Lines Matching refs:primcount
1202 …2Encoder::sendVertexAttributes(GLint first, GLsizei count, bool hasClientArrays, GLsizei primcount) in sendVertexAttributes() argument
1231 if (firstIndex && divisor && !primcount) { in sendVertexAttributes()
1243 int actual_count = std::max(1, (int)((primcount + divisor - 1) / divisor)); in sendVertexAttributes()
1271 int actual_count = std::max(1, (int)((primcount + divisor - 1) / divisor)); in sendVertexAttributes()
4136 …::s_glDrawArraysInstanced(void* self, GLenum mode, GLint first, GLsizei count, GLsizei primcount) { in s_glDrawArraysInstanced() argument
4150 ctx->sendVertexAttributes(first, count, true, primcount); in s_glDrawArraysInstanced()
4151 ctx->m_glDrawArraysInstanced_enc(ctx, mode, 0, count, primcount); in s_glDrawArraysInstanced()
4153 ctx->sendVertexAttributes(0, count, false, primcount); in s_glDrawArraysInstanced()
4154 ctx->m_glDrawArraysInstanced_enc(ctx, mode, first, count, primcount); in s_glDrawArraysInstanced()
4159 …tanced(void* self, GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei primcount) in s_glDrawElementsInstanced() argument
4218 ctx->sendVertexAttributes(0, maxIndex + 1, false, primcount); in s_glDrawElementsInstanced()
4220 ctx->glDrawElementsInstancedOffsetAEMU(ctx, mode, count, type, offset, primcount); in s_glDrawElementsInstanced()
4236 ctx->sendVertexAttributes(minIndex, maxIndex - minIndex + 1, true, primcount); in s_glDrawElementsInstanced()
4237 …ctx->glDrawElementsInstancedDataAEMU(ctx, mode, count, type, adjustedIndices, primcount, count * g… in s_glDrawElementsInstanced()