Lines Matching refs:tau
322 float tau = (currentStepTime - mLastStepTime) * 0.001f; in step() local
330 currentShip.accelerate(tau); in step()
331 if (!currentShip.step(tau)) { in step()
341 if (!bullet.step(tau)) { in step()
352 if (!obstacle.step(tau)) { in step()
545 public boolean step(float tau) { in step() argument
546 mPositionX += mVelocityX * tau; in step()
547 mPositionY += mVelocityY * tau; in step()
550 mDestroyAnimProgress += tau / getDestroyAnimDuration(); in step()
990 public void accelerate(float tau) {
992 mVelocityX += polarX(thrust) * tau * mMaxSpeed / 4;
993 mVelocityY += polarY(thrust) * tau * mMaxSpeed / 4;
1004 public boolean step(float tau) { in step() argument
1005 if (!super.step(tau)) { in step()
1059 public boolean step(float tau) { in step() argument
1060 if (!super.step(tau)) { in step()
1096 public boolean step(float tau) { in step() argument
1097 if (!super.step(tau)) { in step()