; NOTE: Assertions have been autogenerated by utils/update_llc_test_checks.py ; RUN: llc -mtriple=mips-mti-linux-gnu < %s -relocation-model=pic | FileCheck %s --check-prefix=O32 ; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic | FileCheck %s --check-prefix=N64 ; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic -target-abi n32 | FileCheck %s --check-prefix=N32 ; RUN: llc -mtriple=mips-mti-linux-gnu < %s -relocation-model=pic -O3 | FileCheck %s --check-prefix=O3O32 ; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic -O3 | FileCheck %s --check-prefix=O3N64 ; RUN: llc -mtriple=mips64-mti-linux-gnu < %s -relocation-model=pic -target-abi n32 -O3 | FileCheck %s --check-prefix=O3N32 ; Test that PIC calls use the $25 register. This is an ABI requirement. @p = external global i32 @q = external global i32 @r = external global i32 define void @f0() nounwind { ; O32-LABEL: f0: ; O32: # %bb.0: # %entry ; O32-NEXT: lui $2, %hi(_gp_disp) ; O32-NEXT: addiu $2, $2, %lo(_gp_disp) ; O32-NEXT: addiu $sp, $sp, -32 ; O32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill ; O32-NEXT: sw $17, 24($sp) # 4-byte Folded Spill ; O32-NEXT: sw $16, 20($sp) # 4-byte Folded Spill ; O32-NEXT: addu $16, $2, $25 ; O32-NEXT: lw $25, %call16(f1)($16) ; O32-NEXT: jalr $25 ; O32-NEXT: move $gp, $16 ; O32-NEXT: lw $1, %got(p)($16) ; O32-NEXT: lw $4, 0($1) ; O32-NEXT: lw $25, %call16(f2)($16) ; O32-NEXT: jalr $25 ; O32-NEXT: move $gp, $16 ; O32-NEXT: lw $1, %got(q)($16) ; O32-NEXT: lw $17, 0($1) ; O32-NEXT: lw $25, %call16(f2)($16) ; O32-NEXT: jalr $25 ; O32-NEXT: move $4, $17 ; O32-NEXT: lw $1, %got(r)($16) ; O32-NEXT: lw $5, 0($1) ; O32-NEXT: lw $25, %call16(f3)($16) ; O32-NEXT: move $4, $17 ; O32-NEXT: jalr $25 ; O32-NEXT: move $gp, $16 ; O32-NEXT: lw $16, 20($sp) # 4-byte Folded Reload ; O32-NEXT: lw $17, 24($sp) # 4-byte Folded Reload ; O32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload ; O32-NEXT: jr $ra ; O32-NEXT: addiu $sp, $sp, 32 ; ; N64-LABEL: f0: ; N64: # %bb.0: # %entry ; N64-NEXT: daddiu $sp, $sp, -32 ; N64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill ; N64-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill ; N64-NEXT: sd $16, 8($sp) # 8-byte Folded Spill ; N64-NEXT: lui $1, %hi(%neg(%gp_rel(f0))) ; N64-NEXT: daddu $1, $1, $25 ; N64-NEXT: daddiu $gp, $1, %lo(%neg(%gp_rel(f0))) ; N64-NEXT: ld $25, %call16(f1)($gp) ; N64-NEXT: jalr $25 ; N64-NEXT: nop ; N64-NEXT: ld $1, %got_disp(p)($gp) ; N64-NEXT: ld $25, %call16(f2)($gp) ; N64-NEXT: jalr $25 ; N64-NEXT: lw $4, 0($1) ; N64-NEXT: ld $1, %got_disp(q)($gp) ; N64-NEXT: lw $16, 0($1) ; N64-NEXT: ld $25, %call16(f2)($gp) ; N64-NEXT: jalr $25 ; N64-NEXT: move $4, $16 ; N64-NEXT: ld $1, %got_disp(r)($gp) ; N64-NEXT: lw $5, 0($1) ; N64-NEXT: ld $25, %call16(f3)($gp) ; N64-NEXT: jalr $25 ; N64-NEXT: move $4, $16 ; N64-NEXT: ld $16, 8($sp) # 8-byte Folded Reload ; N64-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload ; N64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload ; N64-NEXT: jr $ra ; N64-NEXT: daddiu $sp, $sp, 32 ; ; N32-LABEL: f0: ; N32: # %bb.0: # %entry ; N32-NEXT: addiu $sp, $sp, -32 ; N32-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill ; N32-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill ; N32-NEXT: sd $16, 8($sp) # 8-byte Folded Spill ; N32-NEXT: lui $1, %hi(%neg(%gp_rel(f0))) ; N32-NEXT: addu $1, $1, $25 ; N32-NEXT: addiu $gp, $1, %lo(%neg(%gp_rel(f0))) ; N32-NEXT: lw $25, %call16(f1)($gp) ; N32-NEXT: jalr $25 ; N32-NEXT: nop ; N32-NEXT: lw $1, %got_disp(p)($gp) ; N32-NEXT: lw $25, %call16(f2)($gp) ; N32-NEXT: jalr $25 ; N32-NEXT: lw $4, 0($1) ; N32-NEXT: lw $1, %got_disp(q)($gp) ; N32-NEXT: lw $16, 0($1) ; N32-NEXT: lw $25, %call16(f2)($gp) ; N32-NEXT: jalr $25 ; N32-NEXT: move $4, $16 ; N32-NEXT: lw $1, %got_disp(r)($gp) ; N32-NEXT: lw $5, 0($1) ; N32-NEXT: lw $25, %call16(f3)($gp) ; N32-NEXT: jalr $25 ; N32-NEXT: move $4, $16 ; N32-NEXT: ld $16, 8($sp) # 8-byte Folded Reload ; N32-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload ; N32-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload ; N32-NEXT: jr $ra ; N32-NEXT: addiu $sp, $sp, 32 ; ; O3O32-LABEL: f0: ; O3O32: # %bb.0: # %entry ; O3O32-NEXT: lui $2, %hi(_gp_disp) ; O3O32-NEXT: addiu $2, $2, %lo(_gp_disp) ; O3O32-NEXT: addiu $sp, $sp, -32 ; O3O32-NEXT: sw $ra, 28($sp) # 4-byte Folded Spill ; O3O32-NEXT: sw $17, 24($sp) # 4-byte Folded Spill ; O3O32-NEXT: sw $16, 20($sp) # 4-byte Folded Spill ; O3O32-NEXT: addu $16, $2, $25 ; O3O32-NEXT: lw $25, %call16(f1)($16) ; O3O32-NEXT: jalr $25 ; O3O32-NEXT: move $gp, $16 ; O3O32-NEXT: lw $1, %got(p)($16) ; O3O32-NEXT: lw $25, %call16(f2)($16) ; O3O32-NEXT: move $gp, $16 ; O3O32-NEXT: jalr $25 ; O3O32-NEXT: lw $4, 0($1) ; O3O32-NEXT: lw $1, %got(q)($16) ; O3O32-NEXT: lw $25, %call16(f2)($16) ; O3O32-NEXT: lw $17, 0($1) ; O3O32-NEXT: jalr $25 ; O3O32-NEXT: move $4, $17 ; O3O32-NEXT: lw $1, %got(r)($16) ; O3O32-NEXT: lw $25, %call16(f3)($16) ; O3O32-NEXT: move $4, $17 ; O3O32-NEXT: move $gp, $16 ; O3O32-NEXT: jalr $25 ; O3O32-NEXT: lw $5, 0($1) ; O3O32-NEXT: lw $16, 20($sp) # 4-byte Folded Reload ; O3O32-NEXT: lw $17, 24($sp) # 4-byte Folded Reload ; O3O32-NEXT: lw $ra, 28($sp) # 4-byte Folded Reload ; O3O32-NEXT: jr $ra ; O3O32-NEXT: addiu $sp, $sp, 32 ; ; O3N64-LABEL: f0: ; O3N64: # %bb.0: # %entry ; O3N64-NEXT: daddiu $sp, $sp, -32 ; O3N64-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill ; O3N64-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill ; O3N64-NEXT: sd $16, 8($sp) # 8-byte Folded Spill ; O3N64-NEXT: lui $1, %hi(%neg(%gp_rel(f0))) ; O3N64-NEXT: daddu $1, $1, $25 ; O3N64-NEXT: daddiu $gp, $1, %lo(%neg(%gp_rel(f0))) ; O3N64-NEXT: ld $25, %call16(f1)($gp) ; O3N64-NEXT: jalr $25 ; O3N64-NEXT: nop ; O3N64-NEXT: ld $1, %got_disp(p)($gp) ; O3N64-NEXT: ld $25, %call16(f2)($gp) ; O3N64-NEXT: jalr $25 ; O3N64-NEXT: lw $4, 0($1) ; O3N64-NEXT: ld $1, %got_disp(q)($gp) ; O3N64-NEXT: ld $25, %call16(f2)($gp) ; O3N64-NEXT: lw $16, 0($1) ; O3N64-NEXT: jalr $25 ; O3N64-NEXT: move $4, $16 ; O3N64-NEXT: ld $1, %got_disp(r)($gp) ; O3N64-NEXT: ld $25, %call16(f3)($gp) ; O3N64-NEXT: move $4, $16 ; O3N64-NEXT: jalr $25 ; O3N64-NEXT: lw $5, 0($1) ; O3N64-NEXT: ld $16, 8($sp) # 8-byte Folded Reload ; O3N64-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload ; O3N64-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload ; O3N64-NEXT: jr $ra ; O3N64-NEXT: daddiu $sp, $sp, 32 ; ; O3N32-LABEL: f0: ; O3N32: # %bb.0: # %entry ; O3N32-NEXT: addiu $sp, $sp, -32 ; O3N32-NEXT: sd $ra, 24($sp) # 8-byte Folded Spill ; O3N32-NEXT: sd $gp, 16($sp) # 8-byte Folded Spill ; O3N32-NEXT: sd $16, 8($sp) # 8-byte Folded Spill ; O3N32-NEXT: lui $1, %hi(%neg(%gp_rel(f0))) ; O3N32-NEXT: addu $1, $1, $25 ; O3N32-NEXT: addiu $gp, $1, %lo(%neg(%gp_rel(f0))) ; O3N32-NEXT: lw $25, %call16(f1)($gp) ; O3N32-NEXT: jalr $25 ; O3N32-NEXT: nop ; O3N32-NEXT: lw $1, %got_disp(p)($gp) ; O3N32-NEXT: lw $25, %call16(f2)($gp) ; O3N32-NEXT: jalr $25 ; O3N32-NEXT: lw $4, 0($1) ; O3N32-NEXT: lw $1, %got_disp(q)($gp) ; O3N32-NEXT: lw $25, %call16(f2)($gp) ; O3N32-NEXT: lw $16, 0($1) ; O3N32-NEXT: jalr $25 ; O3N32-NEXT: move $4, $16 ; O3N32-NEXT: lw $1, %got_disp(r)($gp) ; O3N32-NEXT: lw $25, %call16(f3)($gp) ; O3N32-NEXT: move $4, $16 ; O3N32-NEXT: jalr $25 ; O3N32-NEXT: lw $5, 0($1) ; O3N32-NEXT: ld $16, 8($sp) # 8-byte Folded Reload ; O3N32-NEXT: ld $gp, 16($sp) # 8-byte Folded Reload ; O3N32-NEXT: ld $ra, 24($sp) # 8-byte Folded Reload ; O3N32-NEXT: jr $ra ; O3N32-NEXT: addiu $sp, $sp, 32 entry: tail call void @f1() nounwind %tmp = load i32, i32* @p, align 4 tail call void @f2(i32 %tmp) nounwind %tmp1 = load i32, i32* @q, align 4 tail call void @f2(i32 %tmp1) nounwind %tmp2 = load i32, i32* @r, align 4 tail call void @f3(i32 %tmp1, i32 %tmp2) nounwind ret void } declare void @f1() declare void @f2(i32) declare void @f3(i32, i32)