SkSurface Reference === ---
class SkSurface : public SkRefCnt {

    static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels,
                                             size_t rowBytes,
                                             const SkSurfaceProps* surfaceProps = nullptr);
    static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
                                    size_t rowBytes,
                                    void (*releaseProc)(void* pixels, void* context),
                                    void* context, const SkSurfaceProps* surfaceProps = nullptr);
    static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
                                       const SkSurfaceProps* surfaceProps);
    static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
                                       const SkSurfaceProps* props = nullptr);
    static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height,
                                                const SkSurfaceProps* surfaceProps = nullptr);
    static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
                                                   const GrBackendTexture& backendTexture,
                                                   GrSurfaceOrigin origin, int sampleCnt,
                                                   SkColorType colorType,
                                                   sk_sp<SkColorSpace> colorSpace,
                                                   const SkSurfaceProps* surfaceProps);
    static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
                                                const GrBackendRenderTarget& backendRenderTarget,
                                                GrSurfaceOrigin origin,
                                                SkColorType colorType,
                                                sk_sp<SkColorSpace> colorSpace,
                                                const SkSurfaceProps* surfaceProps);
    static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
                                                            const GrBackendTexture& backendTexture,
                                                            GrSurfaceOrigin origin,
                                                            int sampleCnt,
                                                            SkColorType colorType,
                                                            sk_sp<SkColorSpace> colorSpace,
                                                            const SkSurfaceProps* surfaceProps);
    static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
                                             const SkImageInfo& imageInfo,
                                             int sampleCount, GrSurfaceOrigin surfaceOrigin,
                                             const SkSurfaceProps* surfaceProps,
                                             bool shouldCreateWithMips = false);
    static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
                                             const SkImageInfo& imageInfo, int sampleCount,
                                             const SkSurfaceProps* props);
    static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
                                             const SkImageInfo& imageInfo);
    static sk_sp<SkSurface> MakeRenderTarget(GrContext* context,
                                             const SkSurfaceCharacterization& characterization,
                                             SkBudgeted budgeted);
    static sk_sp<SkSurface> MakeNull(int width, int height);
    int width() const;
    int height() const;
    uint32_t generationID();

    enum ContentChangeMode {
        kDiscard_ContentChangeMode,
        kRetain_ContentChangeMode,
    };

    void notifyContentWillChange(ContentChangeMode mode);

    enum BackendHandleAccess {
        kFlushRead_BackendHandleAccess,
        kFlushWrite_BackendHandleAccess,
        kDiscardWrite_BackendHandleAccess,
    };

    GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess);
    GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess);
    SkCanvas* getCanvas();
    sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo);
    sk_sp<SkImage> makeImageSnapshot();
    sk_sp<SkImage> makeImageSnapshot(const SkIRect& bounds);
    void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint);
    bool peekPixels(SkPixmap* pixmap);
    bool readPixels(const SkPixmap& dst, int srcX, int srcY);
    bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes,
                    int srcX, int srcY);
    bool readPixels(const SkBitmap& dst, int srcX, int srcY);
    void writePixels(const SkPixmap& src, int dstX, int dstY);
    void writePixels(const SkBitmap& src, int dstX, int dstY);
    const SkSurfaceProps& props() const;
    void flush();
    GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
                                                   GrBackendSemaphore signalSemaphores[]);
    bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores);
    bool characterize(SkSurfaceCharacterization* characterization) const;
    bool draw(SkDeferredDisplayList* deferredDisplayList);
};

SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be allocated either in CPU memory, if a raster surface; or on the GPU, for a GrRenderTarget surface. SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call surface->getCanvas() to use that canvas. The caller should not delete the returned canvas; it is owned by surface. SkSurface always has non-zero dimensions. If there is a request for a new surface, and either of the requested dimensions are zero, then nullptr will be returned. ---
static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, size_t rowBytes,
