; RUN: llc -march=mips -mattr=+msa,+fp64 < %s | FileCheck -check-prefixes=MIPS32-AE,MIPS32-BE %s ; RUN: llc -march=mipsel -mattr=+msa,+fp64 < %s | FileCheck -check-prefixes=MIPS32-AE,MIPS32-LE %s define void @loadstore_v16i8_near() nounwind { ; MIPS32-AE: loadstore_v16i8_near: %1 = alloca <16 x i8> %2 = load volatile <16 x i8>, <16 x i8>* %1 ; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0($sp) store volatile <16 x i8> %2, <16 x i8>* %1 ; MIPS32-AE: st.b [[R1]], 0($sp) ret void ; MIPS32-AE: .size loadstore_v16i8_near } define void @loadstore_v16i8_just_under_simm10() nounwind { ; MIPS32-AE: loadstore_v16i8_just_under_simm10: %1 = alloca <16 x i8> %2 = alloca [492 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 512 bytes %3 = load volatile <16 x i8>, <16 x i8>* %1 ; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 496($sp) store volatile <16 x i8> %3, <16 x i8>* %1 ; MIPS32-AE: st.b [[R1]], 496($sp) ret void ; MIPS32-AE: .size loadstore_v16i8_just_under_simm10 } define void @loadstore_v16i8_just_over_simm10() nounwind { ; MIPS32-AE: loadstore_v16i8_just_over_simm10: %1 = alloca <16 x i8> %2 = alloca [497 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 512 bytes %3 = load volatile <16 x i8>, <16 x i8>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 512 ; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <16 x i8> %3, <16 x i8>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 512 ; MIPS32-AE: st.b [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v16i8_just_over_simm10 } define void @loadstore_v16i8_just_under_simm16() nounwind { ; MIPS32-AE: loadstore_v16i8_just_under_simm16: %1 = alloca <16 x i8> %2 = alloca [32752 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 32768 bytes %3 = load volatile <16 x i8>, <16 x i8>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <16 x i8> %3, <16 x i8>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.b [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v16i8_just_under_simm16 } define void @loadstore_v16i8_just_over_simm16() nounwind { ; MIPS32-AE: loadstore_v16i8_just_over_simm16: %1 = alloca <16 x i8> %2 = alloca [32753 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 32768 bytes %3 = load volatile <16 x i8>, <16 x i8>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.b [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <16 x i8> %3, <16 x i8>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.b [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v16i8_just_over_simm16 } define void @loadstore_v8i16_near() nounwind { ; MIPS32-AE: loadstore_v8i16_near: %1 = alloca <8 x i16> %2 = load volatile <8 x i16>, <8 x i16>* %1 ; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0($sp) store volatile <8 x i16> %2, <8 x i16>* %1 ; MIPS32-AE: st.h [[R1]], 0($sp) ret void ; MIPS32-AE: .size loadstore_v8i16_near } define void @loadstore_v8i16_unaligned() nounwind { ; MIPS32-AE: loadstore_v8i16_unaligned: %1 = alloca [2 x <8 x i16>] %2 = bitcast [2 x <8 x i16>]* %1 to i8* %3 = getelementptr i8, i8* %2, i32 1 %4 = bitcast i8* %3 to [2 x <8 x i16>]* %5 = getelementptr [2 x <8 x i16>], [2 x <8 x i16>]* %4, i32 0, i32 0 %6 = load volatile <8 x i16>, <8 x i16>* %5 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1 ; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <8 x i16> %6, <8 x i16>* %5 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1 ; MIPS32-AE: st.h [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v8i16_unaligned } define void @loadstore_v8i16_just_under_simm10() nounwind { ; MIPS32-AE: loadstore_v8i16_just_under_simm10: %1 = alloca <8 x i16> %2 = alloca [1004 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 1024 bytes %3 = load volatile <8 x i16>, <8 x i16>* %1 ; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 1008($sp) store volatile <8 x i16> %3, <8 x i16>* %1 ; MIPS32-AE: st.h [[R1]], 1008($sp) ret void ; MIPS32-AE: .size loadstore_v8i16_just_under_simm10 } define void @loadstore_v8i16_just_over_simm10() nounwind { ; MIPS32-AE: loadstore_v8i16_just_over_simm10: %1 = alloca <8 x i16> %2 = alloca [1009 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 1024 bytes %3 = load volatile <8 x i16>, <8 x i16>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1024 ; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <8 x i16> %3, <8 x i16>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1024 ; MIPS32-AE: st.h [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v8i16_just_over_simm10 } define void @loadstore_v8i16_just_under_simm16() nounwind { ; MIPS32-AE: loadstore_v8i16_just_under_simm16: %1 = alloca <8 x i16> %2 = alloca [32752 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 32768 bytes %3 = load volatile <8 x i16>, <8 x i16>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <8 x i16> %3, <8 x i16>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.h [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v8i16_just_under_simm16 } define void @loadstore_v8i16_just_over_simm16() nounwind { ; MIPS32-AE: loadstore_v8i16_just_over_simm16: %1 = alloca <8 x i16> %2 = alloca [32753 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 32768 bytes %3 = load volatile <8 x i16>, <8 x i16>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.h [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <8 x i16> %3, <8 x i16>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.h [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v8i16_just_over_simm16 } define void @loadstore_v4i32_near() nounwind { ; MIPS32-AE: loadstore_v4i32_near: %1 = alloca <4 x i32> %2 = load volatile <4 x i32>, <4 x i32>* %1 ; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0($sp) store volatile <4 x i32> %2, <4 x i32>* %1 ; MIPS32-AE: st.w [[R1]], 0($sp) ret void ; MIPS32-AE: .size loadstore_v4i32_near } define void @loadstore_v4i32_unaligned() nounwind { ; MIPS32-AE: loadstore_v4i32_unaligned: %1 = alloca [2 x <4 x i32>] %2 = bitcast [2 x <4 x i32>]* %1 to i8* %3 = getelementptr i8, i8* %2, i32 1 %4 = bitcast i8* %3 to [2 x <4 x i32>]* %5 = getelementptr [2 x <4 x i32>], [2 x <4 x i32>]* %4, i32 0, i32 0 %6 = load volatile <4 x i32>, <4 x i32>* %5 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1 ; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <4 x i32> %6, <4 x i32>* %5 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1 ; MIPS32-AE: st.w [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v4i32_unaligned } define void @loadstore_v4i32_just_under_simm10() nounwind { ; MIPS32-AE: loadstore_v4i32_just_under_simm10: %1 = alloca <4 x i32> %2 = alloca [2028 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 2048 bytes %3 = load volatile <4 x i32>, <4 x i32>* %1 ; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 2032($sp) store volatile <4 x i32> %3, <4 x i32>* %1 ; MIPS32-AE: st.w [[R1]], 2032($sp) ret void ; MIPS32-AE: .size loadstore_v4i32_just_under_simm10 } define void @loadstore_v4i32_just_over_simm10() nounwind { ; MIPS32-AE: loadstore_v4i32_just_over_simm10: %1 = alloca <4 x i32> %2 = alloca [2033 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 2048 bytes %3 = load volatile <4 x i32>, <4 x i32>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 2048 ; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <4 x i32> %3, <4 x i32>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 2048 ; MIPS32-AE: st.w [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v4i32_just_over_simm10 } define void @loadstore_v4i32_just_under_simm16() nounwind { ; MIPS32-AE: loadstore_v4i32_just_under_simm16: %1 = alloca <4 x i32> %2 = alloca [32752 x i8] ; Push the frame--acounting for the emergency spill ; slot-- right up to 32768 bytes %3 = load volatile <4 x i32>, <4 x i32>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <4 x i32> %3, <4 x i32>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.w [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v4i32_just_under_simm16 } define void @loadstore_v4i32_just_over_simm16() nounwind { ; MIPS32-AE: loadstore_v4i32_just_over_simm16: %1 = alloca <4 x i32> %2 = alloca [32753 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 32768 bytes %3 = load volatile <4 x i32>, <4 x i32>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.w [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <4 x i32> %3, <4 x i32>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.w [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v4i32_just_over_simm16 } define void @loadstore_v2i64_near() nounwind { ; MIPS32-AE: loadstore_v2i64_near: %1 = alloca <2 x i64> %2 = load volatile <2 x i64>, <2 x i64>* %1 ; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0($sp) store volatile <2 x i64> %2, <2 x i64>* %1 ; MIPS32-AE: st.d [[R1]], 0($sp) ret void ; MIPS32-AE: .size loadstore_v2i64_near } define void @loadstore_v2i64_unaligned() nounwind { ; MIPS32-AE: loadstore_v2i64_unaligned: %1 = alloca [2 x <2 x i64>] %2 = bitcast [2 x <2 x i64>]* %1 to i8* %3 = getelementptr i8, i8* %2, i32 1 %4 = bitcast i8* %3 to [2 x <2 x i64>]* %5 = getelementptr [2 x <2 x i64>], [2 x <2 x i64>]* %4, i32 0, i32 0 %6 = load volatile <2 x i64>, <2 x i64>* %5 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1 ; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <2 x i64> %6, <2 x i64>* %5 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 1 ; MIPS32-AE: st.d [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v2i64_unaligned } define void @loadstore_v2i64_just_under_simm10() nounwind { ; MIPS32-AE: loadstore_v2i64_just_under_simm10: %1 = alloca <2 x i64> %2 = alloca [4076 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 4096 bytes %3 = load volatile <2 x i64>, <2 x i64>* %1 ; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 4080($sp) store volatile <2 x i64> %3, <2 x i64>* %1 ; MIPS32-AE: st.d [[R1]], 4080($sp) ret void ; MIPS32-AE: .size loadstore_v2i64_just_under_simm10 } define void @loadstore_v2i64_just_over_simm10() nounwind { ; MIPS32-AE: loadstore_v2i64_just_over_simm10: %1 = alloca <2 x i64> %2 = alloca [4081 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 4096 bytes %3 = load volatile <2 x i64>, <2 x i64>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 4096 ; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <2 x i64> %3, <2 x i64>* %1 ; MIPS32-AE: addiu [[BASE:\$([0-9]+|gp)]], $sp, 4096 ; MIPS32-AE: st.d [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v2i64_just_over_simm10 } define void @loadstore_v2i64_just_under_simm16() nounwind { ; MIPS32-AE: loadstore_v2i64_just_under_simm16: %1 = alloca <2 x i64> %2 = alloca [32752 x i8] ; Push the frame--acounting for the emergency spill ; slot--right up to 32768 bytes %3 = load volatile <2 x i64>, <2 x i64>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <2 x i64> %3, <2 x i64>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.d [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v2i64_just_under_simm16 } define void @loadstore_v2i64_just_over_simm16() nounwind { ; MIPS32-AE: loadstore_v2i64_just_over_simm16: %1 = alloca <2 x i64> %2 = alloca [32753 x i8] ; Push the frame--acounting for the emergency spill ; slot--just over 32768 bytes %3 = load volatile <2 x i64>, <2 x i64>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: ld.d [[R1:\$w[0-9]+]], 0([[BASE]]) store volatile <2 x i64> %3, <2 x i64>* %1 ; MIPS32-AE: ori [[R2:\$([0-9]+|gp)]], $zero, 32768 ; MIPS32-AE: addu [[BASE:\$([0-9]+|gp)]], $sp, [[R2]] ; MIPS32-AE: st.d [[R1]], 0([[BASE]]) ret void ; MIPS32-AE: .size loadstore_v2i64_just_over_simm16 }