SkSurface Reference
===
---
class SkSurface : public SkRefCnt {
static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels,
size_t rowBytes,
const SkSurfaceProps* surfaceProps = nullptr);
static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
size_t rowBytes,
void (*releaseProc)(void* pixels, void* context),
void* context, const SkSurfaceProps* surfaceProps = nullptr);
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
const SkSurfaceProps* surfaceProps);
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
const SkSurfaceProps* props = nullptr);
static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height,
const SkSurfaceProps* surfaceProps = nullptr);
static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps);
static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps);
static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin,
int sampleCnt,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps);
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo,
int sampleCount, GrSurfaceOrigin surfaceOrigin,
const SkSurfaceProps* surfaceProps,
bool shouldCreateWithMips = false);
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
const SkSurfaceProps* props);
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo);
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context,
const SkSurfaceCharacterization& characterization,
SkBudgeted budgeted);
static sk_sp<SkSurface> MakeNull(int width, int height);
int width() const;
int height() const;
uint32_t generationID();
enum ContentChangeMode {
kDiscard_ContentChangeMode,
kRetain_ContentChangeMode,
};
void notifyContentWillChange(ContentChangeMode mode);
enum BackendHandleAccess {
kFlushRead_BackendHandleAccess,
kFlushWrite_BackendHandleAccess,
kDiscardWrite_BackendHandleAccess,
};
GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess);
GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess);
SkCanvas* getCanvas();
sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo);
sk_sp<SkImage> makeImageSnapshot();
sk_sp<SkImage> makeImageSnapshot(const SkIRect& bounds);
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint);
bool peekPixels(SkPixmap* pixmap);
bool readPixels(const SkPixmap& dst, int srcX, int srcY);
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
int srcX, int srcY);
bool readPixels(const SkBitmap& dst, int srcX, int srcY);
void writePixels(const SkPixmap& src, int dstX, int dstY);
void writePixels(const SkBitmap& src, int dstX, int dstY);
const SkSurfaceProps& props() const;
void flush();
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
GrBackendSemaphore signalSemaphores[]);
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores);
bool characterize(SkSurfaceCharacterization* characterization) const;
bool draw(SkDeferredDisplayList* deferredDisplayList);
};
SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be
allocated either in CPU memory, if a raster surface; or on the GPU, for a GrRenderTarget surface.
SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call
surface->getCanvas() to use that canvas. The caller should not delete the returned canvas;
it is owned by surface.
SkSurface always has non-zero dimensions. If there is a request for a new surface, and either
of the requested dimensions are zero, then nullptr will be returned.
---
static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes,
const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
SkSurface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains SkColorType and SkAlphaType supported by raster surface;
pixels is not nullptr;
rowBytes is large enough to contain info width pixels of SkColorType.
Pixel buffer size should be info height times computed rowBytes.
Pixels are not initialized.
To access pixels after drawing, call flush() or peekPixels().
### Parameters
of raster surface; width and height must be greater than zero
### Parameters
may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
~~~~
### See Also
MakeRasterDirectReleaseProc MakeRaster MakeRasterN32Premul SkCanvas::MakeRasterDirect
---
static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
size_t rowBytes, void (*releaseProc) (void* pixels,
void* context) , void* context,
const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
releaseProc is called with pixels and context when SkSurface is deleted.
SkSurface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains SkColorType and SkAlphaType supported by raster surface;
pixels is not nullptr;
rowBytes is large enough to contain info width pixels of SkColorType.
Pixel buffer size should be info height times computed rowBytes.
Pixels are not initialized.
To access pixels after drawing, call flush() or peekPixels().
### Parameters
of raster surface; width and height must be greater than zero
### Parameters
may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
expected release context
~~~~
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRaster
---
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
const SkSurfaceProps* surfaceProps)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times
rowBytes, or times imageInfo.minRowBytes() if rowBytes is zero.
Pixel memory is deleted when SkSurface is deleted.