                                         const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface; pixels is not nullptr; rowBytes is large enough to contain info width pixels of SkColorType. Pixel buffer size should be info height times computed rowBytes. Pixels are not initialized. To access pixels after drawing, call flush() or peekPixels(). ### Parameters
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of raster surface; width and height must be greater than zero ### Parameters
pixels pointer to destination pixels buffer
rowBytes interval from one SkSurface row to the next
surfaceProps LCD striping orientation and setting for device independent fonts;
may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
#### Example Output ~~~~ --- -x- --- ~~~~
### See Also MakeRasterDirectReleaseProc MakeRaster MakeRasterN32Premul SkCanvas::MakeRasterDirect ---
static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels,
                                           size_t rowBytes, void (*releaseProc) (void* pixels,
                                           void* context) , void* context,
                                           const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. releaseProc is called with pixels and context when SkSurface is deleted. SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface; pixels is not nullptr; rowBytes is large enough to contain info width pixels of SkColorType. Pixel buffer size should be info height times computed rowBytes. Pixels are not initialized. To access pixels after drawing, call flush() or peekPixels(). ### Parameters
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of raster surface; width and height must be greater than zero ### Parameters
pixels pointer to destination pixels buffer
rowBytes interval from one SkSurface row to the next
releaseProc called when SkSurface is deleted; may be nullptr
context passed to releaseProc; may be nullptr
surfaceProps LCD striping orientation and setting for device independent fonts;
may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
#### Example Output ~~~~ --- -x- --- expected release context ~~~~
### See Also MakeRasterDirect MakeRasterN32Premul MakeRaster ---
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes,
                                   const SkSurfaceProps* surfaceProps)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times rowBytes, or times imageInfo.minRowBytes() if rowBytes is zero. Pixel memory is deleted when SkSurface is deleted. SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface; rowBytes is large enough to contain info width pixels of SkColorType, or is zero. If rowBytes is not zero, subsequent images returned by makeImageSnapshot() have the same rowBytes. ### Parameters
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of raster surface; width and height must be greater than zero ### Parameters
rowBytes interval from one SkSurface row to the next; may be zero
surfaceProps LCD striping orientation and setting for device independent fonts;
may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
#### Example Output ~~~~ --- -x- --- ~~~~
### See Also MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc ---
static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo,
                                   const SkSurfaceProps* props = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times imageInfo.minRowBytes(). Pixel memory is deleted when SkSurface is deleted. SkSurface is returned if all parameters are valid. Valid parameters include: info dimensions are greater than zero; info contains SkColorType and SkAlphaType supported by raster surface. ### Parameters
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of raster surface; width and height must be greater than zero ### Parameters
props LCD striping orientation and setting for device independent fonts;
may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
### See Also MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc ---
static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height,
                                            const SkSurfaceProps* surfaceProps = nullptr)
Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. Allocates and zeroes pixel memory. Pixel memory size is height times width times four. Pixel memory is deleted when SkSurface is deleted. Internally, sets SkImageInfo to width, height, native color type, and kPremul_SkAlphaType. SkSurface is returned if width and height are greater than zero. Use to create SkSurface that matches SkPMColor, the native pixel arrangement on the platform. SkSurface drawn to output device skips converting its pixel format. ### Parameters
width pixel column count; must be greater than zero
height pixel row count; must be greater than zero
surfaceProps LCD striping orientation and setting for device independent
fonts; may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
#### Example Output ~~~~ --- -x- --- ~~~~
### See Also MakeRasterDirect MakeRasterN32Premul MakeRasterDirectReleaseProc ---
static sk_sp<SkSurface> MakeFromBackendTexture(GrContext* context,
                                               const GrBackendTexture& backendTexture,
                                               GrSurfaceOrigin origin, int sampleCnt,
                                               SkColorType colorType,
                                               sk_sp<SkColorSpace> colorSpace,
