; NOTE: Assertions have been autogenerated by utils/update_test_checks.py ; RUN: opt < %s -mtriple=x86_64-unknown -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=SSE ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=corei7-avx -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX1 ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=core-avx2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=AVX --check-prefix=AVX2 ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver2 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=XOP ; RUN: opt < %s -mtriple=x86_64-unknown -mcpu=bdver4 -basicaa -slp-vectorizer -S | FileCheck %s --check-prefix=CHECK --check-prefix=XOP target datalayout = "e-m:e-i64:64-f80:128-n8:16:32:64-S128" @src64 = common global [4 x i64] zeroinitializer, align 32 @dst64 = common global [4 x i64] zeroinitializer, align 32 @src32 = common global [8 x i32] zeroinitializer, align 32 @dst32 = common global [8 x i32] zeroinitializer, align 32 @src16 = common global [16 x i16] zeroinitializer, align 32 @dst16 = common global [16 x i16] zeroinitializer, align 32 @src8 = common global [32 x i8] zeroinitializer, align 32 @dst8 = common global [32 x i8] zeroinitializer, align 32 declare i64 @llvm.bitreverse.i64(i64) declare i32 @llvm.bitreverse.i32(i32) declare i16 @llvm.bitreverse.i16(i16) declare i8 @llvm.bitreverse.i8(i8) define void @bitreverse_2i64() #0 { ; SSE-LABEL: @bitreverse_2i64( ; SSE-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 ; SSE-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) ; SSE-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 0), align 8 ; SSE-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 1), align 8 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_2i64( ; AVX-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 ; AVX-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 ; AVX-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) ; AVX-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) ; AVX-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 0), align 8 ; AVX-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 1), align 8 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_2i64( ; XOP-NEXT: [[TMP1:%.*]] = load <2 x i64>, <2 x i64>* bitcast ([4 x i64]* @src64 to <2 x i64>*), align 8 ; XOP-NEXT: [[TMP2:%.*]] = call <2 x i64> @llvm.bitreverse.v2i64(<2 x i64> [[TMP1]]) ; XOP-NEXT: store <2 x i64> [[TMP2]], <2 x i64>* bitcast ([4 x i64]* @dst64 to <2 x i64>*), align 8 ; XOP-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 0), align 8 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i32 0, i64 1), align 8 %bitreverse0 = call i64 @llvm.bitreverse.i64(i64 %ld0) %bitreverse1 = call i64 @llvm.bitreverse.i64(i64 %ld1) store i64 %bitreverse0, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 0), align 8 store i64 %bitreverse1, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i32 0, i64 1), align 8 ret void } define void @bitreverse_4i64() #0 { ; SSE-LABEL: @bitreverse_4i64( ; SSE-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 ; SSE-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 ; SSE-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2), align 4 ; SSE-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 3), align 4 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD3]]) ; SSE-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 0), align 4 ; SSE-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 1), align 4 ; SSE-NEXT: store i64 [[BITREVERSE2]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2), align 4 ; SSE-NEXT: store i64 [[BITREVERSE3]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 3), align 4 ; SSE-NEXT: ret void ; ; AVX1-LABEL: @bitreverse_4i64( ; AVX1-NEXT: [[LD0:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 ; AVX1-NEXT: [[LD1:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 ; AVX1-NEXT: [[LD2:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2), align 4 ; AVX1-NEXT: [[LD3:%.*]] = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 3), align 4 ; AVX1-NEXT: [[BITREVERSE0:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD0]]) ; AVX1-NEXT: [[BITREVERSE1:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD1]]) ; AVX1-NEXT: [[BITREVERSE2:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD2]]) ; AVX1-NEXT: [[BITREVERSE3:%.*]] = call i64 @llvm.bitreverse.i64(i64 [[LD3]]) ; AVX1-NEXT: store i64 [[BITREVERSE0]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 0), align 4 ; AVX1-NEXT: store i64 [[BITREVERSE1]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 1), align 4 ; AVX1-NEXT: store i64 [[BITREVERSE2]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2), align 4 ; AVX1-NEXT: store i64 [[BITREVERSE3]], i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 3), align 4 ; AVX1-NEXT: ret void ; ; AVX2-LABEL: @bitreverse_4i64( ; AVX2-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([4 x i64]* @src64 to <4 x i64>*), align 4 ; AVX2-NEXT: [[TMP2:%.*]] = call <4 x i64> @llvm.bitreverse.v4i64(<4 x i64> [[TMP1]]) ; AVX2-NEXT: store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([4 x i64]* @dst64 to <4 x i64>*), align 4 ; AVX2-NEXT: ret void ; ; XOP-LABEL: @bitreverse_4i64( ; XOP-NEXT: [[TMP1:%.*]] = load <4 x i64>, <4 x i64>* bitcast ([4 x i64]* @src64 to <4 x i64>*), align 4 ; XOP-NEXT: [[TMP2:%.