; RUN: llc -mtriple=arm-eabi -mattr=+neon %s -o -| FileCheck %s ; RUN: llc -mtriple=arm-eabi -mattr=+neon -regalloc=basic %s -o - | FileCheck %s %struct.__neon_int8x8x3_t = type { <8 x i8>, <8 x i8>, <8 x i8> } %struct.__neon_int16x4x3_t = type { <4 x i16>, <4 x i16>, <4 x i16> } %struct.__neon_int32x2x3_t = type { <2 x i32>, <2 x i32>, <2 x i32> } %struct.__neon_float32x2x3_t = type { <2 x float>, <2 x float>, <2 x float> } %struct.__neon_int64x1x3_t = type { <1 x i64>, <1 x i64>, <1 x i64> } %struct.__neon_int8x16x3_t = type { <16 x i8>, <16 x i8>, <16 x i8> } %struct.__neon_int16x8x3_t = type { <8 x i16>, <8 x i16>, <8 x i16> } %struct.__neon_int32x4x3_t = type { <4 x i32>, <4 x i32>, <4 x i32> } %struct.__neon_float32x4x3_t = type { <4 x float>, <4 x float>, <4 x float> } define <8 x i8> @vld3i8(i8* %A) nounwind { ;CHECK-LABEL: vld3i8: ;Check the alignment value. Max for this instruction is 64 bits: ;CHECK: vld3.8 {d16, d17, d18}, [{{r[0-9]+|lr}}:64] %tmp1 = call %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0i8(i8* %A, i32 32) %tmp2 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int8x8x3_t %tmp1, 2 %tmp4 = add <8 x i8> %tmp2, %tmp3 ret <8 x i8> %tmp4 } define <4 x i16> @vld3i16(i16* %A) nounwind { ;CHECK-LABEL: vld3i16: ;CHECK: vld3.16 %tmp0 = bitcast i16* %A to i8* %tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2 %tmp4 = add <4 x i16> %tmp2, %tmp3 ret <4 x i16> %tmp4 } ;Check for a post-increment updating load with register increment. define <4 x i16> @vld3i16_update(i16** %ptr, i32 %inc) nounwind { ;CHECK-LABEL: vld3i16_update: ;CHECK: vld3.16 {d16, d17, d18}, [{{r[0-9]+|lr}}], {{r[0-9]+|lr}} %A = load i16*, i16** %ptr %tmp0 = bitcast i16* %A to i8* %tmp1 = call %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int16x4x3_t %tmp1, 2 %tmp4 = add <4 x i16> %tmp2, %tmp3 %tmp5 = getelementptr i16, i16* %A, i32 %inc store i16* %tmp5, i16** %ptr ret <4 x i16> %tmp4 } define <2 x i32> @vld3i32(i32* %A) nounwind { ;CHECK-LABEL: vld3i32: ;CHECK: vld3.32 %tmp0 = bitcast i32* %A to i8* %tmp1 = call %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int32x2x3_t %tmp1, 2 %tmp4 = add <2 x i32> %tmp2, %tmp3 ret <2 x i32> %tmp4 } define <2 x float> @vld3f(float* %A) nounwind { ;CHECK-LABEL: vld3f: ;CHECK: vld3.32 %tmp0 = bitcast float* %A to i8* %tmp1 = call %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_float32x2x3_t %tmp1, 2 %tmp4 = fadd <2 x float> %tmp2, %tmp3 ret <2 x float> %tmp4 } define <1 x i64> @vld3i64(i64* %A) nounwind { ;CHECK-LABEL: vld3i64: ;Check the alignment value. Max for this instruction is 64 bits: ;CHECK: vld1.64 {d16, d17, d18}, [{{r[0-9]+|lr}}:64] %tmp0 = bitcast i64* %A to i8* %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8* %tmp0, i32 16) %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2 %tmp4 = add <1 x i64> %tmp2, %tmp3 ret <1 x i64> %tmp4 } define <1 x i64> @vld3i64_update(i64** %ptr, i64* %A) nounwind { ;CHECK-LABEL: vld3i64_update: ;CHECK: vld1.64 {d16, d17, d18}, [{{r[0-9]+|lr}}:64]! %tmp0 = bitcast i64* %A to i8* %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8* %tmp0, i32 16) %tmp5 = getelementptr i64, i64* %A, i32 3 store i64* %tmp5, i64** %ptr %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2 %tmp4 = add <1 x i64> %tmp2, %tmp3 