                                               const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into SkSurface. Caller must ensure the texture is valid for the lifetime of returned SkSurface. If sampleCnt greater than zero, creates an intermediate MSAA SkSurface which is used for drawing backendTexture. SkSurface is returned if all parameters are valid. backendTexture is valid if its pixel configuration agrees with colorSpace and context; for instance, if backendTexture has an sRGB configuration, then context must support sRGB, and colorSpace must be present. Further, backendTexture width and height must not exceed context capabilities, and the context must be able to support back-end textures. If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr. ### Parameters
context GPU context
backendTexture texture residing on GPU
origin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing
colorType one of:
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType, kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType, kGray_8_SkColorType, kRGBA_F16_SkColorType ### Parameters
colorSpace range of colors; may be nullptr
surfaceProps LCD striping orientation and setting for device independent
fonts; may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
### See Also GrBackendTexture MakeFromBackendRenderTarget MakeRenderTarget ---
static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrContext* context,
                                                   const GrBackendRenderTarget& backendRenderTarget,
                                                   GrSurfaceOrigin origin, SkColorType colorType,
                                                   sk_sp<SkColorSpace> colorSpace,
                                                   const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed buffer into SkSurface. Caller must ensure backendRenderTarget is valid for the lifetime of returned SkSurface. SkSurface is returned if all parameters are valid. backendRenderTarget is valid if its pixel configuration agrees with colorSpace and context; for instance, if backendRenderTarget has an sRGB configuration, then context must support sRGB, and colorSpace must be present. Further, backendRenderTarget width and height must not exceed context capabilities, and the context must be able to support back-end render targets. If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr. ### Parameters
context GPU context
backendRenderTarget GPU intermediate memory buffer
origin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
colorType one of:
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType, kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType, kGray_8_SkColorType, kRGBA_F16_SkColorType ### Parameters
colorSpace range of colors
surfaceProps LCD striping orientation and setting for device independent
fonts; may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example

    SkPaint paint;
    paint.setTextSize(32);
    GrContext* context = canvas->getGrContext();
    if (!context) {
         canvas->drawString("GPU only!", 20, 40, paint);
         return;
    }
    sk_sp gpuSurface = SkSurface::MakeFromBackendRenderTarget(context,
            backEndRenderTarget, kTopLeft_GrSurfaceOrigin, kRGBA_8888_SkColorType,
            nullptr, nullptr);
    auto surfaceCanvas = gpuSurface->getCanvas();
    surfaceCanvas->drawString("GPU rocks!", 20, 40, paint);
    sk_sp image(gpuSurface->makeImageSnapshot());
    canvas->drawImage(image, 0, 0);

### See Also MakeFromBackendTexture MakeRenderTarget ---
static sk_sp<SkSurface> MakeFromBackendTextureAsRenderTarget(GrContext* context,
                                            const GrBackendTexture& backendTexture,
                                            GrSurfaceOrigin origin, int sampleCnt,
                                            SkColorType colorType, sk_sp<SkColorSpace> colorSpace,
                                            const SkSurfaceProps* surfaceProps)
Wraps a GPU-backed texture into SkSurface. Caller must ensure backendTexture is valid for the lifetime of returned SkSurface. If sampleCnt greater than zero, creates an intermediate MSAA SkSurface which is used for drawing backendTexture. SkSurface is returned if all parameters are valid. backendTexture is valid if its pixel configuration agrees with colorSpace and context; for instance, if backendTexture has an sRGB configuration, then context must support sRGB, and colorSpace must be present. Further, backendTexture width and height must not exceed context capabilities. Returned SkSurface is available only for drawing into, and cannot generate an SkImage. If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr. ### Parameters
context GPU context
backendTexture texture residing on GPU
origin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing
colorType one of:
kUnknown_SkColorType, kAlpha_8_SkColorType, kRGB_565_SkColorType, kARGB_4444_SkColorType, kRGBA_8888_SkColorType, kRGB_888x_SkColorType, kBGRA_8888_SkColorType, kRGBA_1010102_SkColorType, kRGB_101010x_SkColorType, kGray_8_SkColorType, kRGBA_F16_SkColorType ### Parameters
colorSpace range of colors; may be nullptr
surfaceProps LCD striping orientation and setting for device independent
fonts; may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
### See Also MakeFromBackendRenderTarget MakeRenderTarget ---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
                                         const SkImageInfo& imageInfo, int sampleCount,
                                         GrSurfaceOrigin surfaceOrigin,
                                         const SkSurfaceProps* surfaceProps,
                                         bool shouldCreateWithMips = false)