*]] = call <4 x i64> @llvm.bitreverse.v4i64(<4 x i64> [[TMP1]]) ; XOP-NEXT: store <4 x i64> [[TMP2]], <4 x i64>* bitcast ([4 x i64]* @dst64 to <4 x i64>*), align 4 ; XOP-NEXT: ret void ; %ld0 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 0), align 4 %ld1 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 1), align 4 %ld2 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 2), align 4 %ld3 = load i64, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @src64, i64 0, i64 3), align 4 %bitreverse0 = call i64 @llvm.bitreverse.i64(i64 %ld0) %bitreverse1 = call i64 @llvm.bitreverse.i64(i64 %ld1) %bitreverse2 = call i64 @llvm.bitreverse.i64(i64 %ld2) %bitreverse3 = call i64 @llvm.bitreverse.i64(i64 %ld3) store i64 %bitreverse0, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 0), align 4 store i64 %bitreverse1, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 1), align 4 store i64 %bitreverse2, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 2), align 4 store i64 %bitreverse3, i64* getelementptr inbounds ([4 x i64], [4 x i64]* @dst64, i64 0, i64 3), align 4 ret void } define void @bitreverse_4i32() #0 { ; SSE-LABEL: @bitreverse_4i32( ; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 4 ; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 4 ; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 4 ; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 4 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) ; SSE-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 4 ; SSE-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 4 ; SSE-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 4 ; SSE-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 4 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_4i32( ; AVX-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 4 ; AVX-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]]) ; AVX-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 4 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_4i32( ; XOP-NEXT: [[TMP1:%.*]] = load <4 x i32>, <4 x i32>* bitcast ([8 x i32]* @src32 to <4 x i32>*), align 4 ; XOP-NEXT: [[TMP2:%.*]] = call <4 x i32> @llvm.bitreverse.v4i32(<4 x i32> [[TMP1]]) ; XOP-NEXT: store <4 x i32> [[TMP2]], <4 x i32>* bitcast ([8 x i32]* @dst32 to <4 x i32>*), align 4 ; XOP-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 4 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 4 %ld2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 4 %ld3 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 4 %bitreverse0 = call i32 @llvm.bitreverse.i32(i32 %ld0) %bitreverse1 = call i32 @llvm.bitreverse.i32(i32 %ld1) %bitreverse2 = call i32 @llvm.bitreverse.i32(i32 %ld2) %bitreverse3 = call i32 @llvm.bitreverse.i32(i32 %ld3) store i32 %bitreverse0, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 4 store i32 %bitreverse1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 4 store i32 %bitreverse2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 4 store i32 %bitreverse3, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 4 ret void } define void @bitreverse_8i32() #0 { ; SSE-LABEL: @bitreverse_8i32( ; SSE-NEXT: [[LD0:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 2 ; SSE-NEXT: [[LD1:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 2 ; SSE-NEXT: [[LD2:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 2 ; SSE-NEXT: [[LD3:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 2 ; SSE-NEXT: [[LD4:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4), align 2 ; SSE-NEXT: [[LD5:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 5), align 2 ; SSE-NEXT: [[LD6:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 6), align 2 ; SSE-NEXT: [[LD7:%.*]] = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 7), align 2 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD3]]) ; SSE-NEXT: [[BITREVERSE4:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD4]]) ; SSE-NEXT: [[BITREVERSE5:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD5]]) ; SSE-NEXT: [[BITREVERSE6:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD6]]) ; SSE-NEXT: [[BITREVERSE7:%.*]] = call i32 @llvm.bitreverse.i32(i32 [[LD7]]) ; SSE-NEXT: store i32 [[BITREVERSE0]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 2 ; SSE-NEXT: store i32 [[BITREVERSE1]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 2 ; SSE-NEXT: store i32 [[BITREVERSE2]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 2 ; SSE-NEXT: store i32 [[BITREVERSE3]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 2 ; SSE-NEXT: store i32 [[BITREVERSE4]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4), align 2 ; SSE-NEXT: store i32 [[BITREVERSE5]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 5), align 2 ; SSE-NEXT: store i32 [[BITREVERSE6]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 6), align 2 ; SSE-NEXT: store i32 [[BITREVERSE7]], i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 7), align 2 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_8i32( ; AVX-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([8 x i32]* @src32 to <8 x i32>*), align 2 ; AVX-NEXT: [[TMP2:%.*]] = call <8 x i32> @llvm.bitreverse.v8i32(<8 x i32> [[TMP1]]) ; AVX-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([8 x i32]* @dst32 to <8 x i32>*), align 2 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_8i32( ; XOP-NEXT: [[TMP1:%.*]] = load <8 x i32>, <8 x i32>* bitcast ([8 x i32]* @src32 to <8 x i32>*), align 2 ; XOP-NEXT: [[TMP2:%.