# -*- coding: utf-8 -*- #------------------------------------------------------------------------- # drawElements Quality Program utilities # -------------------------------------- # # Copyright 2015 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # #------------------------------------------------------------------------- import os import string # TODO remove import sys sys.path.append(os.path.dirname(os.path.dirname(__file__))) from src_util import * from khr_util.gen_str_util import addValuePrefix, genStrUtilProtos, genStrUtilImpls # Bitfield mapping BITFIELD_GROUPS = [ # ClearBufferMask ("BufferMask", ["DEPTH_BUFFER_BIT", "STENCIL_BUFFER_BIT", "COLOR_BUFFER_BIT"]), # MapBufferUsageMask ("BufferMapFlags", [ "MAP_READ_BIT", "MAP_WRITE_BIT", "MAP_INVALIDATE_RANGE_BIT", "MAP_INVALIDATE_BUFFER_BIT", "MAP_FLUSH_EXPLICIT_BIT", "MAP_UNSYNCHRONIZED_BIT" ]), # MemoryBarrierMask ("MemoryBarrierFlags", [ "VERTEX_ATTRIB_ARRAY_BARRIER_BIT", "ELEMENT_ARRAY_BARRIER_BIT", "UNIFORM_BARRIER_BIT", "TEXTURE_FETCH_BARRIER_BIT", "SHADER_IMAGE_ACCESS_BARRIER_BIT", "COMMAND_BARRIER_BIT", "PIXEL_BUFFER_BARRIER_BIT", "TEXTURE_UPDATE_BARRIER_BIT", "BUFFER_UPDATE_BARRIER_BIT", "FRAMEBUFFER_BARRIER_BIT", "TRANSFORM_FEEDBACK_BARRIER_BIT", "ATOMIC_COUNTER_BARRIER_BIT" ]), # ShaderTypeMask ("ShaderTypeMask", [ "VERTEX_SHADER_BIT", "FRAGMENT_SHADER_BIT", "COMPUTE_SHADER_BIT", "GEOMETRY_SHADER_BIT", "TESS_CONTROL_SHADER_BIT", "TESS_EVALUATION_SHADER_BIT" ]), ] # Enum mapping ENUM_GROUPS = [ # Common enums # ErrorCode ("Error", ["NO_ERROR", "INVALID_ENUM", "INVALID_VALUE", "INVALID_OPERATION", "OUT_OF_MEMORY", "INVALID_FRAMEBUFFER_OPERATION", "CONTEXT_LOST"]), # PixelType, partially ("Type", [ # GLES2 types "BYTE", "UNSIGNED_BYTE", "SHORT", "UNSIGNED_SHORT", "INT", "UNSIGNED_INT", "FLOAT", "FIXED", "UNSIGNED_SHORT_5_6_5", "UNSIGNED_SHORT_4_4_4_4", "UNSIGNED_SHORT_5_5_5_1", # GLES3 types "HALF_FLOAT", "INT_2_10_10_10_REV", "UNSIGNED_INT_2_10_10_10_REV", "UNSIGNED_INT_10F_11F_11F_REV", "UNSIGNED_INT_5_9_9_9_REV", "UNSIGNED_INT_24_8", "FLOAT_32_UNSIGNED_INT_24_8_REV", "SIGNED_NORMALIZED", "UNSIGNED_NORMALIZED", # Extension types "HALF_FLOAT_OES", ]), # GetPName, also GettableState below ("ParamQuery", [ # Generic "LINE_WIDTH", "ALIASED_POINT_SIZE_RANGE", "ALIASED_LINE_WIDTH_RANGE", "CULL_FACE_MODE", "FRONT_FACE", "DEPTH_RANGE", "DEPTH_WRITEMASK", "DEPTH_CLEAR_VALUE", "DEPTH_FUNC", "STENCIL_CLEAR_VALUE", "STENCIL_FUNC", "STENCIL_FAIL", "STENCIL_PASS_DEPTH_FAIL", "STENCIL_PASS_DEPTH_PASS", "STENCIL_REF", "STENCIL_VALUE_MASK", "STENCIL_WRITEMASK", "STENCIL_BACK_FUNC", "STENCIL_BACK_FAIL", "STENCIL_BACK_PASS_DEPTH_FAIL", "STENCIL_BACK_PASS_DEPTH_PASS", "STENCIL_BACK_REF", "STENCIL_BACK_VALUE_MASK", "STENCIL_BACK_WRITEMASK", "VIEWPORT", "SCISSOR_BOX", "SCISSOR_TEST", "COLOR_CLEAR_VALUE", "COLOR_WRITEMASK", "UNPACK_ALIGNMENT", "PACK_ALIGNMENT", "MAX_TEXTURE_SIZE", "MAX_VIEWPORT_DIMS", "SUBPIXEL_BITS", "RED_BITS", "GREEN_BITS", "BLUE_BITS", "ALPHA_BITS", "DEPTH_BITS", "STENCIL_BITS", "POLYGON_OFFSET_UNITS", "POLYGON_OFFSET_FILL", "POLYGON_OFFSET_FACTOR", "TEXTURE_BINDING_2D", "SAMPLE_BUFFERS", "SAMPLES", "SAMPLE_COVERAGE_VALUE", "SAMPLE_COVERAGE_INVERT", "MAX_CUBE_MAP_TEXTURE_SIZE", "MAX_RENDERBUFFER_SIZE", # Program-related "MAX_VERTEX_ATTRIBS", "MAX_VERTEX_UNIFORM_VECTORS", "MAX_VARYING_VECTORS", "MAX_COMBINED_TEXTURE_IMAGE_UNITS", "MAX_VERTEX_TEXTURE_IMAGE_UNITS", "MAX_TEXTURE_IMAGE_UNITS", "MAX_FRAGMENT_UNIFORM_VECTORS" ]), # *missing* # Program query ("ProgramParam", [ "ACTIVE_ATTRIBUTES", "ACTIVE_ATTRIBUTE_MAX_LENGTH", "ACTIVE_UNIFORMS", "ACTIVE_UNIFORM_BLOCKS", "ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH", "ACTIVE_UNIFORM_MAX_LENGTH", "ATTACHED_SHADERS", "DELETE_STATUS", "INFO_LOG_LENGTH", "LINK_STATUS", "PROGRAM_BINARY_RETRIEVABLE_HINT", "TRANSFORM_FEEDBACK_BUFFER_MODE", "TRANSFORM_FEEDBACK_VARYINGS", "TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH", "VALIDATE_STATUS", "GEOMETRY_INPUT_TYPE", "GEOMETRY_OUTPUT_TYPE", "GEOMETRY_VERTICES_OUT", "GEOMETRY_SHADER_INVOCATIONS", "PROGRAM_SEPARABLE", "COMPUTE_WORK_GROUP_SIZE", "ACTIVE_ATOMIC_COUNTER_BUFFERS", "TESS_CONTROL_OUTPUT_VERTICES", "TESS_GEN_MODE", "TESS_GEN_SPACING", "TESS_GEN_VERTEX_ORDER", "TESS_GEN_POINT_MODE", ]), # *missing* # Uniform query ("UniformParam", [ "UNIFORM_TYPE", "UNIFORM_SIZE", "UNIFORM_NAME_LENGTH", "UNIFORM_BLOCK_INDEX", "UNIFORM_OFFSET", "UNIFORM_ARRAY_STRIDE", "UNIFORM_MATRIX_STRIDE", "UNIFORM_IS_ROW_MAJOR" ]), # *missing* # Framebuffers ("FramebufferAttachment", ["COLOR_ATTACHMENT0", "COLOR_ATTACHMENT1", "COLOR_ATTACHMENT2", "COLOR_ATTACHMENT3", "COLOR_ATTACHMENT4", "COLOR_ATTACHMENT5", "COLOR_ATTACHMENT6", "COLOR_ATTACHMENT7", "COLOR_ATTACHMENT8", "COLOR_ATTACHMENT9", "COLOR_ATTACHMENT10", "COLOR_ATTACHMENT11", "COLOR_ATTACHMENT12", "COLOR_ATTACHMENT13", "COLOR_ATTACHMENT14", "COLOR_ATTACHMENT15", "DEPTH_ATTACHMENT", "STENCIL_ATTACHMENT", "DEPTH_STENCIL_ATTACHMENT", "BACK", "FRONT_LEFT", "FRONT_RIGHT", "BACK_LEFT", "BACK_RIGHT", "DEPTH", "STENCIL"]), # *missing* ("FramebufferAttachmentParameter", ["FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE", "FRAMEBUFFER_ATTACHMENT_OBJECT_NAME", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL", "FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE", "FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER", "FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE", "FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING", "FRAMEBUFFER_ATTACHMENT_RED_SIZE", "FRAMEBUFFER_ATTACHMENT_GREEN_SIZE", "FRAMEBUFFER_ATTACHMENT_BLUE_SIZE", "FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE", "FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE", "FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE", "FRAMEBUFFER_ATTACHMENT_LAYERED"]), ("FramebufferTarget", ["FRAMEBUFFER", "RENDERBUFFER", "DRAW_FRAMEBUFFER", "READ_FRAMEBUFFER"]), ("FramebufferStatus", ["FRAMEBUFFER_COMPLETE", "FRAMEBUFFER_INCOMPLETE_ATTACHMENT", "FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT", "FRAMEBUFFER_INCOMPLETE_DIMENSIONS", "FRAMEBUFFER_UNSUPPORTED", "FRAMEBUFFER_INCOMPLETE_MULTISAMPLE", "FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS"]), ("FramebufferAttachmentType", ["NONE", "FRAMEBUFFER_DEFAULT", "TEXTURE", "RENDERBUFFER"]), ("FramebufferColorEncoding", ["LINEAR", "SRGB"]), ("FramebufferParameter", [ "FRAMEBUFFER_DEFAULT_WIDTH", "FRAMEBUFFER_DEFAULT_HEIGHT", "FRAMEBUFFER_DEFAULT_SAMPLES", "FRAMEBUFFER_DEFAULT_FIXED_SAMPLE_LOCATIONS", "FRAMEBUFFER_DEFAULT_LAYERS", ]), # Renderbuffers ("RenderbufferParameter", ["RENDERBUFFER_WIDTH", "RENDERBUFFER_HEIGHT", "RENDERBUFFER_INTERNAL_FORMAT", "RENDERBUFFER_RED_SIZE", "RENDERBUFFER_GREEN_SIZE", "RENDERBUFFER_BLUE_SIZE", "RENDERBUFFER_ALPHA_SIZE", "RENDERBUFFER_DEPTH_SIZE", "RENDERBUFFER_STENCIL_SIZE", "RENDERBUFFER_SAMPLES"]), # Primitives ("PrimitiveType", ["POINTS", "LINES", "LINE_STRIP", "LINE_LOOP", "TRIANGLES", "TRIANGLE_STRIP", "TRIANGLE_FAN", "LINES_ADJACENCY", "LINE_STRIP_ADJACENCY", "TRIANGLES_ADJACENCY", "TRIANGLE_STRIP_ADJACENCY"]), # Blending ("BlendFactor", ["ZERO", "ONE", "SRC_ALPHA_SATURATE", "SRC_COLOR", "ONE_MINUS_SRC_COLOR", "SRC_ALPHA", "ONE_MINUS_SRC_ALPHA", "SRC1_COLOR", "ONE_MINUS_SRC1_COLOR", "SRC1_ALPHA", "ONE_MINUS_SRC1_ALPHA", "DST_COLOR", "ONE_MINUS_DST_COLOR", "DST_ALPHA", "ONE_MINUS_DST_ALPHA", "CONSTANT_COLOR", "ONE_MINUS_CONSTANT_COLOR", "CONSTANT_ALPHA", "ONE_MINUS_CONSTANT_ALPHA"]), ("BlendEquation", [ "FUNC_ADD", "FUNC_SUBTRACT", "FUNC_REVERSE_SUBTRACT", "MIN", "MAX", "MULTIPLY_KHR", "SCREEN_KHR", "OVERLAY_KHR", "DARKEN_KHR", "LIGHTEN_KHR", "COLORDODGE_KHR", "COLORBURN_KHR", "HARDLIGHT_KHR", "SOFTLIGHT_KHR", "DIFFERENCE_KHR", "EXCLUSION_KHR", "HSL_HUE_KHR", "HSL_SATURATION_KHR", "HSL_COLOR_KHR", "HSL_LUMINOSITY_KHR", ]), # Buffer Objects ("BufferTarget", [ "ARRAY_BUFFER", "ELEMENT_ARRAY_BUFFER", "COPY_READ_BUFFER", "COPY_WRITE_BUFFER", "PIXEL_PACK_BUFFER", "PIXEL_UNPACK_BUFFER", "TRANSFORM_FEEDBACK_BUFFER", "UNIFORM_BUFFER", "DRAW_INDIRECT_BUFFER", "SHADER_STORAGE_BUFFER", "TEXTURE_BUFFER", "DISPATCH_INDIRECT_BUFFER", "ATOMIC_COUNTER_BUFFER", ]), ("BufferBinding", ["ARRAY_BUFFER_BINDING", "ELEMENT_ARRAY_BUFFER_BINDING"]), ("Usage", [ "STREAM_DRAW", "STREAM_READ", "STREAM_COPY", "STATIC_DRAW", "STATIC_READ", "STATIC_COPY", "DYNAMIC_DRAW", "DYNAMIC_READ", "DYNAMIC_COPY"]), ("BufferQuery", ["BUFFER_SIZE", "BUFFER_USAGE", "BUFFER_ACCESS_FLAGS", "BUFFER_MAPPED", "BUFFER_MAP_OFFSET", "BUFFER_MAP_LENGTH"]), # Culling ("Face", ["FRONT", "BACK", "FRONT_AND_BACK"]), # Comparison function ("CompareFunc", ["NEVER", "LESS", "LEQUAL", "GREATER", "EQUAL", "NOTEQUAL", "GEQUAL", "ALWAYS"]), # Enable-disable bit ("EnableCap", ["TEXTURE_2D", "CULL_FACE", "BLEND", "DITHER", "STENCIL_TEST", "DEPTH_TEST", "SCISSOR_TEST", "POLYGON_OFFSET_FILL", "SAMPLE_ALPHA_TO_COVERAGE", "SAMPLE_COVERAGE", "PRIMITIVE_RESTART_FIXED_INDEX", "RASTERIZER_DISCARD", "FRAMEBUFFER_SRGB", "SAMPLE_SHADING", "DEPTH_CLAMP", "PRIMITIVE_RESTART", "SAMPLE_MASK", "DEBUG_OUTPUT", "DEBUG_OUTPUT_SYNCHRONOUS", "BLEND_ADVANCED_COHERENT_KHR"]), # Indexed enable-disable bit ("IndexedEnableCap", ["BLEND"]), # Polygon winding ("Winding", ["CW", "CCW"]), # Hints ("HintMode", ["DONT_CARE", "FASTEST", "NICEST"]), ("Hint", ["GENERATE_MIPMAP_HINT"]), # Stencil ops ("StencilOp", ["ZERO", "KEEP", "REPLACE", "INCR", "DECR", "INVERT", "INCR_WRAP", "DECR_WRAP"]), # Shader type ("ShaderType", [ "VERTEX_SHADER", "FRAGMENT_SHADER", "COMPUTE_SHADER", "TESS_CONTROL_SHADER", "TESS_EVALUATION_SHADER", "GEOMETRY_SHADER", ]), # Buffers ("Buffer", ["COLOR", "DEPTH", "STENCIL", "DEPTH_STENCIL"]), # Invalidate buffer target ("InvalidateAttachment",["COLOR", "DEPTH", "STENCIL", "COLOR_ATTACHMENT0", "COLOR_ATTACHMENT1", "COLOR_ATTACHMENT2", "COLOR_ATTACHMENT3", "COLOR_ATTACHMENT4", "COLOR_ATTACHMENT5", "COLOR_ATTACHMENT6", "COLOR_ATTACHMENT7", "DEPTH_ATTACHMENT", "STENCIL_ATTACHMENT", "DEPTH_STENCIL_ATTACHMENT"]), # Draw/ReadBuffer attachment ("DrawReadBuffer", ["COLOR", "DEPTH", "STENCIL", "BACK", "NONE", "COLOR_ATTACHMENT0", "COLOR_ATTACHMENT1", "COLOR_ATTACHMENT2", "COLOR_ATTACHMENT3", "COLOR_ATTACHMENT4", "COLOR_ATTACHMENT5", "COLOR_ATTACHMENT6", "COLOR_ATTACHMENT7", "DEPTH_ATTACHMENT", "STENCIL_ATTACHMENT", "DEPTH_STENCIL_ATTACHMENT"]), # Textures ("TextureTarget", ["TEXTURE_1D", "TEXTURE_2D", "TEXTURE_CUBE_MAP", "TEXTURE_CUBE_MAP_POSITIVE_X", "TEXTURE_CUBE_MAP_NEGATIVE_X", "TEXTURE_CUBE_MAP_POSITIVE_Y", "TEXTURE_CUBE_MAP_NEGATIVE_Y", "TEXTURE_CUBE_MAP_POSITIVE_Z", "TEXTURE_CUBE_MAP_NEGATIVE_Z", "TEXTURE_3D", "TEXTURE_2D_ARRAY", "TEXTURE_2D_MULTISAMPLE", "TEXTURE_2D_MULTISAMPLE_ARRAY", "TEXTURE_BUFFER", "TEXTURE_CUBE_MAP_ARRAY"]), ("TextureParameter", [ "TEXTURE_WRAP_S", "TEXTURE_WRAP_T", "TEXTURE_WRAP_R", "TEXTURE_BASE_LEVEL", "TEXTURE_MAX_LEVEL", "TEXTURE_COMPARE_MODE", "TEXTURE_COMPARE_FUNC", "TEXTURE_MAX_LOD", "TEXTURE_MIN_LOD", "TEXTURE_SWIZZLE_R", "TEXTURE_SWIZZLE_G", "TEXTURE_SWIZZLE_B", "TEXTURE_SWIZZLE_A", "TEXTURE_MIN_FILTER", "TEXTURE_MAG_FILTER", "DEPTH_STENCIL_TEXTURE_MODE", "TEXTURE_SRGB_DECODE_EXT", "TEXTURE_BORDER_COLOR", # Gettable only "TEXTURE_IMMUTABLE_LEVELS", "TEXTURE_IMMUTABLE_FORMAT", ]), ("TextureLevelParameter", [ "TEXTURE_SAMPLES", "TEXTURE_FIXED_SAMPLE_LOCATIONS", "TEXTURE_WIDTH", "TEXTURE_HEIGHT", "TEXTURE_DEPTH", "TEXTURE_INTERNAL_FORMAT", "TEXTURE_RED_SIZE", "TEXTURE_GREEN_SIZE", "TEXTURE_BLUE_SIZE", "TEXTURE_ALPHA_SIZE", "TEXTURE_DEPTH_SIZE", "TEXTURE_STENCIL_SIZE", "TEXTURE_SHARED_SIZE", "TEXTURE_RED_TYPE", "TEXTURE_GREEN_TYPE", "TEXTURE_BLUE_TYPE", "TEXTURE_ALPHA_TYPE", "TEXTURE_DEPTH_TYPE", "TEXTURE_COMPRESSED", "TEXTURE_BUFFER_DATA_STORE_BINDING", "TEXTURE_BUFFER_OFFSET", "TEXTURE_BUFFER_SIZE", ]), ("RepeatMode", ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT", "CLAMP_TO_BORDER"]), ("TextureFilter", ["NEAREST", "LINEAR", "NEAREST_MIPMAP_NEAREST", "LINEAR_MIPMAP_NEAREST", "NEAREST_MIPMAP_LINEAR", "LINEAR_MIPMAP_LINEAR"]), ("TextureWrapMode", ["REPEAT", "CLAMP_TO_EDGE", "MIRRORED_REPEAT"]), ("TextureSwizzle", ["RED", "GREEN", "BLUE", "ALPHA", "ZERO", "ONE"]), ("TextureCompareMode", ["NONE", "COMPARE_REF_TO_TEXTURE"]), ("CubeMapFace", ["TEXTURE_CUBE_MAP_POSITIVE_X", "TEXTURE_CUBE_MAP_NEGATIVE_X", "TEXTURE_CUBE_MAP_POSITIVE_Y", "TEXTURE_CUBE_MAP_NEGATIVE_Y", "TEXTURE_CUBE_MAP_POSITIVE_Z", "TEXTURE_CUBE_MAP_NEGATIVE_Z"]), ("TextureDepthStencilMode", ["DEPTH_COMPONENT", "STENCIL_INDEX"]), ("PixelStoreParameter", [ "UNPACK_ALIGNMENT", "UNPACK_IMAGE_HEIGHT", "UNPACK_ROW_LENGTH", "UNPACK_SKIP_IMAGES", "UNPACK_SKIP_ROWS", "UNPACK_SKIP_PIXELS", "PACK_ROW_LENGTH", "PACK_SKIP_ROWS", "PACK_SKIP_PIXELS"]), ("UncompressedTextureFormat", [ # GLES2 unsized formats "LUMINANCE", "LUMINANCE_ALPHA", "ALPHA", "RGB", "RGBA", # GLES2 sized formats "RGBA4", "RGB5_A1", "RGB565", "DEPTH_COMPONENT16", "STENCIL_INDEX8", # GLES3 unsized formats "RG", "RED", "RGBA_INTEGER", "RGB_INTEGER", "RG_INTEGER", "RED_INTEGER", "DEPTH_COMPONENT", "DEPTH_STENCIL", # GLES3 sized formats "RGBA32F", "RGBA32I", "RGBA32UI", "RGBA16", "RGBA16_SNORM", "RGBA16F", "RGBA16I", "RGBA16UI", "RGBA8", "RGBA8I", "RGBA8UI", "SRGB8_ALPHA8", "RGB10_A2", "RGB10_A2UI", "RGBA8_SNORM", "RGB8", "R11F_G11F_B10F", "RGB32F", "RGB32I", "RGB32UI", "RGB16", "RGB16_SNORM", "RGB16F", "RGB16I", "RGB16UI", "RGB8_SNORM", "RGB8I", "RGB8UI", "SRGB8", "RGB9_E5", "RG32F", "RG32I", "RG32UI", "RG16", "RG16_SNORM", "RG16F", "RG16I", "RG16UI", "RG8", "RG8I", "RG8UI", "RG8_SNORM", "R32F", "R32I", "R32UI", "R16", "R16_SNORM", "R16F", "R16I", "R16UI", "R8", "R8I", "R8UI", "R8_SNORM", "DEPTH_COMPONENT32F", "DEPTH_COMPONENT24", "DEPTH32F_STENCIL8", "DEPTH24_STENCIL8", # OES_required_internalformat "RGB10", # OES_depth32 "DEPTH_COMPONENT32", # EXT_sRGB "SRGB", "SRGB_ALPHA", # GL_EXT_texture_sRGB_R8 & RG8 "SR8_EXT", "SRG8_EXT", # GL_EXT_read_format_bgra "BGRA", ]), ("CompressedTextureFormat", [ # ETC2/EAC formats "COMPRESSED_R11_EAC", "COMPRESSED_SIGNED_R11_EAC", "COMPRESSED_RG11_EAC", "COMPRESSED_SIGNED_RG11_EAC", "COMPRESSED_RGB8_ETC2", "COMPRESSED_SRGB8_ETC2", "COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2", "COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2", "COMPRESSED_RGBA8_ETC2_EAC", "COMPRESSED_SRGB8_ALPHA8_ETC2_EAC", # ASTC formats "COMPRESSED_RGBA_ASTC_4x4_KHR", "COMPRESSED_RGBA_ASTC_5x4_KHR", "COMPRESSED_RGBA_ASTC_5x5_KHR", "COMPRESSED_RGBA_ASTC_6x5_KHR", "COMPRESSED_RGBA_ASTC_6x6_KHR", "COMPRESSED_RGBA_ASTC_8x5_KHR", "COMPRESSED_RGBA_ASTC_8x6_KHR", "COMPRESSED_RGBA_ASTC_8x8_KHR", "COMPRESSED_RGBA_ASTC_10x5_KHR", "COMPRESSED_RGBA_ASTC_10x6_KHR", "COMPRESSED_RGBA_ASTC_10x8_KHR", "COMPRESSED_RGBA_ASTC_10x10_KHR", "COMPRESSED_RGBA_ASTC_12x10_KHR", "COMPRESSED_RGBA_ASTC_12x12_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR", "COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR", # EXT_texture_compression_s3tc "COMPRESSED_RGB_S3TC_DXT1_EXT", "COMPRESSED_RGBA_S3TC_DXT1_EXT", "COMPRESSED_RGBA_S3TC_DXT3_EXT", "COMPRESSED_RGBA_S3TC_DXT5_EXT", # IMG_texture_compression_pvrtc "COMPRESSED_RGB_PVRTC_4BPPV1_IMG", "COMPRESSED_RGB_PVRTC_2BPPV1_IMG", "COMPRESSED_RGBA_PVRTC_4BPPV1_IMG", "COMPRESSED_RGBA_PVRTC_2BPPV1_IMG", ]), # Shader var type ("ShaderVarType", [ "FLOAT", "FLOAT_VEC2", "FLOAT_VEC3", "FLOAT_VEC4", "INT", "INT_VEC2", "INT_VEC3", "INT_VEC4", "UNSIGNED_INT", "UNSIGNED_INT_VEC2", "UNSIGNED_INT_VEC3", "UNSIGNED_INT_VEC4", "BOOL", "BOOL_VEC2", "BOOL_VEC3", "BOOL_VEC4", "FLOAT_MAT2", "FLOAT_MAT3", "FLOAT_MAT4", "FLOAT_MAT2x3", "FLOAT_MAT2x4", "FLOAT_MAT3x2", "FLOAT_MAT3x4", "FLOAT_MAT4x2", "FLOAT_MAT4x3", "SAMPLER_2D", "SAMPLER_3D", "SAMPLER_CUBE", "SAMPLER_2D_SHADOW", "SAMPLER_2D_ARRAY", "SAMPLER_2D_ARRAY_SHADOW", "SAMPLER_CUBE_SHADOW", "INT_SAMPLER_2D", "INT_SAMPLER_3D", "INT_SAMPLER_CUBE", "INT_SAMPLER_2D_ARRAY", "UNSIGNED_INT_SAMPLER_2D", "UNSIGNED_INT_SAMPLER_3D", "UNSIGNED_INT_SAMPLER_CUBE", "UNSIGNED_INT_SAMPLER_2D_ARRAY", "SAMPLER_2D_MULTISAMPLE", "INT_SAMPLER_2D_MULTISAMPLE", "UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE", "IMAGE_2D", "IMAGE_3D", "IMAGE_CUBE", "IMAGE_2D_ARRAY", "INT_IMAGE_2D", "INT_IMAGE_3D", "INT_IMAGE_CUBE", "INT_IMAGE_2D_ARRAY", "UNSIGNED_INT_IMAGE_2D", "UNSIGNED_INT_IMAGE_3D", "UNSIGNED_INT_IMAGE_CUBE", "UNSIGNED_INT_IMAGE_2D_ARRAY", "UNSIGNED_INT_ATOMIC_COUNTER", "SAMPLER_2D_MULTISAMPLE_ARRAY", "INT_SAMPLER_2D_MULTISAMPLE_ARRAY", "UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY", "SAMPLER_BUFFER", "INT_SAMPLER_BUFFER", "UNSIGNED_INT_SAMPLER_BUFFER", "IMAGE_BUFFER", "INT_IMAGE_BUFFER", "UNSIGNED_INT_IMAGE_BUFFER", "SAMPLER_CUBE_MAP_ARRAY", "SAMPLER_CUBE_MAP_ARRAY_SHADOW", "INT_SAMPLER_CUBE_MAP_ARRAY", "UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY", "IMAGE_CUBE_MAP_ARRAY", "INT_IMAGE_CUBE_MAP_ARRAY", "UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY", ]), # Shader params ("ShaderParam", [ "SHADER_TYPE", "DELETE_STATUS", "COMPILE_STATUS", "INFO_LOG_LENGTH", "SHADER_SOURCE_LENGTH"]), # Vertex attribute queries ("VertexAttribParameterName", [ "VERTEX_ATTRIB_ARRAY_BUFFER_BINDING", "VERTEX_ATTRIB_ARRAY_ENABLED", "VERTEX_ATTRIB_ARRAY_SIZE", "VERTEX_ATTRIB_ARRAY_STRIDE", "VERTEX_ATTRIB_ARRAY_TYPE", "VERTEX_ATTRIB_ARRAY_NORMALIZED", "VERTEX_ATTRIB_ARRAY_INTEGER", "VERTEX_ATTRIB_ARRAY_DIVISOR", "CURRENT_VERTEX_ATTRIB", "VERTEX_ATTRIB_BINDING", "VERTEX_ATTRIB_RELATIVE_OFFSET", ]), ("Boolean", ["FALSE", "TRUE"]), # GetPName ("GettableState", [ "ELEMENT_ARRAY_BUFFER_BINDING", "ARRAY_BUFFER_BINDING", "VERTEX_ARRAY_BINDING", "VIEWPORT", "DEPTH_RANGE", "TRANSFORM_FEEDBACK_BINDING", "LINE_WIDTH", "CULL_FACE_MODE", "FRONT_FACE", "POLYGON_OFFSET_FACTOR", "POLYGON_OFFSET_UNITS", "SAMPLE_COVERAGE_VALUE", "SAMPLE_COVERAGE_INVERT", "ACTIVE_TEXTURE", "TEXTURE_BINDING_1D", "TEXTURE_BINDING_2D", "TEXTURE_BINDING_3D", "TEXTURE_BINDING_2D_ARRAY", "TEXTURE_BINDING_CUBE_MAP", "SAMPLER_BINDING", "SCISSOR_BOX", "STENCIL_FUNC", "STENCIL_VALUE_MASK", "STENCIL_REF", "STENCIL_FAIL", "STENCIL_PASS_DEPTH_FAIL", "STENCIL_PASS_DEPTH_PASS", "STENCIL_BACK_FUNC", "STENCIL_BACK_VALUE_MASK", "STENCIL_BACK_REF", "STENCIL_BACK_FAIL", "STENCIL_BACK_PASS_DEPTH_FAIL", "STENCIL_BACK_PASS_DEPTH_PASS", "DEPTH_FUNC", "BLEND_SRC_RGB", "BLEND_SRC_ALPHA", "BLEND_DST_RGB", "BLEND_DST_ALPHA", "BLEND_EQUATION_RGB", "BLEND_EQUATION_ALPHA", "BLEND_COLOR", "COLOR_WRITEMASK", "DEPTH_WRITEMASK", "STENCIL_WRITEMASK", "STENCIL_BACK_WRITEMASK", "COLOR_CLEAR_VALUE", "DEPTH_CLEAR_VALUE", "STENCIL_CLEAR_VALUE", "DRAW_FRAMEBUFFER_BINDING", "READ_FRAMEBUFFER_BINDING", "RENDERBUFFER_BINDING", "DRAW_BUFFER0", "DRAW_BUFFER1", "DRAW_BUFFER2", "DRAW_BUFFER3", "DRAW_BUFFER4", "DRAW_BUFFER5", "DRAW_BUFFER6", "DRAW_BUFFER7", "DRAW_BUFFER8", "DRAW_BUFFER9", "DRAW_BUFFER10", "DRAW_BUFFER11", "DRAW_BUFFER12", "DRAW_BUFFER13", "DRAW_BUFFER14", "DRAW_BUFFER15", "READ_BUFFER", "UNPACK_IMAGE_HEIGHT", "UNPACK_SKIP_IMAGES", "UNPACK_ROW_LENGTH", "UNPACK_SKIP_ROWS", "UNPACK_SKIP_PIXELS", "UNPACK_ALIGNMENT", "PACK_ROW_LENGTH", "PACK_SKIP_ROWS", "PACK_SKIP_PIXELS", "PACK_ALIGNMENT", "PIXEL_PACK_BUFFER_BINDING", "PIXEL_UNPACK_BUFFER_BINDING", "CURRENT_PROGRAM", "TRANSFORM_FEEDBACK_BUFFER_BINDING", "TRANSFORM_FEEDBACK_PAUSED", "TRANSFORM_FEEDBACK_ACTIVE", "UNIFORM_BUFFER_BINDING", "GENERATE_MIPMAP_HINT", "FRAGMENT_SHADER_DERIVATIVE_HINT", "MAX_ELEMENT_INDEX", "SUBPIXEL_BITS", "MAX_3D_TEXTURE_SIZE", "MAX_TEXTURE_SIZE", "MAX_ARRAY_TEXTURE_LAYERS", "MAX_TEXTURE_LOD_BIAS", "MAX_CUBE_MAP_TEXTURE_SIZE", "MAX_RENDERBUFFER_SIZE", "MAX_DRAW_BUFFERS", "MAX_COLOR_ATTACHMENTS", "MAX_VIEWPORT_DIMS", "ALIASED_POINT_SIZE_RANGE", "ALIASED_LINE_WIDTH_RANGE", "MAX_ELEMENTS_INDICES", "MAX_ELEMENTS_VERTICES", "COMPRESSED_TEXTURE_FORMATS", "NUM_COMPRESSED_TEXTURE_FORMATS", "PROGRAM_BINARY_FORMATS", "NUM_PROGRAM_BINARY_FORMATS", "SHADER_BINARY_FORMATS", "NUM_SHADER_BINARY_FORMATS", "SHADER_COMPILER", "MAX_SERVER_WAIT_TIMEOUT", "NUM_EXTENSIONS", "MAJOR_VERSION", "MINOR_VERSION", "MAX_VERTEX_ATTRIBS", "MAX_VERTEX_UNIFORM_COMPONENTS", "MAX_VERTEX_UNIFORM_VECTORS", "MAX_VERTEX_UNIFORM_BLOCKS", "MAX_VERTEX_OUTPUT_COMPONENTS", "MAX_VERTEX_TEXTURE_IMAGE_UNITS", "MAX_FRAGMENT_UNIFORM_COMPONENTS", "MAX_FRAGMENT_UNIFORM_VECTORS", "MAX_FRAGMENT_UNIFORM_BLOCKS", "MAX_FRAGMENT_INPUT_COMPONENTS", "MAX_TEXTURE_IMAGE_UNITS", "MIN_PROGRAM_TEXEL_OFFSET", "MAX_PROGRAM_TEXEL_OFFSET", "MAX_UNIFORM_BUFFER_BINDINGS", "MAX_UNIFORM_BLOCK_SIZE", "UNIFORM_BUFFER_OFFSET_ALIGNMENT", "MAX_COMBINED_UNIFORM_BLOCKS", "MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS", "MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS", "MAX_VARYING_COMPONENTS", "MAX_VARYING_VECTORS", "MAX_COMBINED_TEXTURE_IMAGE_UNITS", "MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS", "MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS", "MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS", "SAMPLE_BUFFERS", "SAMPLES", "MAX_SAMPLES", "DEPTH_BITS", "STENCIL_BITS", "IMPLEMENTATION_COLOR_READ_TYPE", "IMPLEMENTATION_COLOR_READ_FORMAT", "COPY_READ_BUFFER_BINDING", "COPY_WRITE_BUFFER_BINDING", "RED_BITS", "GREEN_BITS", "BLUE_BITS", "ALPHA_BITS", "MAX_COLOR_TEXTURE_SAMPLES", "TIMESTAMP", "MAX_DEPTH_TEXTURE_SAMPLES", "MAX_INTEGER_SAMPLES", "TEXTURE_BINDING_2D_MULTISAMPLE", "TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY", "MAX_VERTEX_ATTRIB_STRIDE", "MAX_VERTEX_ATTRIB_BINDINGS", "MAX_VERTEX_ATTRIB_RELATIVE_OFFSET", "MIN_SAMPLE_SHADING_VALUE", "FRAGMENT_INTERPOLATION_OFFSET_BITS", "MAX_FRAGMENT_INTERPOLATION_OFFSET", "MIN_FRAGMENT_INTERPOLATION_OFFSET", "MAX_GEOMETRY_SHADER_INVOCATIONS", "LAYER_PROVOKING_VERTEX", "MAX_GEOMETRY_UNIFORM_COMPONENTS", "MAX_GEOMETRY_SHADER_STORAGE_BLOCKS", "MAX_GEOMETRY_UNIFORM_BLOCKS", "MAX_GEOMETRY_INPUT_COMPONENTS", "MAX_GEOMETRY_OUTPUT_COMPONENTS", "MAX_GEOMETRY_IMAGE_UNIFORMS", "MAX_GEOMETRY_TEXTURE_IMAGE_UNITS", "MAX_GEOMETRY_OUTPUT_VERTICES", "MAX_GEOMETRY_ATOMIC_COUNTERS", "MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS", "MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS", "MAX_FRAMEBUFFER_LAYERS", "PROVOKING_VERTEX", "PRIMITIVE_RESTART_INDEX", "MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS", "MAX_FRAGMENT_ATOMIC_COUNTERS", "MAX_FRAGMENT_IMAGE_UNIFORMS", "MAX_COMPUTE_UNIFORM_BLOCKS", "MAX_COMPUTE_TEXTURE_IMAGE_UNITS", "MAX_COMPUTE_UNIFORM_COMPONENTS", "MAX_COMPUTE_ATOMIC_COUNTER_BUFFERS", "MAX_COMPUTE