SkIPoint Reference === ---
struct SkIPoint {

    int32_t fX;
    int32_t fY;

    static constexpr SkIPoint Make(int32_t x, int32_t y);
    int32_t x() const;
    int32_t y() const;
    bool isZero() const;
    void set(int32_t x, int32_t y);
    SkIPoint operator-() const;
    void operator+=(const SkIVector& v);
    void operator-=(const SkIVector& v);
    bool equals(int32_t x, int32_t y) const;
    friend bool operator==(const SkIPoint& a, const SkIPoint& b);
    friend bool operator!=(const SkIPoint& a, const SkIPoint& b);
    friend SkIVector operator-(const SkIPoint& a, const SkIPoint& b);
    friend SkIPoint operator+(const SkIPoint& a, const SkIVector& b);
};

SkIPoint holds two 32-bit integer coordinates.
Type Member Description
int32_t fX x-axis value used by IPoint.
int32_t fY y-axis value used by IPoint.
---
static constexpr SkIPoint Make(int32_t x, int32_t y)
Sets fX to x, fY to y. ### Parameters
x integer x-axis value of constructed SkIPoint
y integer y-axis value of constructed SkIPoint
### Return Value SkIPoint (x, y) ### Example
#### Example Output ~~~~ pt1 == pt2 ~~~~
### See Also set() SkPoint::iset() SkPoint::Make ---
int32_t x()const
Returns x-axis value of SkIPoint. ### Return Value fX ### Example
#### Example Output ~~~~ pt1.fX == pt1.x() ~~~~
### See Also y() SkPoint::x() ---
int32_t y()const
Returns y-axis value of SkIPoint. ### Return Value fY ### Example
#### Example Output ~~~~ pt1.fY == pt1.y() ~~~~
### See Also x() SkPoint::y() ---
bool isZero()const
Returns true if fX and fY are both zero. ### Return Value true if fX is zero and fY is zero ### Example
#### Example Output ~~~~ pt.isZero() == true ~~~~
### See Also SkPoint::isZero ---
void set(int32_t x, int32_t y)
Sets fX to x and fY to y. ### Parameters
x new value for fX
y new value for fY
### Example
#### Example Output ~~~~ pt1 == pt2 ~~~~
### See Also Make ---
SkIPoint operator-()const
Returns SkIPoint changing the signs of fX and fY. ### Return Value SkIPoint as (-fX, -fY) ### Example
#### Example Output ~~~~ pt: 0, 0 negate: 0, 0 pt: -1, -2 negate: 1, 2 pt: 2147483647, -2147483647 negate: -2147483647, 2147483647 pt: -2147483648, -2147483648 negate: -2147483648, -2147483648 ~~~~
### See Also operator-(const SkIPoint& a, const SkIPoint& b) operator-=(const SkIVector& v) SkPoint::operator-() const ---
void operator+=(const SkIVector& v)
Offsets IPoint by IVector v. Sets IPoint to (fX + v.fX, fY + v.fY). ### Parameters
v IVector to add
### Example
### See Also operator+(const SkIPoint& a, const SkIVector& b) SkPoint::operator+=(const SkVector& v) ---
void operator-=(const SkIVector& v)
Subtracts IVector v from IPoint. Sets IPoint to: (fX - v.fX, fY - v.fY). ### Parameters
v IVector to subtract
### Example
### See Also operator-(const SkIPoint& a, const SkIPoint& b) SkPoint::operator-=(const SkVector& v) ---
bool equals(int32_t x, int32_t y)const
Returns true if SkIPoint is equivalent to SkIPoint constructed from (x, y). ### Parameters
x value compared with fX
y value compared with fY
### Return Value true if SkIPoint equals (x, y) ### Example
#### Example Output ~~~~ pt: 0, 0 == pt pt: -1, -2 == pt pt: 2147483647, -1 == pt pt: -2147483648, -1 == pt ~~~~
### See Also operator==(const SkIPoint& a, const SkIPoint& b) ---
bool operator==(const SkIPoint& a, const SkIPoint& b)
Returns true if a is equivalent to b. ### Parameters
a SkIPoint to compare
b SkIPoint to compare
### Return Value true if a.fX == b.fX and a.fY == b.fY ### Example
#### Example Output ~~~~ pt: 0, 0 == pt pt: -1, -2 == pt pt: 2147483647, -1 == pt pt: -2147483648, -1 == pt ~~~~
### See Also equals() operator!=(const SkIPoint& a, const SkIPoint& b) ---
bool operator!=(const SkIPoint& a, const SkIPoint& b)
Returns true if a is not equivalent to b. ### Parameters
a SkIPoint to compare
b SkIPoint to compare
### Return Value true if a.fX != b.fX or a.fY != b.fY ### Example
#### Example Output ~~~~ pt: 0, 0 == pt pt: -1, -2 == pt pt: 2147483647, -1 == pt pt: -2147483648, -1 == pt ~~~~
### See Also operator==(const SkIPoint& a, const SkIPoint& b) equals() ---
SkIVector operator-(const SkIPoint& a, const SkIPoint& b)
Returns IVector from b to a; computed as (a.fX - b.fX, a.fY - b.fY). Can also be used to subtract IVector from IVector, returning IVector. ### Parameters
a IPoint or IVector to subtract from
b IVector to subtract
### Return Value IVector from b to a ### Example
### See Also operator-=(const SkIVector& v) ---
SkIPoint operator+(const SkIPoint& a, const SkIVector& b)
Returns IPoint resulting from IPoint a offset by IVector b, computed as: (a.fX + b.fX, a.fY + b.fY). Can also be used to offset IPoint b by IVector a, returning IPoint. Can also be used to add IVector to IVector, returning IVector. ### Parameters
a IPoint or IVector to add to
b IPoint or IVector to add
### Return Value IPoint equal to a offset by b ### Example
### See Also operator+=(const SkIVector& v) ---
    typedef SkIPoint SkIVector;
SkIVector provides an alternative name for SkIPoint. SkIVector and SkIPoint can be used interchangeably for all purposes.