Returns SkSurface on GPU indicated by context. Allocates memory for pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted selects whether allocation for pixels is tracked by context. imageInfo describes the pixel format in SkColorType, and transparency in SkAlphaType, and color matching in SkColorSpace. sampleCount requests the number of samples per pixel. Pass zero to disable multi-sample anti-aliasing. The request is rounded up to the next supported count, or rounded down if it is larger than the maximum supported count. surfaceOrigin pins either the top-left or the bottom-left corner to the origin. shouldCreateWithMips hints that SkImage returned by makeImageSnapshot() is mip map. If SK_SUPPORT_GPU is defined as zero, has no effect and returns nullptr. ### Parameters
context GPU context
budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace;
width, or height, or both, may be zero ### Parameters
sampleCount samples per pixel, or 0 to disable full scene anti-aliasing
surfaceOrigin one of: kBottomLeft_GrSurfaceOrigin, kTopLeft_GrSurfaceOrigin
surfaceProps LCD striping orientation and setting for device independent
fonts; may be nullptr ### Parameters
shouldCreateWithMips hint that SkSurface will host mip map images
### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
### See Also MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget ---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
                                         const SkImageInfo& imageInfo, int sampleCount,
                                         const SkSurfaceProps* props)
Returns SkSurface on GPU indicated by context. Allocates memory for pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted selects whether allocation for pixels is tracked by context. imageInfo describes the pixel format in SkColorType, and transparency in SkAlphaType, and color matching in SkColorSpace. sampleCount requests the number of samples per pixel. Pass zero to disable multi-sample anti-aliasing. The request is rounded up to the next supported count, or rounded down if it is larger than the maximum supported count. SkSurface bottom-left corner is pinned to the origin. ### Parameters
context GPU context
budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of raster surface; width, or height, or both, may be zero ### Parameters
sampleCount samples per pixel, or 0 to disable multi-sample anti-aliasing
props LCD striping orientation and setting for device independent
fonts; may be nullptr ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
LCD text takes advantage of raster striping to improve resolution. Only one of the four combinations is correct, depending on whether monitor LCD striping is horizontal or vertical, and whether the order of the stripes is red blue green or red green blue.
### See Also MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget ---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context, SkBudgeted budgeted,
                                         const SkImageInfo& imageInfo)
Returns SkSurface on GPU indicated by context. Allocates memory for pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted selects whether allocation for pixels is tracked by context. imageInfo describes the pixel format in SkColorType, and transparency in SkAlphaType, and color matching in SkColorSpace. SkSurface bottom-left corner is pinned to the origin. ### Parameters
context GPU context
budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of raster surface; width, or height, or both, may be zero ### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### Example
### See Also MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget ---
static sk_sp<SkSurface> MakeRenderTarget(GrContext* context,
                                         const SkSurfaceCharacterization& characterization,
                                         SkBudgeted budgeted)
Returns SkSurface on GPU indicated by context that is compatible with the provided characterization. budgeted selects whether allocation for pixels is tracked by context. ### Parameters
context GPU context
characterization description of the desired SkSurface
budgeted one of: SkBudgeted::kNo, SkBudgeted::kYes
### Return Value SkSurface if all parameters are valid; otherwise, nullptr ### See Also MakeFromBackendRenderTarget MakeFromBackendTextureAsRenderTarget ---
static sk_sp<SkSurface> MakeNull(int width, int height)
Returns SkSurface without backing pixels. Drawing to SkCanvas returned from SkSurface has no effect. Calling makeImageSnapshot() on returned SkSurface returns nullptr. ### Parameters
width one or greater
height one or greater
### Return Value SkSurface if width and height are positive; otherwise, nullptr ### Example
#### Example Output ~~~~ SkSurface::MakeNull(0, 0) == nullptr surf->makeImageSnapshot() == nullptr ~~~~
### See Also MakeRaster MakeRenderTarget ---
int width()const
Returns pixel count in each row; may be zero or greater. ### Return Value number of pixel columns ### Example
#### Example Output ~~~~ surface width=37 canvas width=37 ~~~~
### See Also height() ---
int height()const
Returns pixel row count; may be zero or greater. ### Return Value number of pixel rows ### Example
#### Example Output ~~~~ surface height=1000 canvas height=1000 ~~~~
### See Also width() ---
uint32_t generationID()
Returns unique value identifying the content of SkSurface. Returned value changes each time the content changes. Content is changed by drawing, or by calling notifyContentWillChange(). ### Return Value unique content identifier ### Example
#### Example Output ~~~~ surface generationID: 1 surface generationID: 2 surface generationID: 3 ~~~~
### See Also notifyContentWillChange ContentChangeMode getCanvas ---
    enum ContentChangeMode {
        kDiscard_ContentChangeMode,
        kRetain_ContentChangeMode,
    };
ContentChangeMode members are parameters to notifyContentWillChange. ### Constants
Const Value Description
SkSurface::kDiscard_ContentChangeMode #Line # discards surface on change ## Pass to notifyContentWillChange to discard surface contents when the surface is cleared or overwritten.
