LIBRARY libGLESv2 EXPORTS glActiveTexture @1 glAttachShader @2 glBindAttribLocation @3 glBindBuffer @4 glBindFramebuffer @5 glBindRenderbuffer @6 glBindTexture @7 glBlendColor @8 glBlendEquation @9 glBlendEquationSeparate @10 glBlendFunc @11 glBlendFuncSeparate @12 glBufferData @13 glBufferSubData @14 glCheckFramebufferStatus @15 glClear @16 glClearColor @17 glClearDepthf @18 glClearStencil @19 glColorMask @20 glCompileShader @21 glCompressedTexImage2D @22 glCompressedTexSubImage2D @23 glCopyTexImage2D @24 glCopyTexSubImage2D @25 glCreateProgram @26 glCreateShader @27 glCullFace @28 glDeleteBuffers @29 glDeleteFramebuffers @30 glDeleteProgram @32 glDeleteRenderbuffers @33 glDeleteShader @34 glDeleteTextures @31 glDepthFunc @36 glDepthMask @37 glDepthRangef @38 glDetachShader @35 glDisable @39 glDisableVertexAttribArray @40 glDrawArrays @41 glDrawElements @42 glEnable @43 glEnableVertexAttribArray @44 glFinish @45 glFlush @46 glFramebufferRenderbuffer @47 glFramebufferTexture2D @48 glFrontFace @49 glGenBuffers @50 glGenFramebuffers @52 glGenRenderbuffers @53 glGenTextures @54 glGenerateMipmap @51 glGetActiveAttrib @55 glGetActiveUniform @56 glGetAttachedShaders @57 glGetAttribLocation @58 glGetBooleanv @59 glGetBufferParameteriv @60 glGetError @61 glGetFloatv @62 glGetFramebufferAttachmentParameteriv @63 glGetIntegerv @64 glGetProgramInfoLog @66 glGetProgramiv @65 glGetRenderbufferParameteriv @67 glGetShaderInfoLog @69 glGetShaderPrecisionFormat @70 glGetShaderSource @71 glGetShaderiv @68 glGetString @72 glGetTexParameterfv @73 glGetTexParameteriv @74 glGetUniformLocation @77 glGetUniformfv @75 glGetUniformiv @76 glGetVertexAttribPointerv @80 glGetVertexAttribfv @78 glGetVertexAttribiv @79 glHint @81 glIsBuffer @82 glIsEnabled @83 glIsFramebuffer @84 glIsProgram @85 glIsRenderbuffer @86 glIsShader @87 glIsTexture @88 glLineWidth @89 glLinkProgram @90 glPixelStorei @91 glPolygonOffset @92 glReadPixels @93 glReleaseShaderCompiler @94 glRenderbufferStorage @95 glSampleCoverage @96 glScissor @97 glShaderBinary @98 glShaderSource @99 glStencilFunc @100 glStencilFuncSeparate @101 glStencilMask @102 glStencilMaskSeparate @103 glStencilOp @104 glStencilOpSeparate @105 glTexImage2D @106 glTexParameterf @107 glTexParameterfv @108 glTexParameteri @109 glTexParameteriv @110 glTexSubImage2D @111 glUniform1f @112 glUniform1fv @113 glUniform1i @114 glUniform1iv @115 glUniform2f @116 glUniform2fv @117 glUniform2i @118 glUniform2iv @119 glUniform3f @120 glUniform3fv @121 glUniform3i @122 glUniform3iv @123 glUniform4f @124 glUniform4fv @125 glUniform4i @126 glUniform4iv @127 glUniformMatrix2fv @128 glUniformMatrix3fv @129 glUniformMatrix4fv @130 glUseProgram @131 glValidateProgram @132 glVertexAttrib1f @133 glVertexAttrib1fv @134 glVertexAttrib2f @135 glVertexAttrib2fv @136 glVertexAttrib3f @137 glVertexAttrib3fv @138 glVertexAttrib4f @139 glVertexAttrib4fv @140 glVertexAttribPointer @141 glViewport @142 ; Extensions glTexImage3DOES glBlitFramebufferANGLE glRenderbufferStorageMultisampleANGLE glDeleteFencesNV glFinishFenceNV glGenFencesNV glGetFenceivNV glIsFenceNV glSetFenceNV glTestFenceNV glGetGraphicsResetStatusEXT glReadnPixelsEXT glGetnUniformfvEXT glGetnUniformivEXT