SkSurface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains SkColorType and SkAlphaType supported by raster surface;
rowBytes is large enough to contain info width pixels of SkColorType, or is zero.
If rowBytes is not zero, subsequent images returned by makeImageSnapshot()
have the same rowBytes.
### Parameters
of raster surface; width and height must be greater than zero
### Parameters
may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
~~~~
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
---
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
const SkSurfaceProps* props = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times
imageInfo.minRowBytes().
Pixel memory is deleted when SkSurface is deleted.
SkSurface is returned if all parameters are valid.
Valid parameters include:
info dimensions are greater than zero;
info contains SkColorType and SkAlphaType supported by raster surface.
### Parameters
of raster surface; width and height must be greater than zero
### Parameters
props |
LCD striping orientation and setting for device independent fonts; |
may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
---
static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height,
const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels.
Allocates and zeroes pixel memory. Pixel memory size is height times width times
four. Pixel memory is deleted when SkSurface is deleted.
Internally, sets SkImageInfo to width, height, native color type, and
kPremul_SkAlphaType.
SkSurface is returned if width and height are greater than zero.
Use to create SkSurface that matches SkPMColor, the native pixel arrangement on
the platform. SkSurface drawn to output device skips converting its pixel format.
### Parameters
fonts; may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
#### Example Output
~~~~
---
-x-
---
~~~~
### See Also
MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc
---
static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into SkSurface. Caller must ensure the texture is
valid for the lifetime of returned SkSurface. If sampleCnt greater than zero,
creates an intermediate MSAA SkSurface which is used for drawing backendTexture.
SkSurface is returned if all parameters are valid. backendTexture is valid if
its pixel configuration agrees with colorSpace and context; for instance, if
backendTexture has an sRGB configuration, then context must support sRGB,
and colorSpace must be present. Further, backendTexture width and height must
not exceed context capabilities, and the context must be able to support
back-end textures.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
kARGB_4444_SkColorType, kRGBA_8888_SkColorType,
kRGB_888x_SkColorType, kBGRA_8888_SkColorType,
kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
kGray_8_SkColorType, kRGBA_F16_SkColorType
### Parameters
fonts; may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
### See Also
GrBackendTexture MakeFromBackendRenderTarget MakeRenderTarget
---
static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
const GrBackendRenderTarget& backendRenderTarget,
GrSurfaceOrigin origin, SkColorType colorType,
sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed buffer into SkSurface. Caller must ensure backendRenderTarget
is valid for the lifetime of returned SkSurface.
SkSurface is returned if all parameters are valid. backendRenderTarget is valid if
its pixel configuration agrees with colorSpace and context; for instance, if
backendRenderTarget has an sRGB configuration, then context must support sRGB,
and colorSpace must be present. Further, backendRenderTarget width and height must
not exceed context capabilities, and the context must be able to support
back-end render targets.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
kUnknown_SkColorType, kAlpha_8_SkColorType,
kRGB_565_SkColorType,
kARGB_4444_SkColorType, kRGBA_8888_SkColorType,
kRGB_888x_SkColorType, kBGRA_8888_SkColorType,
kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
kGray_8_SkColorType, kRGBA_F16_SkColorType
### Parameters
fonts; may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
SkPaint paint;
paint.setTextSize(32);
GrContext* context = canvas->getGrContext();
if (!context) {
canvas->drawString("GPU only!", 20, 40, paint);
return;
}
sk_sp gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
nullptr, nullptr);
auto surfaceCanvas = gpuSurface->getCanvas();
surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
sk_sp image(gpuSurface->makeImageSnapshot());
canvas->drawImage(image, 0, 0);
### See Also
MakeFromBackendTexture MakeRenderTarget
---
static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
const GrBackendTexture& backendTexture,
GrSurfaceOrigin origin, int sampleCnt,
SkColorType colorType, sk_sp<SkColorSpace> colorSpace,
const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into SkSurface. Caller must ensure backendTexture is
valid for the lifetime of returned SkSurface. If sampleCnt greater than zero,
creates an intermediate MSAA SkSurface which is used for drawing backendTexture.
