Lines Matching refs:Ship
64 private final SparseArray<Ship> mShips;
87 mShips = new SparseArray<Ship>(); in GameView()
131 Ship currentShip = getShipForId(deviceId); in onKeyDown()
145 Ship currentShip = getShipForId(deviceId); in onKeyUp()
168 Ship curShip = getShipForId(id); in onGenericMotionEvent()
189 Ship currentShip = mShips.valueAt(i); in onWindowFocusChanged()
219 Ship currentShip = mShips.valueAt(i); in onDraw()
250 private Ship getShipForId(int shipID) { in getShipForId()
251 Ship currentShip = mShips.get(shipID); in getShipForId()
282 currentShip = new Ship(shipColor); in getShipForId()
287 currentShip = new Ship(getNextShipColor()); in getShipForId()
328 Ship currentShip = mShips.valueAt(i); in step()
377 Ship currentShip = mShips.valueAt(j); in step()
420 Ship currentShip = mShips.valueAt(i); in step()
639 private class Ship extends Sprite { class
671 public Ship(int colorIndex) { in Ship() method in GameView.Ship
1145 Ship ship = getShipForId(deviceId); in onInputDeviceChanged()