glGenQueriesEXT glDeleteQueriesEXT glIsQueryEXT glBeginQueryEXT glEndQueryEXT glGetQueryivEXT glGetQueryObjectuivEXT glEGLImageTargetTexture2DOES glEGLImageTargetRenderbufferStorageOES glIsRenderbufferOES glBindRenderbufferOES glDeleteRenderbuffersOES glGenRenderbuffersOES glRenderbufferStorageOES glGetRenderbufferParameterivOES glIsFramebufferOES glBindFramebufferOES glDeleteFramebuffersOES glGenFramebuffersOES glCheckFramebufferStatusOES glFramebufferRenderbufferOES glFramebufferTexture2DOES glGetFramebufferAttachmentParameterivOES glGenerateMipmapOES glDrawBuffersEXT glBindVertexArrayOES glDeleteVertexArraysOES glGenVertexArraysOES glIsVertexArrayOES ; GLES 3.0 Functions glReadBuffer @211 glDrawRangeElements @212 glTexImage3D @213 glTexSubImage3D @214 glCopyTexSubImage3D @215 glCompressedTexImage3D @216 glCompressedTexSubImage3D @217 glGenQueries @218 glDeleteQueries @219 glIsQuery @220 glBeginQuery @221 glEndQuery @222 glGetQueryiv @223 glGetQueryObjectuiv @224 glUnmapBuffer @204 glGetBufferPointerv @205 glDrawBuffers @225 glUniformMatrix2x3fv @226 glUniformMatrix3x2fv @227 glUniformMatrix2x4fv @228 glUniformMatrix4x2fv @229 glUniformMatrix3x4fv @230 glUniformMatrix4x3fv @231 glBlitFramebuffer @232 glRenderbufferStorageMultisample @305 glFramebufferTextureLayer @233 glMapBufferRange @307 glFlushMappedBufferRange @234 glBindVertexArray @206 glDeleteVertexArrays @207 glGenVertexArrays @208 glIsVertexArray @209 glGetIntegeri_v @235 glBeginTransformFeedback @236 glEndTransformFeedback @237 glBindBufferRange @238 glBindBufferBase @239 glTransformFeedbackVaryings @240 glGetTransformFeedbackVarying @241 glVertexAttribIPointer @242 glGetVertexAttribIiv @243 glGetVertexAttribIuiv @244 glVertexAttribI4i @245 glVertexAttribI4ui @246 glVertexAttribI4iv @247 glVertexAttribI4uiv @248 glGetUniformuiv @249 glGetFragDataLocation @309 glUniform1ui @250 glUniform2ui @251 glUniform3ui @252 glUniform4ui @253 glUniform1uiv @254 glUniform2uiv @255 glUniform3uiv @256 glUniform4uiv @257 glClearBufferiv @258 glClearBufferuiv @259 glClearBufferfv @260 glClearBufferfi @261 glGetStringi @262 glCopyBufferSubData @263 glGetUniformIndices @264 glGetActiveUniformsiv @265 glGetUniformBlockIndex @267 glGetActiveUniformBlockiv @268 glGetActiveUniformBlockName @269 glUniformBlockBinding @270 glDrawArraysInstanced @271 glDrawElementsInstanced @272 glFenceSync @273 glIsSync @274 glDeleteSync @275 glClientWaitSync @276 glWaitSync @277 glGetInteger64v @278 glGetSynciv @279 glGetInteger64i_v @280 glGetBufferParameteri64v @306 glGenSamplers @281 glDeleteSamplers @282 glIsSampler @283 glBindSampler @284 glSamplerParameteri @285 glSamplerParameteriv @286 glSamplerParameterf @287 glSamplerParameterfv @288 glGetSamplerParameteriv @289 glGetSamplerParameterfv @290 glVertexAttribDivisor @291 glBindTransformFeedback @292 glDeleteTransformFeedbacks @293 glGenTransformFeedbacks @294 glIsTransformFeedback @295 glPauseTransformFeedback @296 glResumeTransformFeedback @297 glGetProgramBinary @299 glProgramBinary @300 glProgramParameteri @301 glInvalidateFramebuffer @210 glInvalidateSubFramebuffer @302 glTexStorage2D @303 glTexStorage3D @304 glGetInternalformativ @308 libGLESv2_swiftshader