*]] = call <8 x i32> @llvm.bitreverse.v8i32(<8 x i32> [[TMP1]]) ; XOP-NEXT: store <8 x i32> [[TMP2]], <8 x i32>* bitcast ([8 x i32]* @dst32 to <8 x i32>*), align 2 ; XOP-NEXT: ret void ; %ld0 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 0), align 2 %ld1 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 1), align 2 %ld2 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 2), align 2 %ld3 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 3), align 2 %ld4 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 4), align 2 %ld5 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 5), align 2 %ld6 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 6), align 2 %ld7 = load i32, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @src32, i32 0, i64 7), align 2 %bitreverse0 = call i32 @llvm.bitreverse.i32(i32 %ld0) %bitreverse1 = call i32 @llvm.bitreverse.i32(i32 %ld1) %bitreverse2 = call i32 @llvm.bitreverse.i32(i32 %ld2) %bitreverse3 = call i32 @llvm.bitreverse.i32(i32 %ld3) %bitreverse4 = call i32 @llvm.bitreverse.i32(i32 %ld4) %bitreverse5 = call i32 @llvm.bitreverse.i32(i32 %ld5) %bitreverse6 = call i32 @llvm.bitreverse.i32(i32 %ld6) %bitreverse7 = call i32 @llvm.bitreverse.i32(i32 %ld7) store i32 %bitreverse0, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 0), align 2 store i32 %bitreverse1, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 1), align 2 store i32 %bitreverse2, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 2), align 2 store i32 %bitreverse3, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 3), align 2 store i32 %bitreverse4, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 4), align 2 store i32 %bitreverse5, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 5), align 2 store i32 %bitreverse6, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 6), align 2 store i32 %bitreverse7, i32* getelementptr inbounds ([8 x i32], [8 x i32]* @dst32, i32 0, i64 7), align 2 ret void } define void @bitreverse_8i16() #0 { ; SSE-LABEL: @bitreverse_8i16( ; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 ; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 ; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 ; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 ; SSE-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 ; SSE-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 ; SSE-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 ; SSE-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) ; SSE-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) ; SSE-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) ; SSE-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) ; SSE-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) ; SSE-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 ; SSE-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 ; SSE-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 ; SSE-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 ; SSE-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 ; SSE-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 ; SSE-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 ; SSE-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_8i16( ; AVX-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2 ; AVX-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]]) ; AVX-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_8i16( ; XOP-NEXT: [[TMP1:%.*]] = load <8 x i16>, <8 x i16>* bitcast ([16 x i16]* @src16 to <8 x i16>*), align 2 ; XOP-NEXT: [[TMP2:%.*]] = call <8 x i16> @llvm.bitreverse.v8i16(<8 x i16> [[TMP1]]) ; XOP-NEXT: store <8 x i16> [[TMP2]], <8 x i16>* bitcast ([16 x i16]* @dst16 to <8 x i16>*), align 2 ; XOP-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 %ld2 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 %ld3 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 %ld4 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 %ld5 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 %ld6 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 %ld7 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 %bitreverse0 = call i16 @llvm.bitreverse.i16(i16 %ld0) %bitreverse1 = call i16 @llvm.bitreverse.i16(i16 %ld1) %bitreverse2 = call i16 @llvm.bitreverse.i16(i16 %ld2) %bitreverse3 = call i16 @llvm.bitreverse.i16(i16 %ld3) %bitreverse4 = call i16 @llvm.bitreverse.i16(i16 %ld4) %bitreverse5 = call i16 @llvm.bitreverse.i16(i16 %ld5) %bitreverse6 = call i16 @llvm.bitreverse.i16(i16 %ld6) %bitreverse7 = call i16 @llvm.bitreverse.i16(i16 %ld7) store i16 %bitreverse0, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 store i16 %bitreverse1, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 store i16 %bitreverse2, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 store i16 %bitreverse3, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 store i16 %bitreverse4, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 store i16 %bitreverse5, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 store i16 %bitreverse6, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 store i16 %bitreverse7, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 ret void } define void @bitreverse_16i16() #0 { ; SSE-LABEL: @bitreverse_16i16( ; SSE-NEXT: [[LD0:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 ; SSE-NEXT: [[LD1:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 ; SSE-NEXT: [[LD2:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 ; SSE-NEXT: [[LD3:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 ; SSE-NEXT: [[LD4:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 ; SSE-NEXT: [[LD5:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 ; SSE-NEXT: [[LD6:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 ; SSE-NEXT: [[LD7:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 ; SSE-NEXT: [[LD8:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8), align 2 ; SSE-NEXT: [[LD9:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 9), align 2 ; SSE-NEXT: [[LD10:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), align 2 ; SSE-NEXT: [[LD11:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 11), align 2 ; SSE-NEXT: [[LD12:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), align 2 ; SSE-NEXT: [[LD13:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 13), align 2 ; SSE-NEXT: [[LD14:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 14), align 2 ; SSE-NEXT: [[LD15:%.