SkSurface::kRetain_ContentChangeMode #Line # preserves surface on change ## Pass to notifyContentWillChange when to preserve surface contents. If a snapshot has been generated, this copies the Surface contents.
### See Also notifyContentWillChange generationID ---
void notifyContentWillChange(ContentChangeMode mode)
Notifies that SkSurface contents will be changed by code outside of Skia. Subsequent calls to generationID() return a different value. ### Parameters
mode one of: kDiscard_ContentChangeMode, kRetain_ContentChangeMode
### Example
### See Also ContentChangeMode generationID ---
    enum BackendHandleAccess {
        kFlushRead_BackendHandleAccess,
        kFlushWrite_BackendHandleAccess,
        kDiscardWrite_BackendHandleAccess,
    };

    static const BackendHandleAccess kFlushRead_TextureHandleAccess =
            kFlushRead_BackendHandleAccess;
    static const BackendHandleAccess kFlushWrite_TextureHandleAccess =
            kFlushWrite_BackendHandleAccess;
    static const BackendHandleAccess kDiscardWrite_TextureHandleAccess =
            kDiscardWrite_BackendHandleAccess;
### Constants
Const Value Description
SkSurface::kFlushRead_BackendHandleAccess 0 Caller may read from the back-end object.
SkSurface::kFlushWrite_BackendHandleAccess 1 Caller may write to the back-end object.
SkSurface::kDiscardWrite_BackendHandleAccess 2 Caller must overwrite the entire back-end object.
### See Also getBackendTexture getBackendRenderTarget ---
GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess)
Retrieves the back-end texture. If SkSurface has no back-end texture, an invalid object is returned. Call GrBackendTexture::isValid to determine if the result is valid. The returned GrBackendTexture should be discarded if the SkSurface is drawn to or deleted. ### Parameters
backendHandleAccess one of: kFlushRead_BackendHandleAccess,
kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess ### Return Value GPU texture reference; invalid on failure ### See Also GrBackendTexture BackendHandleAccess getBackendRenderTarget ---
GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess)
Retrieves the back-end render target. If SkSurface has no back-end render target, an invalid object is returned. Call GrBackendRenderTarget::isValid to determine if the result is valid. The returned GrBackendRenderTarget should be discarded if the SkSurface is drawn to or deleted. ### Parameters
backendHandleAccess one of: kFlushRead_BackendHandleAccess,
kFlushWrite_BackendHandleAccess, kDiscardWrite_BackendHandleAccess ### Return Value GPU render target reference; invalid on failure ### See Also GrBackendRenderTarget BackendHandleAccess getBackendTexture ---
SkCanvas* getCanvas()
Returns SkCanvas that draws into SkSurface. Subsequent calls return the same SkCanvas. SkCanvas returned is managed and owned by SkSurface, and is deleted when SkSurface is deleted. ### Return Value drawing SkCanvas for SkSurface ### Example
### See Also makeSurface makeImageSnapshot draw ---
sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo)
Returns a compatible SkSurface, or nullptr. Returned SkSurface contains the same raster, GPU, or null properties as the original. Returned SkSurface does not share the same pixels. Returns nullptr if imageInfo width or height are zero, or if imageInfo is incompatible with SkSurface. ### Parameters
imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace,
of SkSurface; width and height must be greater than zero ### Return Value compatible SkSurface or nullptr ### Example
### See Also makeImageSnapshot getCanvas draw ---
sk_sp<SkImage> makeImageSnapshot()
Returns SkImage capturing SkSurface contents. Subsequent drawing to SkSurface contents are not captured. SkImage allocation is accounted for if SkSurface was created with SkBudgeted::kYes. ### Return Value SkImage initialized with SkSurface contents ### Example
### See Also draw getCanvas ---
sk_sp<SkImage> makeImageSnapshot(const SkIRect& bounds)
Like the no-parameter version, this returns an image of the current surface contents. This variant takes a rectangle specifying the subset of the surface that is of interest. These bounds will be sanitized before being used. - If bounds extends beyond the surface, it will be trimmed to just the intersection of it and the surface. - If bounds does not intersect the surface, then this returns nullptr. - If bounds == the surface, then this is the same as calling the no-parameter variant. ### Example
### See Also draw getCanvas ---
void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint)
