#ifndef _GLSSHADERLIBRARYCASE_HPP #define _GLSSHADERLIBRARYCASE_HPP /*------------------------------------------------------------------------- * drawElements Quality Program OpenGL (ES) Module * ----------------------------------------------- * * Copyright 2014 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * *//*! * \file * \brief Shader test case. *//*--------------------------------------------------------------------*/ #include "gluDefs.hpp" #include "gluShaderLibrary.hpp" #include "tcuTestCase.hpp" namespace glu { class RenderContext; class ContextInfo; } namespace deqp { namespace gls { // ShaderCase node. class ShaderLibraryCase : public tcu::TestCase { public: // Methods. ShaderLibraryCase (tcu::TestContext& testCtx, glu::RenderContext& renderCtx, const glu::ContextInfo& contextInfo, const char* caseName, const char* description, const glu::sl::ShaderCaseSpecification& specification); virtual ~ShaderLibraryCase (void); private: void init (void); bool execute (void); IterateResult iterate (void); ShaderLibraryCase (const ShaderLibraryCase&); // not allowed! ShaderLibraryCase& operator= (const ShaderLibraryCase&); // not allowed! // Member variables. glu::RenderContext& m_renderCtx; const glu::ContextInfo& m_contextInfo; const glu::sl::ShaderCaseSpecification m_spec; }; } // gls } // deqp #endif // _GLSSHADERLIBRARYCASE_HPP