*]] = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 15), align 2 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD3]]) ; SSE-NEXT: [[BITREVERSE4:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD4]]) ; SSE-NEXT: [[BITREVERSE5:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD5]]) ; SSE-NEXT: [[BITREVERSE6:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD6]]) ; SSE-NEXT: [[BITREVERSE7:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD7]]) ; SSE-NEXT: [[BITREVERSE8:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD8]]) ; SSE-NEXT: [[BITREVERSE9:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD9]]) ; SSE-NEXT: [[BITREVERSE10:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD10]]) ; SSE-NEXT: [[BITREVERSE11:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD11]]) ; SSE-NEXT: [[BITREVERSE12:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD12]]) ; SSE-NEXT: [[BITREVERSE13:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD13]]) ; SSE-NEXT: [[BITREVERSE14:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD14]]) ; SSE-NEXT: [[BITREVERSE15:%.*]] = call i16 @llvm.bitreverse.i16(i16 [[LD15]]) ; SSE-NEXT: store i16 [[BITREVERSE0]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 ; SSE-NEXT: store i16 [[BITREVERSE1]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 ; SSE-NEXT: store i16 [[BITREVERSE2]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 ; SSE-NEXT: store i16 [[BITREVERSE3]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 ; SSE-NEXT: store i16 [[BITREVERSE4]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 ; SSE-NEXT: store i16 [[BITREVERSE5]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 ; SSE-NEXT: store i16 [[BITREVERSE6]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 ; SSE-NEXT: store i16 [[BITREVERSE7]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 ; SSE-NEXT: store i16 [[BITREVERSE8]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8), align 2 ; SSE-NEXT: store i16 [[BITREVERSE9]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 9), align 2 ; SSE-NEXT: store i16 [[BITREVERSE10]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 10), align 2 ; SSE-NEXT: store i16 [[BITREVERSE11]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 11), align 2 ; SSE-NEXT: store i16 [[BITREVERSE12]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 12), align 2 ; SSE-NEXT: store i16 [[BITREVERSE13]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 13), align 2 ; SSE-NEXT: store i16 [[BITREVERSE14]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 14), align 2 ; SSE-NEXT: store i16 [[BITREVERSE15]], i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 15), align 2 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_16i16( ; AVX-NEXT: [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([16 x i16]* @src16 to <16 x i16>*), align 2 ; AVX-NEXT: [[TMP2:%.*]] = call <16 x i16> @llvm.bitreverse.v16i16(<16 x i16> [[TMP1]]) ; AVX-NEXT: store <16 x i16> [[TMP2]], <16 x i16>* bitcast ([16 x i16]* @dst16 to <16 x i16>*), align 2 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_16i16( ; XOP-NEXT: [[TMP1:%.*]] = load <16 x i16>, <16 x i16>* bitcast ([16 x i16]* @src16 to <16 x i16>*), align 2 ; XOP-NEXT: [[TMP2:%.*]] = call <16 x i16> @llvm.bitreverse.v16i16(<16 x i16> [[TMP1]]) ; XOP-NEXT: store <16 x i16> [[TMP2]], <16 x i16>* bitcast ([16 x i16]* @dst16 to <16 x i16>*), align 2 ; XOP-NEXT: ret void ; %ld0 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 0), align 2 %ld1 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 1), align 2 %ld2 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 2), align 2 %ld3 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 3), align 2 %ld4 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 4), align 2 %ld5 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 5), align 2 %ld6 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 6), align 2 %ld7 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 7), align 2 %ld8 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 8), align 2 %ld9 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 9), align 2 %ld10 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 10), align 2 %ld11 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 11), align 2 %ld12 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 12), align 2 %ld13 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 13), align 2 %ld14 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 14), align 2 %ld15 = load i16, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @src16, i16 0, i64 15), align 2 %bitreverse0 = call i16 @llvm.bitreverse.i16(i16 %ld0) %bitreverse1 = call i16 @llvm.bitreverse.i16(i16 %ld1) %bitreverse2 = call i16 @llvm.bitreverse.i16(i16 %ld2) %bitreverse3 = call i16 @llvm.bitreverse.i16(i16 %ld3) %bitreverse4 = call i16 @llvm.bitreverse.i16(i16 %ld4) %bitreverse5 = call i16 @llvm.bitreverse.i16(i16 %ld5) %bitreverse6 = call i16 @llvm.bitreverse.i16(i16 %ld6) %bitreverse7 = call i16 @llvm.bitreverse.i16(i16 %ld7) %bitreverse8 = call i16 @llvm.bitreverse.i16(i16 %ld8) %bitreverse9 = call i16 @llvm.bitreverse.i16(i16 %ld9) %bitreverse10 = call i16 @llvm.bitreverse.i16(i16 %ld10) %bitreverse11 = call i16 @llvm.bitreverse.i16(i16 %ld11) %bitreverse12 = call i16 @llvm.bitreverse.i16(i16 %ld12) %bitreverse13 = call i16 @llvm.bitreverse.i16(i16 %ld13) %bitreverse14 = call i16 @llvm.bitreverse.i16(i16 %ld14) %bitreverse15 = call i16 @llvm.bitreverse.i16(i16 %ld15) store i16 %bitreverse0 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 0), align 2 store i16 %bitreverse1 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 1), align 2 store i16 %bitreverse2 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 2), align 2 store i16 %bitreverse3 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 3), align 2 store i16 %bitreverse4 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 4), align 2 store i16 %bitreverse5 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 5), align 2 store i16 %bitreverse6 