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Lines Matching defs:ctx

25 	gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self;  in glActiveTexture_enc()  local
50 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glAttachShader_enc() local
76 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindAttribLocation_enc() local
105 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBuffer_enc() local
131 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindFramebuffer_enc() local
157 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindRenderbuffer_enc() local
183 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindTexture_enc() local
209 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendColor_enc() local
237 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquation_enc() local
262 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendEquationSeparate_enc() local
288 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendFunc_enc() local
314 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlendFuncSeparate_enc() local
342 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBufferData_enc() local
382 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBufferSubData_enc() local
418 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCheckFramebufferStatus_enc() local
458 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClear_enc() local
483 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearColor_enc() local
511 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearDepthf_enc() local
536 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearStencil_enc() local
561 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glColorMask_enc() local
589 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompileShader_enc() local
614 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage2D_enc() local
654 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage2D_enc() local
695 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexImage2D_enc() local
727 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexSubImage2D_enc() local
759 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCreateProgram_enc() local
798 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCreateShader_enc() local
838 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCullFace_enc() local
863 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteBuffers_enc() local
891 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteFramebuffers_enc() local
919 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteProgram_enc() local
944 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteRenderbuffers_enc() local
972 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteShader_enc() local
997 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteTextures_enc() local
1025 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDepthFunc_enc() local
1050 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDepthMask_enc() local
1075 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDepthRangef_enc() local
1101 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDetachShader_enc() local
1127 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDisable_enc() local
1152 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDisableVertexAttribArray_enc() local
1177 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArrays_enc() local
1204 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEnable_enc() local
1229 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEnableVertexAttribArray_enc() local
1254 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFinish_enc() local
1278 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlush_enc() local
1302 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferRenderbuffer_enc() local
1330 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferTexture2D_enc() local
1359 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFrontFace_enc() local
1384 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenBuffers_enc() local
1423 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenerateMipmap_enc() local
1448 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenFramebuffers_enc() local
1487 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenRenderbuffers_enc() local
1526 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenTextures_enc() local
1565 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveAttrib_enc() local
1626 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniform_enc() local
1687 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetAttachedShaders_enc() local
1733 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetAttribLocation_enc() local
1776 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetBooleanv_enc() local
1815 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetBufferParameteriv_enc() local
1855 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetError_enc() local
1894 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFloatv_enc() local
1933 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFramebufferAttachmentParameteriv_enc() local
1974 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetIntegerv_enc() local
2013 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramiv_enc() local
2053 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramInfoLog_enc() local
2099 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetRenderbufferParameteriv_enc() local
2139 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderiv_enc() local
2179 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderInfoLog_enc() local
2225 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderPrecisionFormat_enc() local
2269 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetShaderSource_enc() local
2315 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexParameterfv_enc() local
2355 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexParameteriv_enc() local
2395 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformfv_enc() local
2435 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformiv_enc() local
2475 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformLocation_enc() local
2518 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribfv_enc() local
2558 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribiv_enc() local
2598 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glHint_enc() local
2624 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsBuffer_enc() local
2664 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsEnabled_enc() local
2704 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsFramebuffer_enc() local
2744 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsProgram_enc() local
2784 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsRenderbuffer_enc() local
2824 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsShader_enc() local
2864 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsTexture_enc() local
2904 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glLineWidth_enc() local
2929 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glLinkProgram_enc() local
2954 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glPixelStorei_enc() local
2980 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glPolygonOffset_enc() local
3006 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadPixels_enc() local
3050 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReleaseShaderCompiler_enc() local
3074 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glRenderbufferStorage_enc() local
3102 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSampleCoverage_enc() local
3128 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glScissor_enc() local
3156 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilFunc_enc() local
3183 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilFuncSeparate_enc() local
3211 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilMask_enc() local
3236 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilMaskSeparate_enc() local
3262 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilOp_enc() local
3289 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glStencilOpSeparate_enc() local
3317 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage2D_enc() local
3358 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameterf_enc() local
3385 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameterfv_enc() local
3414 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameteri_enc() local
3441 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexParameteriv_enc() local
3470 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage2D_enc() local
3511 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1f_enc() local
3537 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1fv_enc() local
3566 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1i_enc() local
3592 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1iv_enc() local
3621 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2f_enc() local
3648 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2fv_enc() local
3677 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2i_enc() local
3704 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2iv_enc() local
3733 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3f_enc() local
3761 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3fv_enc() local
3790 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3i_enc() local
3818 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3iv_enc() local
3847 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4f_enc() local
3876 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4fv_enc() local
3905 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4i_enc() local
3934 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4iv_enc() local
3963 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix2fv_enc() local
3993 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix3fv_enc() local
4023 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix4fv_enc() local
4053 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUseProgram_enc() local
4078 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glValidateProgram_enc() local
4103 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib1f_enc() local
4129 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib1fv_enc() local
4157 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib2f_enc() local
4184 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib2fv_enc() local
4212 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib3f_enc() local
4240 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib3fv_enc() local
4268 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib4f_enc() local
4297 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttrib4fv_enc() local
4325 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glViewport_enc() local
4353 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEGLImageTargetTexture2DOES_enc() local
4379 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEGLImageTargetRenderbufferStorageOES_enc() local
4405 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferOES_enc() local
