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Lines Matching refs:writeChecksum

44 	if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize;  in glAlphaFunc_enc()
72 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColor_enc()
97 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthf_enc()
125 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanef_enc()
153 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4f_enc()
179 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangef_enc()
205 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogf_enc()
233 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogfv_enc()
263 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumf_enc()
290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanef_enc()
329 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFloatv_enc()
369 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightfv_enc()
409 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialfv_enc()
449 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvfv_enc()
489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterfv_enc()
527 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelf_enc()
555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelfv_enc()
582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightf_enc()
611 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightfv_enc()
636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidth_enc()
663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixf_enc()
690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialf_enc()
719 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialfv_enc()
746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixf_enc()
775 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4f_enc()
802 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3f_enc()
832 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthof_enc()
858 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterf_enc()
886 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterfv_enc()
911 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSize_enc()
937 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffset_enc()
965 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatef_enc()
992 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalef_enc()
1019 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvf_enc()
1048 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvfv_enc()
1075 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterf_enc()
1104 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterfv_enc()
1131 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatef_enc()
1156 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glActiveTexture_enc()
1182 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFuncx_enc()
1208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindBuffer_enc()
1234 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindTexture_enc()
1260 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFunc_enc()
1290 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferData_enc()
1320 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBufferSubData_enc()
1345 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClear_enc()
1373 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColorx_enc()
1398 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthx_enc()
1423 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearStencil_enc()
1448 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClientActiveTexture_enc()
1476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4ub_enc()
1504 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4x_enc()
1532 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorMask_enc()
1566 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexImage2D_enc()
1601 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCompressedTexSubImage2D_enc()
1633 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexImage2D_enc()
1665 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCopyTexSubImage2D_enc()
1690 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCullFace_enc()
1718 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteBuffers_enc()
1746 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteTextures_enc()
1771 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthFunc_enc()
1796 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthMask_enc()
1822 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangex_enc()
1847 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisable_enc()
1872 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableClientState_enc()
1899 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawArrays_enc()
1924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnable_enc()
1949 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableClientState_enc()
1973 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinish_enc()
1997 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFlush_enc()
2023 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogx_enc()
2051 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxv_enc()
2076 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrontFace_enc()
2106 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumx_enc()
2133 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBooleanv_enc()
2173 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetBufferParameteriv_enc()
2213 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanex_enc()
2240 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenBuffers_enc()
2279 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenTextures_enc()
2315 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetError_enc()
2357 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFixedv_enc()
2396 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetIntegerv_enc()
2436 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightxv_enc()
2476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialxv_enc()
2516 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnviv_enc()
2556 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvxv_enc()
2596 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameteriv_enc()
2636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterxv_enc()
2674 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glHint_enc()
2699 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsBuffer_enc()
2739 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsEnabled_enc()
2779 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsTexture_enc()
2820 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelx_enc()
2848 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxv_enc()
2875 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightx_enc()
2904 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxv_enc()
2929 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidthx_enc()
2953 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadIdentity_enc()
2980 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixx_enc()
3005 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLogicOp_enc()
3032 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialx_enc()
3061 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxv_enc()
3086 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixMode_enc()
3113 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixx_enc()
3142 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4x_enc()
3169 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3x_enc()
3199 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthox_enc()
3225 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPixelStorei_enc()
3251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterx_enc()
3279 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxv_enc()
3304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizex_enc()
3330 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffsetx_enc()
3354 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPopMatrix_enc()
3378 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPushMatrix_enc()
3410 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadPixels_enc()
3450 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatex_enc()
3476 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoverage_enc()
3502 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoveragex_enc()
3529 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalex_enc()
3557 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScissor_enc()
3582 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glShadeModel_enc()
3609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilFunc_enc()
3634 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilMask_enc()
3661 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStencilOp_enc()
3688 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvi_enc()
3715 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvx_enc()
3744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnviv_enc()
3773 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxv_enc()
3814 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize); in glTexImage2D_enc()
3841 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteri_enc()
3868 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterx_enc()
3897 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameteriv_enc()
3926 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxv_enc()
3967 if (useChecksum) checksumCalculator->writeChecksum(buf, checksumSize); in glTexSubImage2D_enc()
3994 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatex_enc()
4022 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glViewport_enc()
4050 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexPointerOffset_enc()
4078 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorPointerOffset_enc()
4105 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormalPointerOffset_enc()
4132 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizePointerOffset_enc()
4160 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexCoordPointerOffset_enc()
4188 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWeightPointerOffset_enc()
4216 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixIndexPointerOffset_enc()
4247 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glVertexPointerData_enc()
