; RUN: opt < %s -passes='cgscc(inline)' -inline-threshold=0 -S | FileCheck %s ; The 'test1_' prefixed functions test the basic 'last callsite' inline ; threshold adjustment where we specifically inline the last call site of an ; internal function regardless of cost. define internal void @test1_f() { entry: %p = alloca i32 store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p ret void } ; Identical to @test1_f but doesn't get inlined because there is more than one ; call. If this *does* get inlined, the body used both here and in @test1_f ; isn't a good test for different threshold based on the last call. define internal void @test1_g() { entry: %p = alloca i32 store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p ret void } define void @test1() { ; CHECK-LABEL: define void @test1() entry: call void @test1_f() ; CHECK-NOT: @test1_f call void @test1_g() call void @test1_g() ; CHECK: call void @test1_g() ; CHECK: call void @test1_g() ret void } ; The 'test2_' prefixed functions test that we can discover the last callsite ; bonus after having inlined the prior call site. For this to work, we need ; a callsite dependent cost so we have a trivial predicate guarding all the ; cost, and set that in a particular direction. define internal void @test2_f(i1 %b) { entry: %p = alloca i32 br i1 %b, label %then, label %exit then: store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p br label %exit exit: ret void } ; Identical to @test2_f but doesn't get inlined because there is more than one ; call. If this *does* get inlined, the body used both here and in @test2_f ; isn't a good test for different threshold based on the last call. define internal void @test2_g(i1 %b) { entry: %p = alloca i32 br i1 %b, label %then, label %exit then: store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p br label %exit exit: ret void } define void @test2() { ; CHECK-LABEL: define void @test2() entry: ; The first call is trivial to inline due to the argument. call void @test2_f(i1 false) ; CHECK-NOT: @test2_f ; The second call is too expensive to inline unless we update the number of ; calls after inlining the second. call void @test2_f(i1 true) ; CHECK-NOT: @test2_f ; Sanity check that two calls with the hard predicate remain uninlined. call void @test2_g(i1 true) call void @test2_g(i1 true) ; CHECK: call void @test2_g(i1 true) ; CHECK: call void @test2_g(i1 true) ret void } ; The 'test3_' prefixed functions are similar to the 'test2_' functions but the ; relative order of the trivial and hard to inline callsites is reversed. This ; checks that the order of calls isn't significant to whether we observe the ; "last callsite" threshold difference because the next-to-last gets inlined. ; FIXME: We don't currently catch this case. define internal void @test3_f(i1 %b) { entry: %p = alloca i32 br i1 %b, label %then, label %exit then: store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p br label %exit exit: ret void } ; Identical to @test3_f but doesn't get inlined because there is more than one ; call. If this *does* get inlined, the body used both here and in @test3_f ; isn't a good test for different threshold based on the last call. define internal void @test3_g(i1 %b) { entry: %p = alloca i32 br i1 %b, label %then, label %exit then: store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p br label %exit exit: ret void } define void @test3() { ; CHECK-LABEL: define void @test3() entry: ; The first call is too expensive to inline unless we update the number of ; calls after inlining the second. call void @test3_f(i1 true) ; FIXME: We should inline this call without iteration. ; CHECK: call void @test3_f(i1 true) ; But the second call is trivial to inline due to the argument. call void @test3_f(i1 false) ; CHECK-NOT: @test3_f ; Sanity check that two calls with the hard predicate remain uninlined. call void @test3_g(i1 true) call void @test3_g(i1 true) ; CHECK: call void @test3_g(i1 true) ; CHECK: call void @test3_g(i1 true) ret void } ; The 'test4_' prefixed functions are similar to the 'test2_' prefixed ; functions but include unusual constant expressions that make discovering that ; a function is dead harder. define internal void @test4_f(i1 %b) { entry: %p = alloca i32 br i1 %b, label %then, label %exit then: store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p br label %exit exit: ret void } ; Identical to @test4_f but doesn't get inlined because there is more than one ; call. If this *does* get inlined, the body used both here and in @test4_f ; isn't a good test for different threshold based on the last call. define internal void @test4_g(i1 %b) { entry: %p = alloca i32 br i1 %b, label %then, label %exit then: store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p store volatile i32 0, i32* %p br label %exit exit: ret void } define void @test4() { ; CHECK-LABEL: define void @test4() entry: ; The first call is trivial to inline due to the argument. However this ; argument also uses the function being called as part of a complex ; constant expression. Merely inlining and deleting the call isn't enough to ; drop the use count here, we need to GC the dead constant expression as ; well. call void @test4_f(i1 icmp ne (i64 ptrtoint (void (i1)* @test4_f to i64), i64 ptrtoint(void (i1)* @test4_f to i64))) ; CHECK-NOT: @test4_f ; The second call is too expensive to inline unless we update the number of ; calls after inlining the second. call void @test4_f(i1 true) ; CHECK-NOT: @test4_f ; And check that a single call to a function which is used by a complex ; constant expression cannot be inlined because the constant expression forms ; a second use. If this part starts failing we need to use more complex ; constant expressions to reference a particular function with them. %sink = alloca i1 store volatile i1 icmp ne (i64 ptrtoint (void (i1)* @test4_g to i64), i64 ptrtoint(void (i1)* @test4_g to i64)), i1* %sink call void @test4_g(i1 true) ; CHECK: store volatile i1 false ; CHECK: call void @test4_g(i1 true) ret void }