tokenPaste.vert ERROR: 0:38: '##' : unexpected location ERROR: 0:40: '##' : unexpected location; end of replacement list ERROR: 0:49: '##' : combined tokens are too long ERROR: 0:52: '##' : not supported for these tokens ERROR: 0:69: '##' : combined token is invalid ERROR: 0:82: 'macro expansion' : Too few args in Macro rec ERROR: 0:82: '##' : unexpected location ERROR: 0:82: '##' : unexpected location ERROR: 0:86: '##' : unexpected location; end of argument ERROR: 9 compilation errors. No code generated. Shader version: 450 ERROR: node is still EOpNull! 0:52 Sequence 0:52 move second child to first child ( temp int) 0:52 'a' ( global int) 0:52 Constant: 0:52 11 (const int) 0:58 Sequence 0:58 move second child to first child ( temp int) 0:58 'cop' ( global int) 0:58 Constant: 0:58 160 (const int) 0:59 Sequence 0:59 move second child to first child ( temp bool) 0:59 'dop' ( global bool) 0:59 Constant: 0:59 true (const bool) 0:63 Function Definition: ShouldntExpandToThis( ( global void) 0:63 Function Parameters: 0:65 Sequence 0:65 Sequence 0:65 move second child to first child ( temp int) 0:65 'e' ( temp int) 0:65 Constant: 0:65 16 (const int) 0:66 right shift second child into first child ( temp int) 0:66 'e' ( temp int) 0:66 Constant: 0:66 2 (const int) 0:69 Sequence 0:69 move second child to first child ( temp bool) 0:69 'f' ( temp bool) 0:69 Compare Greater Than ( temp bool) 0:69 'e' ( temp int) 0:69 Constant: 0:69 5 (const int) 0:? Linker Objects 0:? 'SecondExpansion' ( global int) 0:? 'PostPasteExpansion' ( global int) 0:? 'foo27' ( global float) 0:? 'foo155' ( uniform float) 0:? 'foo719' ( global float) 0:? 'barfoo' ( uniform float) 0:? 'argless' ( global float) 0:? 'dc1' ( global float) 0:? 'dc2' ( global float) 0:? 'foo875' ( uniform float) 0:? 'ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF012345' ( global float) 0:? 'a' ( global int) 0:? 'aop' ( const int) 0:? 10 (const int) 0:? 'bop' ( const int) 0:? 4 (const int) 0:? 'cop' ( global int) 0:? 'dop' ( global bool) 0:? 'argPaste2' ( uniform int) 0:? 'argPaste20suff' ( uniform int) 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId) Linked vertex stage: ERROR: Linking vertex stage: Missing entry point: Each stage requires one entry point Shader version: 450 ERROR: node is still EOpNull! 0:52 Sequence 0:52 move second child to first child ( temp int) 0:52 'a' ( global int) 0:52 Constant: 0:52 11 (const int) 0:58 Sequence 0:58 move second child to first child ( temp int) 0:58 'cop' ( global int) 0:58 Constant: 0:58 160 (const int) 0:59 Sequence 0:59 move second child to first child ( temp bool) 0:59 'dop' ( global bool) 0:59 Constant: 0:59 true (const bool) 0:? Linker Objects 0:? 'SecondExpansion' ( global int) 0:? 'PostPasteExpansion' ( global int) 0:? 'foo27' ( global float) 0:? 'foo155' ( uniform float) 0:? 'foo719' ( global float) 0:? 'barfoo' ( uniform float) 0:? 'argless' ( global float) 0:? 'dc1' ( global float) 0:? 'dc2' ( global float) 0:? 'foo875' ( uniform float) 0:? 'ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF0123456789ABCDEF012345' ( global float) 0:? 'a' ( global int) 0:? 'aop' ( const int) 0:? 10 (const int) 0:? 'bop' ( const int) 0:? 4 (const int) 0:? 'cop' ( global int) 0:? 'dop' ( global bool) 0:? 'argPaste2' ( uniform int) 0:? 'argPaste20suff' ( uniform int) 0:? 'gl_VertexID' ( gl_VertexId int VertexId) 0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)