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 6), align 2 store i16 %bitreverse7 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 7), align 2 store i16 %bitreverse8 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 8), align 2 store i16 %bitreverse9 , i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 9), align 2 store i16 %bitreverse10, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 10), align 2 store i16 %bitreverse11, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 11), align 2 store i16 %bitreverse12, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 12), align 2 store i16 %bitreverse13, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 13), align 2 store i16 %bitreverse14, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 14), align 2 store i16 %bitreverse15, i16* getelementptr inbounds ([16 x i16], [16 x i16]* @dst16, i16 0, i64 15), align 2 ret void } define void @bitreverse_16i8() #0 { ; SSE-LABEL: @bitreverse_16i8( ; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 ; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 ; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 ; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 ; SSE-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 ; SSE-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 ; SSE-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 ; SSE-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 ; SSE-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 ; SSE-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 ; SSE-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 ; SSE-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 ; SSE-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 ; SSE-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 ; SSE-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 ; SSE-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) ; SSE-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) ; SSE-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) ; SSE-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) ; SSE-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) ; SSE-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) ; SSE-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) ; SSE-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) ; SSE-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) ; SSE-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) ; SSE-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) ; SSE-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) ; SSE-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) ; SSE-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 ; SSE-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 ; SSE-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 ; SSE-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 ; SSE-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 ; SSE-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 ; SSE-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 ; SSE-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 ; SSE-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 ; SSE-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 ; SSE-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 ; SSE-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 ; SSE-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 ; SSE-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 ; SSE-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 ; SSE-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_16i8( ; AVX-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1 ; AVX-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]]) ; AVX-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_16i8( ; XOP-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1 ; XOP-NEXT: [[TMP2:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]]) ; XOP-NEXT: store <16 x i8> [[TMP2]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1 ; XOP-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 %ld2 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 %ld3 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 %ld4 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 %ld5 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 %ld6 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 %ld7 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 %ld8 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 %ld9 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 %ld11 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 %ld13 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 %ld14 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 %ld15 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 %bitreverse0 = call i8 @llvm.bitreverse.i8(i8 %ld0) %bitreverse1 = call i8 @llvm.bitreverse.i8(i8 %ld1) %bitreverse2 = call i8 @llvm.bitreverse.i8(i8 %ld2) %bitreverse3 = call i8 @llvm.bitreverse.i8(i8 %ld3) %bitreverse4 = call i8 @llvm.bitreverse.i8(i8 %ld4) %bitreverse5 = call i8 @llvm.bitreverse.i8(i8 %ld5) %bitreverse6 = call i8 @llvm.bitreverse.i8(i8 %ld6) %bitreverse7 = call i8 @llvm.bitreverse.i8(i8 %ld7) %bitreverse8 = call i8 @llvm.bitreverse.i8(i8 %ld8) %bitreverse9 = call i8 @llvm.bitreverse.i8(i8 %ld9) %bitreverse10 = call i8 @llvm.bitreverse.i8(i8 %ld10) %bitreverse11 = call i8 @llvm.bitreverse.i8(i8 %ld11) %bitreverse12 = call i8 @llvm.bitreverse.i8(i8 %ld12) %bitreverse13 = call i8 @llvm.bitreverse.i8(i8 %ld13) %bitreverse14 = call i8 @llvm.bitreverse.i8(i8 %ld14) %bitreverse15 = call i8 @llvm.bitreverse.i8(i8 %ld15) store i8 %bitreverse0 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 store i8 %bitreverse1 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 store i8 %bitreverse2 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 