SkSurface is returned if all parameters are valid. backendTexture is valid if
its pixel configuration agrees with colorSpace and context; for instance, if
backendTexture has an sRGB configuration, then context must support sRGB,
and colorSpace must be present. Further, backendTexture width and height must
not exceed context capabilities.
Returned SkSurface is available only for drawing into, and cannot generate an
SkImage.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType,
kARGB_4444_SkColorType, kRGBA_8888_SkColorType,
kRGB_888x_SkColorType, kBGRA_8888_SkColorType,
kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType,
kGray_8_SkColorType, kRGBA_F16_SkColorType
### Parameters
fonts; may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeFromBackendRenderTarget MakeRenderTarget
---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
GrSurfaceOrigin surfaceOrigin,
const SkSurfaceProps* surfaceProps,
bool shouldCreateWithMips = false)
Returns SkSurface on GPU indicated by context. Allocates memory for
pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted
selects whether allocation for pixels is tracked by context. imageInfo
describes the pixel format in SkColorType, and transparency in
SkAlphaType, and color matching in SkColorSpace.
sampleCount requests the number of samples per pixel.
Pass zero to disable multi-sample anti-aliasing. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
surfaceOrigin pins either the top-left or the bottom-left corner to the origin.
shouldCreateWithMips hints that SkImage returned by makeImageSnapshot() is mip map.
If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr.
### Parameters
width, or height, or both, may be zero
### Parameters
fonts; may be nullptr
### Parameters
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo, int sampleCount,
const SkSurfaceProps* props)
Returns SkSurface on GPU indicated by context. Allocates memory for
pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted
selects whether allocation for pixels is tracked by context. imageInfo
describes the pixel format in SkColorType, and transparency in
SkAlphaType, and color matching in SkColorSpace.
sampleCount requests the number of samples per pixel.
Pass zero to disable multi-sample anti-aliasing. The request is rounded
up to the next supported count, or rounded down if it is larger than the
maximum supported count.
SkSurface bottom-left corner is pinned to the origin.
### Parameters
of raster surface; width, or height, or both, may be zero
### Parameters
fonts; may be nullptr
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
LCD
text takes advantage of raster striping to improve resolution. Only one of
the four combinations is correct, depending on whether monitor LCD striping is
horizontal or vertical, and whether the order of the stripes is red blue green
or red green blue.
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
const SkImageInfo& imageInfo)
Returns SkSurface on GPU indicated by context. Allocates memory for
pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted
selects whether allocation for pixels is tracked by context. imageInfo
describes the pixel format in SkColorType, and transparency in
SkAlphaType, and color matching in SkColorSpace.
SkSurface bottom-left corner is pinned to the origin.
### Parameters
of raster surface; width, or height, or both, may be zero
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### Example
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context,
const SkSurfaceCharacterization& characterization,
SkBudgeted budgeted)
Returns SkSurface on GPU indicated by context that is compatible with the provided
characterization. budgeted selects whether allocation for pixels is tracked by context.
### Parameters
### Return Value
SkSurface if all parameters are valid; otherwise, nullptr
### See Also
MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget
---
static sk_sp<SkSurface> MakeNull(int width, int height)
Returns SkSurface without backing pixels. Drawing to SkCanvas returned from SkSurface
has no effect. Calling makeImageSnapshot() on returned SkSurface returns nullptr.
### Parameters
### Return Value
SkSurface if width and height are positive; otherwise, nullptr
### Example
#### Example Output
~~~~
SkSurface::MakeNull(0, 0) == nullptr
surf->makeImageSnapshot() == nullptr
~~~~
### See Also
MakeRaster MakeRenderTarget
---
int width()const
Returns pixel count in each row; may be zero or greater.
