; RUN: llc -march=hexagon < %s | FileCheck %s ; CHECK: cmpb.gtu target triple = "hexagon" %s.0 = type { void (i8)*, void (i8)*, void (i8)*, void (i8)* } %s.1 = type { i8 (i8)*, void (i8)* } %s.2 = type { i8 (i8, %s.3*)*, i8 (i8)*, i8 (i8)*, i8 (i8)*, i8 (i8)*, i8 (i8)*, i8 (i16)*, i8 (i8)*, i8 (i16)*, i8 (i8)* } %s.3 = type { %s.4, [2 x %s.5], i8, %s.7, %s.19, i8, %s.8, i16, [6 x %s.14], %s.17, %s.18, %s.19 } %s.4 = type { i16, i8, i8* } %s.5 = type { i16, i8, i8, i8, i8, i8, i8, i8, i16, i8, i8, i8, i16, %s.6 } %s.6 = type { i8, i16, i16, i8, i8 } %s.7 = type { i8, i8, i8, i8, i64, i64 } %s.8 = type { i16, %s.9, i32, %s.10*, i8, i8 } %s.9 = type { i8, i8, i8, i8, i8, i8, i8, i8, i8, i8 } %s.10 = type { i8, [14 x i8], [14 x %s.11*] } %s.11 = type { i8, i8, i8, i8, i8, i16, i8, i8, i8, i8, i8, i8, i8, i8, %s.12, %s.13 } %s.12 = type { i16, i8, i8, i8, i16, i8, i8 } %s.13 = type { i8, i8, i8, i8, i8, i8 } %s.14 = type { i16, %s.15 } %s.15 = type { i16, i8, i16, i16, i16, i16, [1 x %s.16], i8, i8, i8, i32 } %s.16 = type { i8, i16, i16, i8 } %s.17 = type { i16, i16, i16, i8, i8 } %s.18 = type { i8, i8, i32 } %s.19 = type { i8, i8, i8, i8 } %s.22 = type { %s.23, %s.24 } %s.23 = type { i8, i8, i8, i8, i8, i8, i8, %s.0*, %s.1*, %s.2*, i8 } %s.24 = type { i16, i16, i8, i8, i8, i8, i8, i8, i8, i8, i8, i8, i16, i8, i8 } %s.25 = type { %s.26 } %s.26 = type { i8, i8, i32 } @g0 = external global %s.0 @g1 = external global %s.1 @g2 = external global %s.2 @g3 = external global %s.0 @g4 = external global %s.0 @g5 = external global %s.0 @g6 = external global %s.0 @g7 = external global %s.0 @g8 = external global %s.1 @g9 = external global %s.2 @g10 = external global %s.0 @g11 = external global %s.0 @g12 = external global %s.1 @g13 = external global %s.2 @g14 = external global %s.0 @g15 = external global %s.1 @g16 = external global %s.2 @g17 = external global %s.0 @g18 = external global %s.2 @g19 = common global [6 x %s.22] zeroinitializer, align 8 @g20 = common global %s.25 zeroinitializer, align 4 declare void @f0() declare void @f1() declare void @f2() declare void @f3() declare void @f4() declare void @f5(i8 zeroext) declare void @f6() ; Function Attrs: nounwind define void @f7() #0 { b0: %v0 = load i8, i8* getelementptr inbounds (%s.25, %s.25* @g20, i32 0, i32 0, i32 1), align 1, !tbaa !0 %v1 = icmp eq i8 %v0, 1 br label %b1 b1: ; preds = %b5, %b0 %v2 = phi i32 [ 0, %b0 ], [ %v14, %b5 ] %v3 = getelementptr inbounds [6 x %s.22], [6 x %s.22]* @g19, i32 0, i32 %v2, i32 1, i32 4 %v4 = load i8, i8* %v3, align 2, !tbaa !0 %v5 = icmp eq i8 %v4, 1 br i1 %v5, label %b2, label %b5 b2: ; preds = %b1 br i1 %v1, label %b3, label %b4 b3: ; preds = %b2 %v6 = getelementptr inbounds [6 x %s.22], [6 x %s.22]* @g19, i32 0, i32 %v2, i32 1, i32 6 %v7 = load i8, i8* %v6, align 4, !tbaa !0 %v8 = add i8 %v7, -2 %v9 = icmp ult i8 %v8, 44 br i1 %v9, label %b5, label %b4 b4: ; preds = %b3, %b2 %v10 = shl i32 1, %v2 %v11 = load i32, i32* getelementptr inbounds (%s.25, %s.25* @g20, i32 0, i32 0, i32 2), align 4, !tbaa !3 %v12 = or i32 %v11, %v10 store i32 %v12, i32* getelementptr inbounds (%s.25, %s.25* @g20, i32 0, i32 0, i32 2), align 4, !tbaa !3 %v13 = getelementptr inbounds [6 x %s.22], [6 x %s.22]* @g19, i32 0, i32 %v2, i32 1, i32 13 store i8 1, i8* %v13, align 4, !tbaa !0 br label %b5 b5: ; preds = %b4, %b3, %b1 %v14 = add i32 %v2, 1 %v15 = trunc i32 %v14 to i8 %v16 = icmp eq i8 %v15, 6 br i1 %v16, label %b6, label %b1 b6: ; preds = %b5 ret void } declare void @f8(i8 zeroext) declare void @f9() declare void @f10() attributes #0 = { nounwind } !0 = !{!1, !1, i64 0} !1 = !{!"omnipotent char", !2} !2 = !{!"Simple C/C++ TBAA"} !3 = !{!4, !4, i64 0} !4 = !{!"long", !1}