store i8 %bitreverse3 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 store i8 %bitreverse4 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 store i8 %bitreverse5 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 store i8 %bitreverse6 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 store i8 %bitreverse7 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 store i8 %bitreverse8 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 store i8 %bitreverse9 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 store i8 %bitreverse10, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 store i8 %bitreverse11, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 store i8 %bitreverse12, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 store i8 %bitreverse13, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 store i8 %bitreverse14, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 store i8 %bitreverse15, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 ret void } define void @bitreverse_32i8() #0 { ; SSE-LABEL: @bitreverse_32i8( ; SSE-NEXT: [[LD0:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 ; SSE-NEXT: [[LD1:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 ; SSE-NEXT: [[LD2:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 ; SSE-NEXT: [[LD3:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 ; SSE-NEXT: [[LD4:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 ; SSE-NEXT: [[LD5:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 ; SSE-NEXT: [[LD6:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 ; SSE-NEXT: [[LD7:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 ; SSE-NEXT: [[LD8:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 ; SSE-NEXT: [[LD9:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 ; SSE-NEXT: [[LD10:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 ; SSE-NEXT: [[LD11:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 ; SSE-NEXT: [[LD12:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 ; SSE-NEXT: [[LD13:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 ; SSE-NEXT: [[LD14:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 ; SSE-NEXT: [[LD15:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 ; SSE-NEXT: [[LD16:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16), align 1 ; SSE-NEXT: [[LD17:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 17), align 1 ; SSE-NEXT: [[LD18:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 18), align 1 ; SSE-NEXT: [[LD19:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 19), align 1 ; SSE-NEXT: [[LD20:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 20), align 1 ; SSE-NEXT: [[LD21:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 21), align 1 ; SSE-NEXT: [[LD22:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 22), align 1 ; SSE-NEXT: [[LD23:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 23), align 1 ; SSE-NEXT: [[LD24:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 24), align 1 ; SSE-NEXT: [[LD25:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 25), align 1 ; SSE-NEXT: [[LD26:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 26), align 1 ; SSE-NEXT: [[LD27:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 27), align 1 ; SSE-NEXT: [[LD28:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 28), align 1 ; SSE-NEXT: [[LD29:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 29), align 1 ; SSE-NEXT: [[LD30:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 30), align 1 ; SSE-NEXT: [[LD31:%.*]] = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 31), align 1 ; SSE-NEXT: [[BITREVERSE0:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD0]]) ; SSE-NEXT: [[BITREVERSE1:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD1]]) ; SSE-NEXT: [[BITREVERSE2:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD2]]) ; SSE-NEXT: [[BITREVERSE3:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD3]]) ; SSE-NEXT: [[BITREVERSE4:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD4]]) ; SSE-NEXT: [[BITREVERSE5:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD5]]) ; SSE-NEXT: [[BITREVERSE6:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD6]]) ; SSE-NEXT: [[BITREVERSE7:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD7]]) ; SSE-NEXT: [[BITREVERSE8:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD8]]) ; SSE-NEXT: [[BITREVERSE9:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD9]]) ; SSE-NEXT: [[BITREVERSE10:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD10]]) ; SSE-NEXT: [[BITREVERSE11:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD11]]) ; SSE-NEXT: [[BITREVERSE12:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD12]]) ; SSE-NEXT: [[BITREVERSE13:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD13]]) ; SSE-NEXT: [[BITREVERSE14:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD14]]) ; SSE-NEXT: [[BITREVERSE15:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD15]]) ; SSE-NEXT: [[BITREVERSE16:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD16]]) ; SSE-NEXT: [[BITREVERSE17:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD17]]) ; SSE-NEXT: [[BITREVERSE18:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD18]]) ; SSE-NEXT: [[BITREVERSE19:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD19]]) ; SSE-NEXT: [[BITREVERSE20:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD20]]) ; SSE-NEXT: [[BITREVERSE21:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD21]]) ; SSE-NEXT: [[BITREVERSE22:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD22]]) ; SSE-NEXT: [[BITREVERSE23:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD23]]) ; SSE-NEXT: [[BITREVERSE24:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD24]]) ; SSE-NEXT: [[BITREVERSE25:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD25]]) ; SSE-NEXT: [[BITREVERSE26:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD26]]) ; SSE-NEXT: [[BITREVERSE27:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD27]]) ; SSE-NEXT: [[BITREVERSE28:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD28]]) ; SSE-NEXT: [[BITREVERSE29:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD29]]) ; SSE-NEXT: [[BITREVERSE30:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD30]]) ; SSE-NEXT: [[BITREVERSE31:%.