4278 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColorPointerData_enc()
4308 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormalPointerData_enc()
4340 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexCoordPointerData_enc()
4370 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizePointerData_enc()
4401 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glWeightPointerData_enc()
4432 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMatrixIndexPointerData_enc()
4460 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsOffset_enc()
4491 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawElementsData_enc()
4518 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetCompressedTextureFormats_enc()
4554 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishRoundTrip_enc()
4595 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationSeparateOES_enc()
4623 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendFuncSeparateOES_enc()
4648 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBlendEquationOES_enc()
4677 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexsOES_enc()
4706 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexiOES_enc()
4735 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexxOES_enc()
4762 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexsvOES_enc()
4789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexivOES_enc()
4816 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexxvOES_enc()
4845 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexfOES_enc()
4872 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDrawTexfvOES_enc()
4898 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetTexture2DOES_enc()
4924 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEGLImageTargetRenderbufferStorageOES_enc()
4950 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glAlphaFuncxOES_enc()
4978 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearColorxOES_enc()
5003 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthxOES_enc()
5031 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanexOES_enc()
5059 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanexIMG_enc()
5087 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glColor4xOES_enc()
5113 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangexOES_enc()
5139 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxOES_enc()
5167 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFogxvOES_enc()
5197 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumxOES_enc()
5224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanexOES_enc()
5263 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanex_enc()
5302 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFixedvOES_enc()
5342 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetLightxvOES_enc()
5382 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetMaterialxvOES_enc()
5422 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexEnvxvOES_enc()
5462 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexParameterxvOES_enc()
5500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxOES_enc()
5528 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightModelxvOES_enc()
5555 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxOES_enc()
5584 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLightxvOES_enc()
5609 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLineWidthxOES_enc()
5636 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadMatrixxOES_enc()
5663 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxOES_enc()
5692 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMaterialxvOES_enc()
5719 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultMatrixxOES_enc()
5748 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glMultiTexCoord4xOES_enc()
5775 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glNormal3xOES_enc()
5805 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthoxOES_enc()
5831 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxOES_enc()
5859 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointParameterxvOES_enc()
5884 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPointSizexOES_enc()
5910 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glPolygonOffsetxOES_enc()
5938 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRotatexOES_enc()
5964 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSampleCoveragexOES_enc()
5991 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glScalexOES_enc()
6018 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxOES_enc()
6047 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexEnvxvOES_enc()
6074 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxOES_enc()
6103 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexParameterxvOES_enc()
6130 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTranslatexOES_enc()
6155 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsRenderbufferOES_enc()
6196 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindRenderbufferOES_enc()
6224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteRenderbuffersOES_enc()
6251 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenRenderbuffersOES_enc()
6291 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageOES_enc()
6319 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetRenderbufferParameterivOES_enc()
6356 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFramebufferOES_enc()
6397 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindFramebufferOES_enc()
6425 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFramebuffersOES_enc()
6452 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFramebuffersOES_enc()
6489 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCheckFramebufferStatusOES_enc()
6532 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferRenderbufferOES_enc()
6561 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2DOES_enc()
6590 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFramebufferAttachmentParameterivOES_enc()
6627 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenerateMipmapOES_enc()
6652 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glUnmapBufferOES_enc()
6692 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glCurrentPaletteMatrixOES_enc()
6716 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glLoadPaletteFromModelViewMatrixOES_enc()
6744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glQueryMatrixxOES_enc()
6789 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDepthRangefOES_enc()
6819 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFrustumfOES_enc()
6849 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glOrthofOES_enc()
6877 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanefOES_enc()
6905 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClipPlanefIMG_enc()
6932 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetClipPlanefOES_enc()
6969 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glClearDepthfOES_enc()
6996 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenfOES_enc()
7025 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenfvOES_enc()
7052 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGeniOES_enc()
7081 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenivOES_enc()
7108 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenxOES_enc()
7137 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTexGenxvOES_enc()
7166 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenfvOES_enc()
7195 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenivOES_enc()
7224 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetTexGenxvOES_enc()
7249 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glBindVertexArrayOES_enc()
7277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteVertexArraysOES_enc()
7304 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenVertexArraysOES_enc()
7341 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsVertexArrayOES_enc()
7385 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDiscardFramebufferEXT_enc()
7414 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glRenderbufferStorageMultisampleIMG_enc()
7444 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFramebufferTexture2DMultisampleIMG_enc()
7472 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDeleteFencesNV_enc()
7500 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGenFencesNV_enc()
7525 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glIsFenceNV_enc()
7565 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glTestFenceNV_enc()
7608 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetFenceivNV_enc()
7645 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glFinishFenceNV_enc()
7671 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glSetFenceNV_enc()
7700 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetDriverControlsQCOM_enc()
7744 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetDriverControlStringQCOM_enc()
7783 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEnableDriverControlQCOM_enc()
7808 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glDisableDriverControlQCOM_enc()
7837 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexturesQCOM_enc()
7880 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetBuffersQCOM_enc()
7923 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetRenderbuffersQCOM_enc()
7966 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetFramebuffersQCOM_enc()
8010 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexLevelParameterivQCOM_enc()
8049 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtTexObjectStateOverrideiQCOM_enc()
8085 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetTexSubImageQCOM_enc()
8126 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetShadersQCOM_enc()
8169 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtGetProgramsQCOM_enc()
8208 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glExtIsProgramBinaryQCOM_enc()
8252 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glStartTilingQCOM_enc()
8277 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glEndTilingQCOM_enc()
8301 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glGetGraphicsResetStatusEXT_enc()
8349 if (useChecksum) checksumCalculator->writeChecksum(ptr, checksumSize); ptr += checksumSize; in glReadnPixelsEXT_enc()