# -*- coding: utf-8 -*- #------------------------------------------------------------------------- # drawElements Quality Program utilities # -------------------------------------- # # Copyright 2015-2017 The Android Open Source Project # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # #------------------------------------------------------------------------- import os import re import sys sys.path.append(os.path.dirname(os.path.dirname(__file__))) import khr_util.format import khr_util.registry import khr_util.registry_cache SCRIPTS_DIR = os.path.dirname(__file__) OPENGL_DIR = os.path.normpath(os.path.join(SCRIPTS_DIR, "..", "..", "framework", "opengl")) EGL_DIR = os.path.normpath(os.path.join(SCRIPTS_DIR, "..", "..", "framework", "egl")) OPENGL_INC_DIR = os.path.join(OPENGL_DIR, "wrapper") GL_SOURCE = khr_util.registry_cache.RegistrySource( "https://raw.githubusercontent.com/KhronosGroup/OpenGL-Registry", "xml/gl.xml", "acc85f4b76949b015c0354bd8c20a1076a49b1cf", "443d993e5d905d12b3903e2716d068326af518884988db69af72b6bdb665e6a7") EXTENSIONS = [ 'GL_KHR_texture_compression_astc_ldr', 'GL_KHR_blend_equation_advanced', 'GL_KHR_blend_equation_advanced_coherent', 'GL_KHR_debug', 'GL_EXT_robustness', 'GL_KHR_robustness', 'GL_KHR_no_error', 'GL_KHR_parallel_shader_compile', 'GL_EXT_bgra', 'GL_EXT_geometry_point_size', 'GL_EXT_tessellation_shader', 'GL_EXT_geometry_shader', 'GL_EXT_texture_buffer', 'GL_EXT_texture_filter_anisotropic', 'GL_EXT_texture_cube_map_array', 'GL_EXT_texture_snorm', 'GL_EXT_primitive_bounding_box', 'GL_EXT_texture_compression_s3tc', 'GL_EXT_texture_type_2_10_10_10_REV', 'GL_EXT_copy_image', 'GL_EXT_depth_bounds_test', 'GL_EXT_direct_state_access', 'GL_EXT_draw_buffers_indexed', 'GL_EXT_draw_elements_base_vertex', 'GL_EXT_direct_state_access', 'GL_EXT_read_format_bgra', 'GL_EXT_texture_storage', 'GL_EXT_texture_sRGB_decode', 'GL_EXT_texture_border_clamp', 'GL_EXT_texture_sRGB_R8', 'GL_EXT_texture_sRGB_RG8', 'GL_EXT_multisampled_render_to_texture', 'GL_EXT_debug_marker', 'GL_EXT_polygon_offset_clamp', 'GL_IMG_texture_compression_pvrtc', 'GL_OES_EGL_image', 'GL_OES_EGL_image_external', 'GL_OES_compressed_ETC1_RGB8_texture', 'GL_OES_compressed_paletted_texture', 'GL_OES_required_internalformat', 'GL_OES_packed_depth_stencil', 'GL_OES_texture_3D', 'GL_OES_texture_half_float', 'GL_OES_texture_storage_multisample_2d_array', 'GL_OES_sample_shading', 'GL_OES_standard_derivatives', 'GL_OES_stencil1', 'GL_OES_stencil4', 'GL_OES_surfaceless_context', 'GL_OES_mapbuffer', 'GL_OES_vertex_array_object', 'GL_OES_viewport_array', 'GL_ARB_clip_control', 'GL_ARB_buffer_storage', 'GL_ARB_compute_shader', 'GL_ARB_draw_indirect', 'GL_ARB_draw_instanced', 'GL_ARB_draw_elements_base_vertex', 'GL_ARB_direct_state_access', 'GL_ARB_get_program_binary', 'GL_ARB_gl_spirv', 'GL_ARB_indirect_parameters', 'GL_ARB_internalformat_query', 'GL_ARB_instanced_arrays', 'GL_ARB_multi_draw_indirect', 'GL_ARB_parallel_shader_compile', 'GL_ARB_program_interface_query', 'GL_ARB_separate_shader_objects', 'GL_ARB_shader_ballot', 'GL_ARB_shader_image_load_store', 'GL_ARB_shader_viewport_layer_array', 'GL_ARB_sparse_buffer', 'GL_ARB_sparse_texture', 'GL_ARB_spirv_extensions', 'GL_ARB_tessellation_shader', 'GL_ARB_texture_barrier', 'GL_ARB_texture_filter_minmax', 'GL_ARB_texture_gather', 'GL_ARB_texture_storage', 'GL_ARB_texture_storage_multisample', 'GL_ARB_texture_multisample', 'GL_ARB_texture_view', 'GL_ARB_transform_feedback2', 