Draws SkSurface contents to canvas, with its top-left corner at (x, y). If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter, SkBlendMode, and SkDrawLooper. ### Parameters
canvas SkCanvas drawn into
x horizontal offset in SkCanvas
y vertical offset in SkCanvas
paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter,
and so on; or nullptr ### Example
### See Also makeImageSnapshot getCanvas ---
bool peekPixels(SkPixmap* pixmap)
Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address is available, and returns true. If pixel address is not available, return false and leave SkPixmap unchanged. pixmap contents become invalid on any future change to SkSurface. ### Parameters
pixmap storage for pixel state if pixels are readable; otherwise, ignored
### Return Value true if SkSurface has direct access to pixels ### Example
### See Also readPixels writePixels ---
bool readPixels(const SkPixmap& dst, int srcX, int srcY)
Copies Rect of pixels to dst. Source Rect corners are (srcX, srcY) and Surface (width(), height()). Destination Rect corners are (0, 0) and (dst.width(), dst.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dst.colorType() and dst.alphaType() if required. Pixels are readable when Surface is raster, or backed by a GPU. The destination pixel storage must be allocated by the caller. Pixel values are converted only if Color_Type and Alpha_Type do not match. Only pixels within both source and destination rectangles are copied. dst contents outside Rect intersection are unchanged. Pass negative values for srcX or srcY to offset pixels across or down destination. Does not copy, and returns false if:
Source and destination rectangles do not intersect.
Pixmap pixels could not be allocated.
dst.rowBytes() is too small to contain one row of pixels.
### Parameters
dst storage for pixels copied from Surface
srcX offset into readable pixels on x-axis; may be negative
srcY offset into readable pixels on y-axis; may be negative
### Return Value true if pixels were copied ### Example
### See Also peekPixels writePixels ---
bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, int srcX, int srcY)
Copies Rect of pixels from Canvas into dstPixels. Source Rect corners are (srcX, srcY) and Surface (width(), height()). Destination Rect corners are (0, 0) and (dstInfo.width(), dstInfo.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dstInfo.colorType() and dstInfo.alphaType() if required. Pixels are readable when Surface is raster, or backed by a GPU. The destination pixel storage must be allocated by the caller. Pixel values are converted only if Color_Type and Alpha_Type do not match. Only pixels within both source and destination rectangles are copied. dstPixels contents outside Rect intersection are unchanged. Pass negative values for srcX or srcY to offset pixels across or down destination. Does not copy, and returns false if:
Source and destination rectangles do not intersect.
Surface pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType().
dstRowBytes is too small to contain one row of pixels.
### Parameters
dstInfo width, height, Color_Type, and Alpha_Type of dstPixels
dstPixels storage for pixels; dstInfo.height() times dstRowBytes, or larger
dstRowBytes size of one destination row; dstInfo.width() times pixel size, or larger
srcX offset into readable pixels on x-axis; may be negative
srcY offset into readable pixels on y-axis; may be negative
### Return Value true if pixels were copied ### Example
A black oval drawn on a red background provides an image to copy. readPixels copies one quarter of the Surface into each of the four corners. The copied quarter ovals overdraw the original oval.
### See Also peekPixels writePixels ---
bool readPixels(const SkBitmap& dst, int srcX, int srcY)
Copies Rect of pixels from Surface into bitmap. Source Rect corners are (srcX, srcY) and Surface (width(), height()). Destination Rect corners are (0, 0) and (bitmap.width(), bitmap.height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to dst.colorType() and dst.alphaType() if required. Pixels are readable when Surface is raster, or backed by a GPU. The destination pixel storage must be allocated by the caller. Pixel values are converted only if Color_Type and Alpha_Type do not match. Only pixels within both source and destination rectangles are copied. dst contents outside Rect intersection are unchanged. Pass negative values for srcX or srcY to offset pixels across or down destination. Does not copy, and returns false if:
Source and destination rectangles do not intersect.
Surface pixels could not be converted to dst.colorType() or dst.alphaType().
dst pixels could not be allocated.
dst.rowBytes() is too small to contain one row of pixels.
