; RUN: llc < %s -mtriple=x86_64-apple-darwin -mcpu=skx --show-mc-encoding | FileCheck %s define i32 @f256(<8 x float> %A, <8 x float> %AA, i8* %B, <4 x double> %C, <4 x double> %CC, i32 %D, <4 x i64> %E, <4 x i64> %EE, i32* %loadptr) { ; CHECK: vmovntps %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5 %v0 = load i32, i32* %loadptr, align 1 %cast = bitcast i8* %B to <8 x float>* %A2 = fadd <8 x float> %A, %AA store <8 x float> %A2, <8 x float>* %cast, align 64, !nontemporal !0 ; CHECK: vmovntdq %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5 %v1 = load i32, i32* %loadptr, align 1 %cast1 = bitcast i8* %B to <4 x i64>* %E2 = add <4 x i64> %E, %EE store <4 x i64> %E2, <4 x i64>* %cast1, align 64, !nontemporal !0 ; CHECK: vmovntpd %ymm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5 %v2 = load i32, i32* %loadptr, align 1 %cast2 = bitcast i8* %B to <4 x double>* %C2 = fadd <4 x double> %C, %CC store <4 x double> %C2, <4 x double>* %cast2, align 64, !nontemporal !0 %v3 = load i32, i32* %loadptr, align 1 %sum1 = add i32 %v0, %v1 %sum2 = add i32 %sum1, %v2 %sum3 = add i32 %sum2, %v3 ret i32 %sum3 } define i32 @f128(<4 x float> %A, <4 x float> %AA, i8* %B, <2 x double> %C, <2 x double> %CC, i32 %D, <2 x i64> %E, <2 x i64> %EE, i32* %loadptr) { %v0 = load i32, i32* %loadptr, align 1 ; CHECK: vmovntps %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5 %cast = bitcast i8* %B to <4 x float>* %A2 = fadd <4 x float> %A, %AA store <4 x float> %A2, <4 x float>* %cast, align 64, !nontemporal !0 ; CHECK: vmovntdq %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5 %v1 = load i32, i32* %loadptr, align 1 %cast1 = bitcast i8* %B to <2 x i64>* %E2 = add <2 x i64> %E, %EE store <2 x i64> %E2, <2 x i64>* %cast1, align 64, !nontemporal !0 ; CHECK: vmovntpd %xmm{{.*}} ## EVEX TO VEX Compression encoding: [0xc5 %v2 = load i32, i32* %loadptr, align 1 %cast2 = bitcast i8* %B to <2 x double>* %C2 = fadd <2 x double> %C, %CC store <2 x double> %C2, <2 x double>* %cast2, align 64, !nontemporal !0 %v3 = load i32, i32* %loadptr, align 1 %sum1 = add i32 %v0, %v1 %sum2 = add i32 %sum1, %v2 %sum3 = add i32 %sum2, %v3 ret i32 %sum3 } !0 = !{i32 1}