### Return Value
number of pixel columns
### Example
#### Example Output
~~~~
surface width=37 canvas width=37
~~~~
### See Also
height()
---
int height()const
Returns pixel row count; may be zero or greater.
### Return Value
number of pixel rows
### Example
#### Example Output
~~~~
surface height=1000 canvas height=1000
~~~~
### See Also
width()
---
uint32_t generationID()
Returns unique value identifying the content of SkSurface. Returned value changes
each time the content changes. Content is changed by drawing, or by calling
notifyContentWillChange().
### Return Value
unique content identifier
### Example
#### Example Output
~~~~
surface generationID: 1
surface generationID: 2
surface generationID: 3
~~~~
### See Also
notifyContentWillChange ContentChangeMode getCanvas
---
enum ContentChangeMode {
kDiscard_ContentChangeMode,
kRetain_ContentChangeMode,
};
ContentChangeMode members are parameters to notifyContentWillChange.
### Constants
### See Also
notifyContentWillChange generationID
---
void notifyContentWillChange(ContentChangeMode mode)
Notifies that SkSurface contents will be changed by code outside of Skia.
Subsequent calls to generationID() return a different value.
### Parameters
### Example
### See Also
ContentChangeMode generationID
---
enum BackendHandleAccess {
kFlushRead_BackendHandleAccess,
kFlushWrite_BackendHandleAccess,
kDiscardWrite_BackendHandleAccess,
};
static const BackendHandleAccess kFlushRead_TextureHandleAccess =
kFlushRead_BackendHandleAccess;
static const BackendHandleAccess kFlushWrite_TextureHandleAccess =
kFlushWrite_BackendHandleAccess;
static const BackendHandleAccess kDiscardWrite_TextureHandleAccess =
kDiscardWrite_BackendHandleAccess;
### Constants
### See Also
getBackendTexture getBackendRenderTarget
---
GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess)
Retrieves the back-end texture. If SkSurface has no back-end texture, an invalid
object is returned. Call GrBackendTexture::isValid to determine if the result
is valid.
The returned GrBackendTexture should be discarded if the SkSurface is drawn to or deleted.
### Parameters
kFlushWrite_BackendHandleAccess,
kDiscardWrite_BackendHandleAccess
### Return Value
GPU texture reference; invalid on failure
### See Also
GrBackendTexture BackendHandleAccess getBackendRenderTarget
---
GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess)
Retrieves the back-end render target. If SkSurface has no back-end render target, an invalid
object is returned. Call GrBackendRenderTarget::isValid to determine if the result
is valid.
The returned GrBackendRenderTarget should be discarded if the SkSurface is drawn to
or deleted.
### Parameters
kFlushWrite_BackendHandleAccess,
kDiscardWrite_BackendHandleAccess
### Return Value
GPU render target reference; invalid on failure
### See Also
GrBackendRenderTarget BackendHandleAccess getBackendTexture
---
SkCanvas* getCanvas()
Returns SkCanvas that draws into SkSurface. Subsequent calls return the same SkCanvas.
SkCanvas returned is managed and owned by SkSurface, and is deleted when SkSurface
is deleted.
### Return Value
drawing SkCanvas for SkSurface
### Example
### See Also
makeSurface makeImageSnapshot draw
---
sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo)
Returns a compatible SkSurface, or nullptr. Returned SkSurface contains
the same raster, GPU, or null properties as the original. Returned SkSurface
does not share the same pixels.
Returns nullptr if imageInfo width or height are zero, or if imageInfo
is incompatible with SkSurface.
### Parameters
of SkSurface; width and height must be greater than zero
### Return Value
compatible SkSurface or nullptr
### Example
### See Also
makeImageSnapshot getCanvas draw
---
sk_sp<SkImage> makeImageSnapshot()
Returns SkImage capturing SkSurface contents. Subsequent drawing to SkSurface contents
are not captured. SkImage allocation is accounted for if SkSurface was created with
SkBudgeted::kYes.
