// Copyright (C) 2018 The Android Open Source Project // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. import {globals} from './globals'; export class Animation { private startMs = 0; private endMs = 0; private boundOnAnimationFrame = this.onAnimationFrame.bind(this); constructor(private onAnimationStep: (timeSinceStartMs: number) => void) {} start(durationMs: number) { const nowMs = performance.now(); // If the animation is already happening, just update its end time. if (nowMs <= this.endMs) { this.endMs = nowMs + durationMs; return; } this.startMs = nowMs; this.endMs = nowMs + durationMs; globals.rafScheduler.start(this.boundOnAnimationFrame); } stop() { this.endMs = 0; globals.rafScheduler.stop(this.boundOnAnimationFrame); } get startTimeMs(): number { return this.startMs; } private onAnimationFrame(nowMs: number) { if (nowMs >= this.endMs) { globals.rafScheduler.stop(this.boundOnAnimationFrame); return; } this.onAnimationStep(Math.max(Math.round(nowMs - this.startMs), 0)); } }