cmake_minimum_required(VERSION 3.4.1) # Validation layers could be built with code from # github repo OR # ndk's snapshot # The file structure for glslang spir-V is different, adding BUILD_IN_NDK variable set(BUILD_IN_NDK OFF) if (CMAKE_CURRENT_SOURCE_DIR MATCHES "sources/third_party/vulkan/src") set(BUILD_IN_NDK ON) endif() set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11 -Wall -Werror \ -Wno-unused-function -Wno-unused-const-variable \ -Wno-c++98-compat-pedantic -DVK_PROTOTYPES \ -DVK_USE_PLATFORM_ANDROID_KHR") if (BUILD_IN_NDK) # NDK directory structure: # $ANDROID_NDK/sources/third_party/ # vulkan/src # shaderc/third_party (for glslang & spirv-tools ) # this build uses combined lib libshaderc.a for libSPIRV-Tools.a purpose get_filename_component(SRC_DIR "${ANDROID_NDK}/sources/third_party/vulkan/src" ABSOLUTE) get_filename_component(EXTERNAL_DIR "${SRC_DIR}/../../shaderc/third_party" ABSOLUTE) get_filename_component(SPIRV_LIB "${SRC_DIR}/../../shaderc/libs/${ANDROID_STL}/${ANDROID_ABI}/libshaderc.a" ABSOLUTE) else () # github directory structure: # ${SRC_DIR} # ${SRC_DIR}/build-android/external (for glslang, spirv-tools & shaderc ) get_filename_component(SRC_DIR "${CMAKE_CURRENT_SOURCE_DIR}/../../.." ABSOLUTE) set(EXTERNAL_DIR "${SRC_DIR}/build-android/third_party/shaderc/third_party") set(SPIRV_LIB "${SRC_DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools.a") endif() set(COMMON_DIR "${SRC_DIR}/build-android/generated") set(CMAKE_CXX_clone "${CMAKE_CXX_FLAGS}") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_ANDROID_KHR \ -fvisibility=hidden") include_directories(${SRC_DIR}/include ${COMMON_DIR}/include ${SRC_DIR}/layers ${SRC_DIR}/loader) add_library(layer_utils STATIC ${SRC_DIR}/layers/vk_layer_config.cpp ${SRC_DIR}/layers/vk_layer_extension_utils.cpp ${SRC_DIR}/layers/vk_layer_utils.cpp ${SRC_DIR}/layers/vk_format_utils.cpp) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_clone}") # assume shaderc already built externally add_library(SPIRV-Tools-prebuilt STATIC IMPORTED) set_target_properties(SPIRV-Tools-prebuilt PROPERTIES IMPORTED_LOCATION ${SPIRV_LIB}) # build core_validation layers which including shader validation set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DVK_USE_PLATFORM_ANDROID_KHR \ -fvisibility=hidden") add_library(VkLayer_core_validation SHARED ${SRC_DIR}/layers/core_validation.cpp ${SRC_DIR}/layers/convert_to_renderpass2.cpp ${SRC_DIR}/layers/descriptor_sets.cpp ${SRC_DIR}/layers/buffer_validation.cpp ${SRC_DIR}/layers/shader_validation.cpp ${SRC_DIR}/layers/gpu_validation.cpp ${COMMON_DIR}/include/layer_chassis_dispatch.cpp ${COMMON_DIR}/include/chassis.cpp ${SRC_DIR}/layers/xxhash.c) target_compile_definitions(VkLayer_core_validation PUBLIC "BUILD_CORE_VALIDATION") target_include_directories(VkLayer_core_validation PRIVATE ${SRC_DIR}/include ${SRC_DIR}/layers ${COMMON_DIR}/include ${SRC_DIR}/loader ${EXTERNAL_DIR}/glslang ${EXTERNAL_DIR}/spirv-tools/include) target_link_libraries(VkLayer_core_validation PRIVATE log layer_utils SPIRV-Tools-prebuilt) if (NOT BUILD_IN_NDK) set(SPIRV_OPT_LIB "${SRC_DIR}/build-android/third_party/shaderc/android_test/obj/local/${ANDROID_ABI}/libSPIRV-Tools-opt.a") add_library(SPIRV-Tools-opt-prebuilt STATIC IMPORTED) set_target_properties(SPIRV-Tools-opt-prebuilt PROPERTIES IMPORTED_LOCATION ${SPIRV_OPT_LIB}) target_link_libraries(VkLayer_core_validation PRIVATE SPIRV-Tools-opt-prebuilt) endif() add_library(VkLayer_parameter_validation SHARED ${COMMON_DIR}/include/parameter_validation.cpp ${COMMON_DIR}/include/layer_chassis_dispatch.cpp ${COMMON_DIR}/include/chassis.cpp ${SRC_DIR}/layers/parameter_validation_utils.cpp) target_compile_definitions(VkLayer_parameter_validation PUBLIC "BUILD_PARAMETER_VALIDATION") target_include_directories(VkLayer_parameter_validation PRIVATE ${SRC_DIR}/include ${COMMON_DIR}/include ${SRC_DIR}/layers ${SRC_DIR}/loader) target_link_libraries(VkLayer_parameter_validation PRIVATE log layer_utils) add_library(VkLayer_object_tracker SHARED ${COMMON_DIR}/include/object_tracker.cpp ${COMMON_DIR}/include/layer_chassis_dispatch.cpp ${COMMON_DIR}/include/chassis.cpp ${SRC_DIR}/layers/object_tracker_utils.cpp) target_compile_definitions(VkLayer_object_tracker PUBLIC "BUILD_OBJECT_TRACKER") target_include_directories(VkLayer_object_tracker PRIVATE ${SRC_DIR}/include ${SRC_DIR}/layers ${COMMON_DIR}/include ${SRC_DIR}/loader) target_link_libraries(VkLayer_object_tracker PRIVATE log layer_utils) add_library(VkLayer_threading SHARED ${COMMON_DIR}/include/thread_safety.cpp ${COMMON_DIR}/include/layer_chassis_dispatch.cpp ${COMMON_DIR}/include/chassis.cpp target_compile_definitions(VkLayer_threading PUBLIC "BUILD_THREAD_SAFETY") target_include_directories(VkLayer_threading PRIVATE ${SRC_DIR}/include ${SRC_DIR}/layers ${COMMON_DIR}/include ${SRC_DIR}/loader) target_link_libraries(VkLayer_threading PRIVATE log layer_utils) add_library(VkLayer_unique_objects SHARED ${COMMON_DIR}/include/layer_chassis_dispatch.cpp) ${COMMON_DIR}/include/chassis.cpp) target_compile_definitions(VkLayer_object_tracker PUBLIC "LAYER_CHASSIS_CAN_WRAP_HANDLES") target_include_directories(VkLayer_unique_objects PRIVATE ${SRC_DIR}/include ${SRC_DIR}/layers ${COMMON_DIR}/include ${SRC_DIR}/loader) target_link_libraries(VkLayer_unique_objects PRIVATE log layer_utils) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_clone}")