'GL_ARB_transform_feedback3', 'GL_ARB_transform_feedback_instanced', 'GL_ARB_transform_feedback_overflow_query', 'GL_ARB_vertex_array_bgra', 'GL_ARB_vertex_attrib_64bit', 'GL_ARB_vertex_attrib_binding', 'GL_NV_deep_texture3D', 'GL_NV_gpu_multicast', 'GL_NV_internalformat_sample_query', 'GL_NVX_cross_process_interop', 'GL_OES_draw_elements_base_vertex', 'GL_OVR_multiview', 'GL_OVR_multiview_multisampled_render_to_texture', ] def getGLRegistry (): return khr_util.registry_cache.getRegistry(GL_SOURCE) def getHybridInterface (stripAliasedExtCommands = True): # This is a bit awkward, since we have to create a strange hybrid # interface that includes both GL and ES features and extensions. registry = getGLRegistry() glFeatures = registry.getFeatures('gl') esFeatures = registry.getFeatures('gles2') spec = khr_util.registry.InterfaceSpec() for feature in registry.getFeatures('gl'): spec.addFeature(feature, 'gl', 'core') for feature in registry.getFeatures('gles2'): spec.addFeature(feature, 'gles2') for extName in EXTENSIONS: extension = registry.extensions[extName] # Add all extensions using the ES2 api, but force even non-ES2 # extensions to be included. spec.addExtension(extension, 'gles2', 'core', force=True) iface = khr_util.registry.createInterface(registry, spec, 'gles2') if stripAliasedExtCommands: # Remove redundant extension commands that are already provided by core. strippedCmds = [] for command in iface.commands: if command.alias == None: strippedCmds.append(command) iface.commands = strippedCmds return iface def getInterface (registry, api, version=None, profile=None, **kwargs): spec = khr_util.registry.spec(registry, api, version, profile, **kwargs) if api == 'gl' and profile == 'core' and version < "3.2": gl32 = registry.features['GL_VERSION_3_2'] for eRemove in gl32.xpath('remove'): spec.addComponent(eRemove) return khr_util.registry.createInterface(registry, spec, api) def getVersionToken (api, version): prefixes = { 'gles2': "ES", 'gl': "GL" } return prefixes[api] + version.replace(".", "") def genCommandList(iface, renderCommand, directory, filename, align=False): lines = map(renderCommand, iface.commands) lines = filter(lambda l: l != None, lines) if align: lines = indentLines(lines) writeInlFile(os.path.join(directory, filename), lines) def genCommandLists(registry, renderCommand, check, directory, filePattern, align=False): for eFeature in registry.features: api = eFeature.get('api') version = eFeature.get('number') profile = check(api, version) if profile is True: profile = None elif profile is False: continue iface = getInterface(registry, api, version=version, profile=profile) filename = filePattern % getVersionToken(api, version) genCommandList(iface, renderCommand, directory, filename, align) def getFunctionTypeName (funcName): return "%sFunc" % funcName def getFunctionMemberName (funcName): assert funcName[:2] == "gl" if funcName[:5] == "glEGL": # Otherwise we end up with gl.eGLImage... return "egl%s" % funcName[5:] else: return "%c%s" % (funcName[2].lower(), funcName[3:]) INL_HEADER = khr_util.format.genInlHeader("Khronos GL API description (gl.xml)", GL_SOURCE.getRevision()) def writeInlFile (filename, source): khr_util.format.writeInlFile(filename, INL_HEADER, source) # Aliases from khr_util.common indentLines = khr_util.format.indentLines normalizeConstant = khr_util.format.normalizeConstant commandParams = khr_util.format.commandParams commandArgs = khr_util.format.commandArgs