_ATOMIC_COUNTERS", "MAX_COMPUTE_IMAGE_UNIFORMS", "MAX_COMPUTE_SHADER_STORAGE_BLOCKS", "MAX_FRAGMENT_SHADER_STORAGE_BLOCKS", "MAX_COMBINED_COMPUTE_UNIFORM_COMPONENTS", "MAX_VERTEX_ATOMIC_COUNTER_BUFFERS", "MAX_VERTEX_ATOMIC_COUNTERS", "MAX_VERTEX_IMAGE_UNIFORMS", "MAX_VERTEX_SHADER_STORAGE_BLOCKS", "MAX_COMBINED_SHADER_OUTPUT_RESOURCES", "MAX_ATOMIC_COUNTER_BUFFER_BINDINGS", "MAX_ATOMIC_COUNTER_BUFFER_SIZE", "MAX_IMAGE_UNITS", "MAX_COMBINED_ATOMIC_COUNTER_BUFFERS", "MAX_COMBINED_IMAGE_UNIFORMS", "MAX_SHADER_STORAGE_BUFFER_BINDINGS", "MAX_SHADER_STORAGE_BLOCK_SIZE", "MAX_COMBINED_ATOMIC_COUNTERS", "MAX_COMBINED_SHADER_STORAGE_BLOCKS", "SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT", "PRIMITIVE_BOUNDING_BOX_EXT", "DRAW_INDIRECT_BUFFER_BINDING", "MAX_SAMPLE_MASK_WORDS", "PROGRAM_PIPELINE_BINDING", "ATOMIC_COUNTER_BUFFER_BINDING", "SHADER_STORAGE_BUFFER_BINDING", "DISPATCH_INDIRECT_BUFFER_BINDING", "MAX_FRAMEBUFFER_WIDTH", "MAX_FRAMEBUFFER_HEIGHT", "MAX_FRAMEBUFFER_SAMPLES", "MAX_COMPUTE_SHARED_MEMORY_SIZE", "MIN_PROGRAM_TEXTURE_GATHER_OFFSET", "MAX_PROGRAM_TEXTURE_GATHER_OFFSET", "MAX_COMPUTE_WORK_GROUP_INVOCATIONS", "MAX_UNIFORM_LOCATIONS", "MAX_DEBUG_MESSAGE_LENGTH", "MAX_DEBUG_LOGGED_MESSAGES", "MAX_DEBUG_GROUP_STACK_DEPTH", "MAX_LABEL_LENGTH", "CONTEXT_FLAGS", "DEBUG_LOGGED_MESSAGES", "DEBUG_NEXT_LOGGED_MESSAGE_LENGTH", "DEBUG_GROUP_STACK_DEPTH", "MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS", "TEXTURE_BUFFER_OFFSET_ALIGNMENT", "TEXTURE_BUFFER_BINDING", "TEXTURE_BINDING_BUFFER", "MAX_TEXTURE_BUFFER_SIZE", "MAX_PATCH_VERTICES", "MAX_TESS_GEN_LEVEL", "MAX_TESS_CONTROL_UNIFORM_COMPONENTS", "MAX_TESS_EVALUATION_UNIFORM_COMPONENTS", "MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS", "MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS", "MAX_TESS_CONTROL_OUTPUT_COMPONENTS", "MAX_TESS_PATCH_COMPONENTS", "MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS", "MAX_TESS_EVALUATION_OUTPUT_COMPONENTS", "MAX_TESS_CONTROL_UNIFORM_BLOCKS", "MAX_TESS_EVALUATION_UNIFORM_BLOCKS", "MAX_TESS_CONTROL_INPUT_COMPONENTS", "MAX_TESS_EVALUATION_INPUT_COMPONENTS", "MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS", "MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS", "MAX_TESS_CONTROL_ATOMIC_COUNTERS", "MAX_TESS_EVALUATION_ATOMIC_COUNTERS", "MAX_TESS_CONTROL_IMAGE_UNIFORMS", "MAX_TESS_EVALUATION_IMAGE_UNIFORMS", "MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS", "MAX_TESS_EVALUATION_SHADER_STORAGE_BLOCKS","MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS", "MAX_TESS_CONTROL_SHADER_STORAGE_BLOCKS", "PATCH_VERTICES", "PRIMITIVE_RESTART_FOR_PATCHES_SUPPORTED" ]), ("GettableIndexedState", [ "TRANSFORM_FEEDBACK_BUFFER_BINDING", "UNIFORM_BUFFER_BINDING", "TRANSFORM_FEEDBACK_BUFFER_START", "TRANSFORM_FEEDBACK_BUFFER_SIZE", "UNIFORM_BUFFER_START", "UNIFORM_BUFFER_SIZE", "SAMPLE_MASK_VALUE", "VERTEX_BINDING_OFFSET", "VERTEX_BINDING_STRIDE", "VERTEX_BINDING_DIVISOR", "VERTEX_BINDING_BUFFER", "MAX_COMPUTE_WORK_GROUP_COUNT", "MAX_COMPUTE_WORK_GROUP_SIZE", "ATOMIC_COUNTER_BUFFER_BINDING", "ATOMIC_COUNTER_BUFFER_START", "ATOMIC_COUNTER_BUFFER_SIZE", "SHADER_STORAGE_BUFFER_BINDING", "SHADER_STORAGE_BUFFER_START", "SHADER_STORAGE_BUFFER_SIZE", "IMAGE_BINDING_NAME", "IMAGE_BINDING_LEVEL", "IMAGE_BINDING_LAYERED", "IMAGE_BINDING_LAYER", "IMAGE_BINDING_ACCESS", "IMAGE_BINDING_FORMAT", "BLEND_EQUATION_RGB", "BLEND_EQUATION_ALPHA", "BLEND_SRC_RGB", "BLEND_SRC_ALPHA", "BLEND_DST_RGB", "BLEND_DST_ALPHA", "COLOR_WRITEMASK", ]), ("GettableString", [ "EXTENSIONS", "RENDERER", "SHADING_LANGUAGE_VERSION", "VENDOR", "VERSION" ]), ("PointerState", [ "DEBUG_CALLBACK_FUNCTION", "DEBUG_CALLBACK_USER_PARAM", ]), ("InternalFormatParameter", ["NUM_SAMPLE_COUNTS", "SAMPLES"]), ("InternalFormatTarget", [ "RENDERBUFFER", "TEXTURE_2D_MULTISAMPLE", "TEXTURE_2D_MULTISAMPLE_ARRAY", "TEXTURE_2D", "TEXTURE_3D", "TEXTURE_2D_ARRAY", "TEXTURE_CUBE_MAP", ]), ("MultisampleParameter", ["SAMPLE_POSITION"]), # Occlusion and timer queries ("QueryTarget", [ "SAMPLES_PASSED", "ANY_SAMPLES_PASSED", "PRIMITIVES_GENERATED", "TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN", "TIME_ELAPSED", ]), ("QueryParam", ["CURRENT_QUERY", "QUERY_COUNTER_BITS"]), ("QueryObjectParam", ["QUERY_RESULT", "QUERY_RESULT_AVAILABLE"]), ("ImageAccess", ["READ_ONLY", "WRITE_ONLY", "READ_WRITE"]), ("ProgramInterface", [ "UNIFORM", "UNIFORM_BLOCK", "ATOMIC_COUNTER_BUFFER", "PROGRAM_INPUT", "PROGRAM_OUTPUT", "TRANSFORM_FEEDBACK_VARYING", "BUFFER_VARIABLE", "SHADER_STORAGE_BLOCK", ]), ("ProgramResourceProperty", [ "ACTIVE_VARIABLES", "BUFFER_BINDING", "NUM_ACTIVE_VARIABLES", "ARRAY_SIZE", "ARRAY_STRIDE", "BLOCK_INDEX", "IS_ROW_MAJOR", "MATRIX_STRIDE", "ATOMIC_COUNTER_BUFFER_INDEX", "BUFFER_DATA_SIZE", "LOCATION", "NAME_LENGTH", "OFFSET", "REFERENCED_BY_VERTEX_SHADER", "REFERENCED_BY_FRAGMENT_SHADER", "REFERENCED_BY_COMPUTE_SHADER", "REFERENCED_BY_GEOMETRY_SHADER", "REFERENCED_BY_TESS_CONTROL_SHADER", "REFERENCED_BY_TESS_EVALUATION_SHADER", "TOP_LEVEL_ARRAY_SIZE", "TOP_LEVEL_ARRAY_STRIDE", "TYPE", "IS_PER_PATCH", ]), ("PrecisionFormatType", ["LOW_FLOAT", "MEDIUM_FLOAT", "HIGH_FLOAT", "LOW_INT", "MEDIUM_INT", "HIGH_INT"]), ("TransformFeedbackTarget", ["TRANSFORM_FEEDBACK"]), ("ProvokingVertex", ["FIRST_VERTEX_CONVENTION", "LAST_VERTEX_CONVENTION", "UNDEFINED_VERTEX"]), ("DebugMessageSource", [ "DEBUG_SOURCE_API", "DEBUG_SOURCE_WINDOW_SYSTEM", "DEBUG_SOURCE_SHADER_COMPILER", "DEBUG_SOURCE_THIRD_PARTY", "DEBUG_SOURCE_APPLICATION", "DEBUG_SOURCE_OTHER", "DONT_CARE" ]), ("DebugMessageType", [ "DEBUG_TYPE_ERROR", "DEBUG_TYPE_DEPRECATED_BEHAVIOR", "DEBUG_TYPE_UNDEFINED_BEHAVIOR", "DEBUG_TYPE_PORTABILITY", "DEBUG_TYPE_PERFORMANCE", "DEBUG_TYPE_OTHER", "DEBUG_TYPE_MARKER", "DEBUG_TYPE_PUSH_GROUP", "DEBUG_TYPE_POP_GROUP", "DONT_CARE" ]), ("DebugMessageSeverity", [ "DEBUG_SEVERITY_HIGH", "DEBUG_SEVERITY_MEDIUM", "DEBUG_SEVERITY_LOW", "DEBUG_SEVERITY_NOTIFICATION", "DONT_CARE" ]), # Pipeline query ("PipelineParam", [ "ACTIVE_PROGRAM", "INFO_LOG_LENGTH", "VALIDATE_STATUS", "VERTEX_SHADER", "FRAGMENT_SHADER", "COMPUTE_SHADER", "GEOMETRY_SHADER", "TESS_CONTROL_SHADER", "TESS_EVALUATION_SHADER", ]), ("PatchParam", [ "PATCH_VERTICES", ]), ("TextureFormat", [ # generated: UncompressedTextureFormat + CompressedTextureFormat ]), # GraphicsResetStatus ("GraphicsResetStatus", [ "NO_ERROR", "GUILTY_CONTEXT_RESET", "INNOCENT_CONTEXT_RESET", "UNKNOWN_CONTEXT_RESET", ]), ] def getEnumGroupByName (name): # \note: will raise an (index out of bounds) error if no such group return [x for x in ENUM_GROUPS if x[0]==name][0][1] # EnableCap EnumGroups are also GettableState EnumGroups getEnumGroupByName("GettableState").extend(getEnumGroupByName("EnableCap")) # TextureFormat = UncompressedTextureFormat + CompressedTextureFormat getEnumGroupByName("TextureFormat").extend(getEnumGroupByName("UncompressedTextureFormat") + getEnumGroupByName("CompressedTextureFormat")) def genStrUtil (iface): enumGroups = addValuePrefix(ENUM_GROUPS, "GL_") bitfieldGroups = addValuePrefix(BITFIELD_GROUPS, "GL_") prototypeFile = os.path.join(OPENGL_DIR, "gluStrUtilPrototypes.inl") implFile = os.path.join(OPENGL_DIR, "gluStrUtil.inl") writeInlFile(prototypeFile, indentLines(genStrUtilProtos(iface, enumGroups, bitfieldGroups))) writeInlFile(implFile, genStrUtilImpls(iface, enumGroups, bitfieldGroups)) if __name__ == "__main__": genStrUtil(getHybridInterface())