### Return Value
SkImage initialized with SkSurface contents
### Example
### See Also
draw getCanvas
---
sk_sp<SkImage> makeImageSnapshot(const SkIRect& bounds)
Like the no-parameter version, this returns an image of the current surface contents.
This variant takes a rectangle specifying the subset of the surface that is of interest.
These bounds will be sanitized before being used.
- If bounds extends beyond the surface, it will be trimmed to just the intersection of
it and the surface.
- If bounds does not intersect the surface, then this returns nullptr.
- If bounds == the surface, then this is the same as calling the no-parameter variant.
### Example
### See Also
draw getCanvas
---
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)
Draws SkSurface contents to canvas, with its top-left corner at (x, y).
If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter,
SkBlendMode, and SkDrawLooper.
### Parameters
and so on; or nullptr
### Example
### See Also
makeImageSnapshot getCanvas
---
bool peekPixels(SkPixmap* pixmap)
Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address
is available, and returns true. If pixel address is not available, return
false and leave SkPixmap unchanged.
pixmap contents become invalid on any future change to SkSurface.
### Parameters
pixmap |
storage for pixel state if pixels are readable; otherwise, ignored |
### Return Value
true if SkSurface has direct access to pixels
### Example
### See Also
readPixels writePixels
---
bool readPixels(const SkPixmap& dst, int srcX, int srcY)
Copies Rect of pixels to dst.
Source Rect corners are (srcX, srcY) and Surface (width(), height()).
Destination Rect corners are (0, 0) and (dst.width(), dst.height()).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to dst.colorType() and dst.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color_Type and Alpha_Type
do not match. Only pixels within both source and destination rectangles
are copied. dst contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
Source and destination rectangles do not intersect. |
Pixmap pixels could not be allocated. |
dst.rowBytes() is too small to contain one row of pixels. |
### Parameters
dst |
storage for pixels copied from Surface |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
### Return Value
true if pixels were copied
### Example
### See Also
peekPixels writePixels
---
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
Copies Rect of pixels from Canvas into dstPixels.
Source Rect corners are (srcX, srcY) and Surface (width(), height()).
Destination Rect corners are (0, 0) and (dstInfo.width(), dstInfo.height()).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to dstInfo.colorType() and dstInfo.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color_Type and Alpha_Type
do not match. Only pixels within both source and destination rectangles
are copied. dstPixels contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
### Parameters
### Return Value
true if pixels were copied
### Example
A black
oval drawn on a red background provides an
image to copy.
readPixels copies one quarter of the
Surface into each of the four corners.
The copied quarter
ovals overdraw the original
oval.
### See Also
peekPixels writePixels
---
bool readPixels(const SkBitmap& dst, int srcX, int srcY)
Copies Rect of pixels from Surface into bitmap.
Source Rect corners are (srcX, srcY) and Surface (width(), height()).
Destination Rect corners are (0, 0) and (bitmap.width(), bitmap.height()).
Copies each readable pixel intersecting both rectangles, without scaling,
converting to dst.colorType() and dst.alphaType() if required.
Pixels are readable when Surface is raster, or backed by a GPU.
The destination pixel storage must be allocated by the caller.
Pixel values are converted only if Color_Type and Alpha_Type
do not match. Only pixels within both source and destination rectangles
are copied. dst contents outside Rect intersection are unchanged.
Pass negative values for srcX or srcY to offset pixels across or down destination.
Does not copy, and returns false if:
### Parameters
dst |
storage for pixels copied from Surface |
srcX |
offset into readable pixels on x-axis; may be negative |
srcY |
offset into readable pixels on y-axis; may be negative |
### Return Value
true if pixels were copied
### Example
### See Also
peekPixels writePixels
---
void writePixels(const SkPixmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Pixmap to the Surface.
Source Rect corners are (0, 0) and (src.width(), src.height()).
Destination Rect corners are (dstX, dstY) and
(dstX + Surface width(), dstY + Surface height())
.
