set(SOURCES InitializeDll.cpp InitializeDll.h) add_library(OGLCompiler STATIC ${SOURCES}) set_property(TARGET OGLCompiler PROPERTY FOLDER glslang) set_property(TARGET OGLCompiler PROPERTY POSITION_INDEPENDENT_CODE ON) if(WIN32) source_group("Source" FILES ${SOURCES}) endif(WIN32) if(ENABLE_GLSLANG_INSTALL) install(TARGETS OGLCompiler ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR}) endif(ENABLE_GLSLANG_INSTALL)