ret <1 x i64> %tmp4 } define <1 x i64> @vld3i64_reg_update(i64** %ptr, i64* %A) nounwind { ;CHECK-LABEL: vld3i64_reg_update: ;CHECK: vld1.64 {d16, d17, d18}, [{{r[0-9]+|lr}}:64], {{r[0-9]+|lr}} %tmp0 = bitcast i64* %A to i8* %tmp1 = call %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8* %tmp0, i32 16) %tmp5 = getelementptr i64, i64* %A, i32 1 store i64* %tmp5, i64** %ptr %tmp2 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int64x1x3_t %tmp1, 2 %tmp4 = add <1 x i64> %tmp2, %tmp3 ret <1 x i64> %tmp4 } define <16 x i8> @vld3Qi8(i8* %A) nounwind { ;CHECK-LABEL: vld3Qi8: ;Check the alignment value. Max for this instruction is 64 bits: ;CHECK: vld3.8 {d16, d18, d20}, [{{r[0-9]+|lr}}:64]! ;CHECK: vld3.8 {d17, d19, d21}, [{{r[0-9]+|lr}}:64] %tmp1 = call %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8.p0i8(i8* %A, i32 32) %tmp2 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int8x16x3_t %tmp1, 2 %tmp4 = add <16 x i8> %tmp2, %tmp3 ret <16 x i8> %tmp4 } define <8 x i16> @vld3Qi16(i16* %A) nounwind { ;CHECK-LABEL: vld3Qi16: ;CHECK: vld3.16 ;CHECK: vld3.16 %tmp0 = bitcast i16* %A to i8* %tmp1 = call %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int16x8x3_t %tmp1, 2 %tmp4 = add <8 x i16> %tmp2, %tmp3 ret <8 x i16> %tmp4 } define <4 x i32> @vld3Qi32(i32* %A) nounwind { ;CHECK-LABEL: vld3Qi32: ;CHECK: vld3.32 ;CHECK: vld3.32 %tmp0 = bitcast i32* %A to i8* %tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2 %tmp4 = add <4 x i32> %tmp2, %tmp3 ret <4 x i32> %tmp4 } ;Check for a post-increment updating load. define <4 x i32> @vld3Qi32_update(i32** %ptr) nounwind { ;CHECK-LABEL: vld3Qi32_update: ;CHECK: vld3.32 {d16, d18, d20}, {{\[}}[[R:r[0-9]+|lr]]]! ;CHECK: vld3.32 {d17, d19, d21}, {{\[}}[[R]]]! %A = load i32*, i32** %ptr %tmp0 = bitcast i32* %A to i8* %tmp1 = call %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_int32x4x3_t %tmp1, 2 %tmp4 = add <4 x i32> %tmp2, %tmp3 %tmp5 = getelementptr i32, i32* %A, i32 12 store i32* %tmp5, i32** %ptr ret <4 x i32> %tmp4 } define <4 x float> @vld3Qf(float* %A) nounwind { ;CHECK-LABEL: vld3Qf: ;CHECK: vld3.32 ;CHECK: vld3.32 %tmp0 = bitcast float* %A to i8* %tmp1 = call %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32.p0i8(i8* %tmp0, i32 1) %tmp2 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 0 %tmp3 = extractvalue %struct.__neon_float32x4x3_t %tmp1, 2 %tmp4 = fadd <4 x float> %tmp2, %tmp3 ret <4 x float> %tmp4 } declare %struct.__neon_int8x8x3_t @llvm.arm.neon.vld3.v8i8.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_int16x4x3_t @llvm.arm.neon.vld3.v4i16.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_int32x2x3_t @llvm.arm.neon.vld3.v2i32.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_float32x2x3_t @llvm.arm.neon.vld3.v2f32.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_int64x1x3_t @llvm.arm.neon.vld3.v1i64.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_int8x16x3_t @llvm.arm.neon.vld3.v16i8.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_int16x8x3_t @llvm.arm.neon.vld3.v8i16.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_int32x4x3_t @llvm.arm.neon.vld3.v4i32.p0i8(i8*, i32) nounwind readonly declare %struct.__neon_float32x4x3_t @llvm.arm.neon.vld3.v4f32.p0i8(i8*, i32) nounwind readonly