*]] = call i8 @llvm.bitreverse.i8(i8 [[LD31]]) ; SSE-NEXT: store i8 [[BITREVERSE0]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 ; SSE-NEXT: store i8 [[BITREVERSE1]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 ; SSE-NEXT: store i8 [[BITREVERSE2]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 ; SSE-NEXT: store i8 [[BITREVERSE3]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 ; SSE-NEXT: store i8 [[BITREVERSE4]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 ; SSE-NEXT: store i8 [[BITREVERSE5]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 ; SSE-NEXT: store i8 [[BITREVERSE6]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 ; SSE-NEXT: store i8 [[BITREVERSE7]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 ; SSE-NEXT: store i8 [[BITREVERSE8]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 ; SSE-NEXT: store i8 [[BITREVERSE9]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 ; SSE-NEXT: store i8 [[BITREVERSE10]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 ; SSE-NEXT: store i8 [[BITREVERSE11]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 ; SSE-NEXT: store i8 [[BITREVERSE12]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 ; SSE-NEXT: store i8 [[BITREVERSE13]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 ; SSE-NEXT: store i8 [[BITREVERSE14]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 ; SSE-NEXT: store i8 [[BITREVERSE15]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 ; SSE-NEXT: store i8 [[BITREVERSE16]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16), align 1 ; SSE-NEXT: store i8 [[BITREVERSE17]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 17), align 1 ; SSE-NEXT: store i8 [[BITREVERSE18]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 18), align 1 ; SSE-NEXT: store i8 [[BITREVERSE19]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 19), align 1 ; SSE-NEXT: store i8 [[BITREVERSE20]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 20), align 1 ; SSE-NEXT: store i8 [[BITREVERSE21]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 21), align 1 ; SSE-NEXT: store i8 [[BITREVERSE22]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 22), align 1 ; SSE-NEXT: store i8 [[BITREVERSE23]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 23), align 1 ; SSE-NEXT: store i8 [[BITREVERSE24]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 24), align 1 ; SSE-NEXT: store i8 [[BITREVERSE25]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 25), align 1 ; SSE-NEXT: store i8 [[BITREVERSE26]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 26), align 1 ; SSE-NEXT: store i8 [[BITREVERSE27]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 27), align 1 ; SSE-NEXT: store i8 [[BITREVERSE28]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 28), align 1 ; SSE-NEXT: store i8 [[BITREVERSE29]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 29), align 1 ; SSE-NEXT: store i8 [[BITREVERSE30]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 30), align 1 ; SSE-NEXT: store i8 [[BITREVERSE31]], i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 31), align 1 ; SSE-NEXT: ret void ; ; AVX-LABEL: @bitreverse_32i8( ; AVX-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1 ; AVX-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1 ; AVX-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]]) ; AVX-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]]) ; AVX-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1 ; AVX-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1 ; AVX-NEXT: ret void ; ; XOP-LABEL: @bitreverse_32i8( ; XOP-NEXT: [[TMP1:%.*]] = load <16 x i8>, <16 x i8>* bitcast ([32 x i8]* @src8 to <16 x i8>*), align 1 ; XOP-NEXT: [[TMP2:%.*]] = load <16 x i8>, <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16) to <16 x i8>*), align 1 ; XOP-NEXT: [[TMP3:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP1]]) ; XOP-NEXT: [[TMP4:%.*]] = call <16 x i8> @llvm.bitreverse.v16i8(<16 x i8> [[TMP2]]) ; XOP-NEXT: store <16 x i8> [[TMP3]], <16 x i8>* bitcast ([32 x i8]* @dst8 to <16 x i8>*), align 1 ; XOP-NEXT: store <16 x i8> [[TMP4]], <16 x i8>* bitcast (i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16) to <16 x i8>*), align 1 ; XOP-NEXT: ret void ; %ld0 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 0), align 1 %ld1 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 1), align 1 %ld2 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 2), align 1 %ld3 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 3), align 1 %ld4 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 4), align 1 %ld5 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 5), align 1 %ld6 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 6), align 1 %ld7 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 7), align 1 %ld8 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 8), align 1 %ld9 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 9), align 1 %ld10 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 10), align 1 %ld11 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 11), align 1 %ld12 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 12), align 1 %ld13 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 13), align 1 %ld14 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 14), align 1 %ld15 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 