 source -= (extraBytesToRead + 1); // return to the start
282 break; // Bail out; shouldn't continue
283 } else
284 *target++ = 0xFFFD;
285 } else {
286 // target is a character in range 0xFFFF - 0x10FFFF
287 if (target + 1 >= targetEnd) {
288 source -= (extraBytesToRead + 1); // Back up source pointer!
289 result = targetExhausted;
290 break;
291 }
292 ch -= 0x0010000UL;
293 *target++ = (UChar)((ch >> 10) + 0xD800);
294 *target++ = (UChar)((ch & 0x03FF) + 0xDC00);
295 }
296 }
297 *sourceStart = source;
298 *targetStart = target;
299 return result;
300 }
301
302 }
303 }
304