### Parameters
dst storage for pixels copied from Surface
srcX offset into readable pixels on x-axis; may be negative
srcY offset into readable pixels on y-axis; may be negative
### Return Value true if pixels were copied ### Example
### See Also peekPixels writePixels ---
void writePixels(const SkPixmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Pixmap to the Surface. Source Rect corners are (0, 0) and (src.width(), src.height()). Destination Rect corners are (dstX, dstY) and (dstX + Surface width(), dstY + Surface height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to Surface SkColorType and SkAlphaType if required. ### Parameters
src storage for pixels to copy to Surface
dstX x-axis position relative to Surface to begin copy; may be negative
dstY y-axis position relative to Surface to begin copy; may be negative
### Example
### See Also readPixels peekPixels ---
void writePixels(const SkBitmap& src, int dstX, int dstY)
Copies Rect of pixels from the src Bitmap to the Surface. Source Rect corners are (0, 0) and (src.width(), src.height()). Destination Rect corners are (dstX, dstY) and (dstX + Surface width(), dstY + Surface height()). Copies each readable pixel intersecting both rectangles, without scaling, converting to Surface SkColorType and SkAlphaType if required. ### Parameters
src storage for pixels to copy to Surface
dstX x-axis position relative to Surface to begin copy; may be negative
dstY y-axis position relative to Surface to begin copy; may be negative
### Example
### See Also readPixels peekPixels ---
const SkSurfaceProps& props()const
Returns SkSurfaceProps for surface. ### Return Value LCD striping orientation and setting for device independent fonts ### Example
#### Example Output ~~~~ surf.props(): kRGB_H_SkPixelGeometry ~~~~
### See Also SkSurfaceProps ---
void flush()
Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA. Skia flushes as needed, so it is not necessary to call this if Skia manages drawing and object lifetime. Call when interleaving Skia calls with native GPU calls. ### See Also GrBackendSemaphore ---
GrSemaphoresSubmitted flushAndSignalSemaphores(int numSemaphores,
                                               GrBackendSemaphore signalSemaphores[])
Issues pending SkSurface commands to the GPU-backed API and resolves any SkSurface MSAA. After issuing all commands, signalSemaphores of count numSemaphores semaphores are signaled by the GPU. For each GrBackendSemaphore in signalSemaphores: if GrBackendSemaphore is initialized, the GPU back-end uses the semaphore as is; otherwise, a new semaphore is created and initializes GrBackendSemaphore. The caller must delete the semaphores created and returned in signalSemaphores. GrBackendSemaphore can be deleted as soon as this function returns. If the back-end API is OpenGL only uninitialized backend semaphores are supported. If the back-end API is Vulkan semaphores may be initialized or uninitialized. If uninitialized, created semaphores are valid only with the VkDevice with which they were created. If GrSemaphoresSubmitted::kNo is returned, the GPU back-end did not create or add any semaphores to signal on the GPU; the caller should not instruct the GPU to wait on any of the semaphores. Pending surface commands are flushed regardless of the return result. ### Parameters
numSemaphores size of signalSemaphores array
signalSemaphores array of semaphore containers
### Return Value one of: GrSemaphoresSubmitted::kYes, GrSemaphoresSubmitted::kNo ### See Also wait GrBackendSemaphore ---
bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores)
Inserts a list of GPU semaphores that the current GPU-backed API must wait on before executing any more commands on the GPU for this surface. Skia will take ownership of the underlying semaphores and delete them once they have been signaled and waited on. If this call returns false, then the GPU back-end will not wait on any passed in semaphores, and the client will still own the semaphores. ### Parameters
numSemaphores size of waitSemaphores array
waitSemaphores array of semaphore containers
### Return Value true if GPU is waiting on semaphores ### See Also flushAndSignalSemaphores GrBackendSemaphore ---
bool characterize(SkSurfaceCharacterization* characterization)const
Initializes SkSurfaceCharacterization that can be used to perform GPU back-end processing in a separate thread. Typically this is used to divide drawing into multiple tiles. SkDeferredDisplayListRecorder records the drawing commands for each tile. Return true if SkSurface supports characterization. raster surface returns false. ### Parameters
characterization properties for parallel drawing
### Return Value true if supported ### Example
### See Also draw() SkSurfaceCharacterization SkDeferredDisplayList ---
bool draw(SkDeferredDisplayList* deferredDisplayList)
Draws deferred display list created using SkDeferredDisplayListRecorder. Has no effect and returns false if SkSurfaceCharacterization stored in deferredDisplayList is not compatible with SkSurface. raster surface returns false. ### Parameters
deferredDisplayList drawing commands
### Return Value false if deferredDisplayList is not compatible ### Example
### See Also characterize() SkSurfaceCharacterization SkDeferredDisplayList