# Copyright 2016 The SwiftShader Authors. All Rights Reserved. # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. import("../swiftshader.gni") # Need a separate config to ensure the warnings are added to the end. config("swiftshader_shader_private_config") { if (is_win) { cflags = [ "/wd4201", # nameless struct/union "/wd4324", # structure was padded due to alignment specifier "/wd5030", # attribute is not recognized ] if (is_clang) { cflags += [ "-Wno-sign-compare" ] } } } swiftshader_source_set("swiftshader_shader") { deps = [ "../Main:swiftshader_main", ] sources = [ "Constants.cpp", "PixelPipeline.cpp", "PixelProgram.cpp", "PixelRoutine.cpp", "PixelShader.cpp", "SamplerCore.cpp", "SetupRoutine.cpp", "Shader.cpp", "ShaderCore.cpp", "VertexPipeline.cpp", "VertexProgram.cpp", "VertexRoutine.cpp", "VertexShader.cpp", ] configs = [ ":swiftshader_shader_private_config" ] include_dirs = [ ".", "..", ] }