Copies each readable pixel intersecting both rectangles, without scaling,
converting to Surface SkColorType and SkAlphaType if required.
### Parameters
src |
storage for pixels to copy to Surface |
dstX |
x-axis position relative to Surface to begin copy; may be negative |
dstY |
y-axis position relative to Surface to begin copy; may be negative |
### Example
### See Also
readPixels peekPixels
---
void writePixels(const SkBitmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Bitmap to the Surface.
Source Rect corners are (0, 0) and (src.width(), src.height()).
Destination Rect corners are (dstX, dstY) and
(dstX + Surface width(), dstY + Surface height())
.
Copies each readable pixel intersecting both rectangles, without scaling,
converting to Surface SkColorType and SkAlphaType if required.
### Parameters
src |
storage for pixels to copy to Surface |
dstX |
x-axis position relative to Surface to begin copy; may be negative |
dstY |
y-axis position relative to Surface to begin copy; may be negative |
### Example
### See Also
readPixels peekPixels
---
const SkSurfaceProps& props()const
Returns SkSurfaceProps for surface.
### Return Value
LCD striping orientation and setting for device independent fonts
### Example
#### Example Output
~~~~
surf.props(): kRGB_H_SkPixelGeometry
~~~~
### See Also
SkSurfaceProps
---
void flush()
Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA.
Skia flushes as needed, so it is not necessary to call this if Skia manages
drawing and object lifetime. Call when interleaving Skia calls with native
GPU calls.
### See Also
GrBackendSemaphore
---
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
GrBackendSemaphore signalSemaphores[])
Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA.
After issuing all commands, signalSemaphores of count numSemaphores semaphores
are signaled by the GPU.
For each GrBackendSemaphore in signalSemaphores:
if GrBackendSemaphore is initialized, the GPU back-end uses the semaphore as is;
otherwise, a new semaphore is created and initializes GrBackendSemaphore.
The caller must delete the semaphores created and returned in signalSemaphores.
GrBackendSemaphore can be deleted as soon as this function returns.
If the back-end API is OpenGL only uninitialized backend semaphores are supported.
If the back-end API is Vulkan semaphores may be initialized or uninitialized.
If uninitialized, created semaphores are valid only with the VkDevice
with which they were created.
If GrSemaphoresSubmitted::kNo is returned, the GPU back-end did not create or
add any semaphores to signal on the GPU; the caller should not instruct the GPU
to wait on any of the semaphores.
Pending surface commands are flushed regardless of the return result.
### Parameters
### Return Value
one of: GrSemaphoresSubmitted::kYes, GrSemaphoresSubmitted::kNo
### See Also
wait GrBackendSemaphore
---
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores)
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before
executing any more commands on the GPU for this surface. Skia will take ownership of the
underlying semaphores and delete them once they have been signaled and waited on.
If this call returns false, then the GPU back-end will not wait on any passed in semaphores,
and the client will still own the semaphores.
### Parameters
### Return Value
true if GPU is waiting on semaphores
### See Also
flushAndSignalSemaphores GrBackendSemaphore
---
bool characterize(SkSurfaceCharacterization* characterization)const
Initializes SkSurfaceCharacterization that can be used to perform GPU back-end
processing in a separate thread. Typically this is used to divide drawing
into multiple tiles. SkDeferredDisplayListRecorder records the drawing commands
for each tile.
Return true if SkSurface supports characterization. raster surface returns false.
### Parameters
### Return Value
true if supported
### Example
### See Also
draw() SkSurfaceCharacterization SkDeferredDisplayList
---
bool draw(SkDeferredDisplayList* deferredDisplayList)
Draws deferred display list created using SkDeferredDisplayListRecorder.
Has no effect and returns false if SkSurfaceCharacterization stored in
deferredDisplayList is not compatible with SkSurface.
raster surface returns false.
### Parameters
### Return Value
false if deferredDisplayList is not compatible
### Example
### See Also
characterize() SkSurfaceCharacterization SkDeferredDisplayList