15), align 1 %ld16 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 16), align 1 %ld17 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 17), align 1 %ld18 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 18), align 1 %ld19 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 19), align 1 %ld20 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 20), align 1 %ld21 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 21), align 1 %ld22 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 22), align 1 %ld23 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 23), align 1 %ld24 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 24), align 1 %ld25 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 25), align 1 %ld26 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 26), align 1 %ld27 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 27), align 1 %ld28 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 28), align 1 %ld29 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 29), align 1 %ld30 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 30), align 1 %ld31 = load i8, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @src8, i8 0, i64 31), align 1 %bitreverse0 = call i8 @llvm.bitreverse.i8(i8 %ld0) %bitreverse1 = call i8 @llvm.bitreverse.i8(i8 %ld1) %bitreverse2 = call i8 @llvm.bitreverse.i8(i8 %ld2) %bitreverse3 = call i8 @llvm.bitreverse.i8(i8 %ld3) %bitreverse4 = call i8 @llvm.bitreverse.i8(i8 %ld4) %bitreverse5 = call i8 @llvm.bitreverse.i8(i8 %ld5) %bitreverse6 = call i8 @llvm.bitreverse.i8(i8 %ld6) %bitreverse7 = call i8 @llvm.bitreverse.i8(i8 %ld7) %bitreverse8 = call i8 @llvm.bitreverse.i8(i8 %ld8) %bitreverse9 = call i8 @llvm.bitreverse.i8(i8 %ld9) %bitreverse10 = call i8 @llvm.bitreverse.i8(i8 %ld10) %bitreverse11 = call i8 @llvm.bitreverse.i8(i8 %ld11) %bitreverse12 = call i8 @llvm.bitreverse.i8(i8 %ld12) %bitreverse13 = call i8 @llvm.bitreverse.i8(i8 %ld13) %bitreverse14 = call i8 @llvm.bitreverse.i8(i8 %ld14) %bitreverse15 = call i8 @llvm.bitreverse.i8(i8 %ld15) %bitreverse16 = call i8 @llvm.bitreverse.i8(i8 %ld16) %bitreverse17 = call i8 @llvm.bitreverse.i8(i8 %ld17) %bitreverse18 = call i8 @llvm.bitreverse.i8(i8 %ld18) %bitreverse19 = call i8 @llvm.bitreverse.i8(i8 %ld19) %bitreverse20 = call i8 @llvm.bitreverse.i8(i8 %ld20) %bitreverse21 = call i8 @llvm.bitreverse.i8(i8 %ld21) %bitreverse22 = call i8 @llvm.bitreverse.i8(i8 %ld22) %bitreverse23 = call i8 @llvm.bitreverse.i8(i8 %ld23) %bitreverse24 = call i8 @llvm.bitreverse.i8(i8 %ld24) %bitreverse25 = call i8 @llvm.bitreverse.i8(i8 %ld25) %bitreverse26 = call i8 @llvm.bitreverse.i8(i8 %ld26) %bitreverse27 = call i8 @llvm.bitreverse.i8(i8 %ld27) %bitreverse28 = call i8 @llvm.bitreverse.i8(i8 %ld28) %bitreverse29 = call i8 @llvm.bitreverse.i8(i8 %ld29) %bitreverse30 = call i8 @llvm.bitreverse.i8(i8 %ld30) %bitreverse31 = call i8 @llvm.bitreverse.i8(i8 %ld31) store i8 %bitreverse0 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 0), align 1 store i8 %bitreverse1 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 1), align 1 store i8 %bitreverse2 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 2), align 1 store i8 %bitreverse3 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 3), align 1 store i8 %bitreverse4 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 4), align 1 store i8 %bitreverse5 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 5), align 1 store i8 %bitreverse6 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 6), align 1 store i8 %bitreverse7 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 7), align 1 store i8 %bitreverse8 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 8), align 1 store i8 %bitreverse9 , i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 9), align 1 store i8 %bitreverse10, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 10), align 1 store i8 %bitreverse11, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 11), align 1 store i8 %bitreverse12, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 12), align 1 store i8 %bitreverse13, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 13), align 1 store i8 %bitreverse14, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 14), align 1 store i8 %bitreverse15, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 15), align 1 store i8 %bitreverse16, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 16), align 1 store i8 %bitreverse17, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 17), align 1 store i8 %bitreverse18, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 18), align 1 store i8 %bitreverse19, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 19), align 1 store i8 %bitreverse20, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 20), align 1 store i8 %bitreverse21, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 21), align 1 store i8 %bitreverse22, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 22), align 1 store i8 %bitreverse23, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 23), align 1 store i8 %bitreverse24, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 24), align 1 store i8 %bitreverse25, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 25), align 1 store i8 %bitreverse26, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 26), align 1 store i8 %bitreverse27, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 27), align 1 store i8 %bitreverse28, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 28), align 1 store i8 %bitreverse29, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 29), align 1 store i8 %bitreverse30, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 30), align 1 store i8 %bitreverse31, i8* getelementptr inbounds ([32 x i8], [32 x i8]* @dst8, i8 0, i64 31), align 1 ret void } attributes #0 = { nounwind }