4445 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage3DOES_enc() local
4487 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage3DOES_enc() local
4530 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexSubImage3DOES_enc() local
4563 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage3DOES_enc() local
4604 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage3DOES_enc() local
4647 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferTexture3DOES_enc() local
4677 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindVertexArrayOES_enc() local
4702 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteVertexArraysOES_enc() local
4730 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenVertexArraysOES_enc() local
4769 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsVertexArrayOES_enc() local
4809 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDiscardFramebufferEXT_enc() local
4838 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribPointerData_enc() local
4871 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribPointerOffset_enc() local
4901 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsOffset_enc() local
4929 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsData_enc() local
4960 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetCompressedTextureFormats_enc() local
4999 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glShaderString_enc() local
5028 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFinishRoundTrip_enc() local
5067 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenVertexArrays_enc() local
5106 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindVertexArray_enc() local
5131 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteVertexArrays_enc() local
5159 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsVertexArray_enc() local
5199 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMapBufferRangeAEMU_enc() local
5243 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferAEMU_enc() local
5288 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlushMappedBufferRangeAEMU_enc() local
5319 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadPixelsOffsetAEMU_enc() local
5350 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage2DOffsetAEMU_enc() local
5382 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage2DOffsetAEMU_enc() local
5415 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage2DOffsetAEMU_enc() local
5448 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage2DOffsetAEMU_enc() local
5481 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBufferRange_enc() local
5510 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindBufferBase_enc() local
5537 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyBufferSubData_enc() local
5567 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferiv_enc() local
5596 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferuiv_enc() local
5625 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferfv_enc() local
5654 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClearBufferfi_enc() local
5682 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformBlockBinding_enc() local
5709 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformBlockIndex_enc() local
5752 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformIndicesAEMU_enc() local
5796 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniformBlockiv_enc() local
5837 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniformBlockName_enc() local
5886 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1ui_enc() local
5912 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2ui_enc() local
5939 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3ui_enc() local
5967 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4ui_enc() local
5996 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform1uiv_enc() local
6025 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform2uiv_enc() local
6054 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform3uiv_enc() local
6083 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniform4uiv_enc() local
6112 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix2x3fv_enc() local
6142 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix3x2fv_enc() local
6172 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix2x4fv_enc() local
6202 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix4x2fv_enc() local
6232 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix3x4fv_enc() local
6262 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUniformMatrix4x3fv_enc() local
6292 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetUniformuiv_enc() local
6332 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetActiveUniformsiv_enc() local
6376 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4i_enc() local
6405 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4ui_enc() local
6434 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4iv_enc() local
6462 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribI4uiv_enc() local
6490 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribIPointerOffsetAEMU_enc() local
6519 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribIPointerDataAEMU_enc() local
6551 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribIiv_enc() local
6591 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetVertexAttribIuiv_enc() local
6631 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribDivisor_enc() local
6657 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysInstanced_enc() local
6685 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsInstancedDataAEMU_enc() local
6717 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsInstancedOffsetAEMU_enc() local
6746 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawRangeElementsDataAEMU_enc() local
6779 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawRangeElementsOffsetAEMU_enc() local
6809 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFenceSyncAEMU_enc() local
6850 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glClientWaitSyncAEMU_enc() local
6892 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glWaitSyncAEMU_enc() local
6919 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteSyncAEMU_enc() local
6944 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsSyncAEMU_enc() local
6984 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetSyncivAEMU_enc() local
7031 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawBuffers_enc() local
7059 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadBuffer_enc() local
7084 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBlitFramebuffer_enc() local
7118 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glInvalidateFramebuffer_enc() local
7147 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glInvalidateSubFramebuffer_enc() local
7180 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferTextureLayer_enc() local
7209 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glRenderbufferStorageMultisample_enc() local
7238 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexStorage2D_enc() local
7267 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetInternalformativ_enc() local
7309 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBeginTransformFeedback_enc() local
7334 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEndTransformFeedback_enc() local
7358 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenTransformFeedbacks_enc() local
7397 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteTransformFeedbacks_enc() local
7425 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindTransformFeedback_enc() local
7451 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glPauseTransformFeedback_enc() local
7475 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glResumeTransformFeedback_enc() local
7499 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsTransformFeedback_enc() local
7539 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTransformFeedbackVaryingsAEMU_enc() local
7570 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTransformFeedbackVarying_enc() local
7629 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenSamplers_enc() local
7668 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteSamplers_enc() local
7696 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindSampler_enc() local
7722 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameterf_enc() local
7749 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameteri_enc() local
7776 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameterfv_enc() local
7805 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSamplerParameteriv_enc() local
7834 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetSamplerParameterfv_enc() local
7874 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetSamplerParameteriv_enc() local
7914 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsSampler_enc() local
7954 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenQueries_enc() local
7993 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteQueries_enc() local
8021 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBeginQuery_enc() local
8047 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glEndQuery_enc() local
8072 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetQueryiv_enc() local
8112 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetQueryObjectuiv_enc() local
8152 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsQuery_enc() local
8192 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramParameteri_enc() local
8219 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramBinary_enc() local
8249 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramBinary_enc() local
8299 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFragDataLocation_enc() local
8342 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetInteger64v_enc() local
8381 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetIntegeri_v_enc() local
8421 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetInteger64i_v_enc() local
8461 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage3D_enc() local
8503 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexImage3DOffsetAEMU_enc() local
8537 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexStorage3D_enc() local
8567 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage3D_enc() local
8610 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexSubImage3DOffsetAEMU_enc() local
8645 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage3D_enc() local
8686 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexImage3DOffsetAEMU_enc() local
8719 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage3D_enc() local
8762 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCompressedTexSubImage3DOffsetAEMU_enc() local
8797 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCopyTexSubImage3D_enc() local
8830 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetBooleani_v_enc() local
8870 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMemoryBarrier_enc() local
8895 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMemoryBarrierByRegion_enc() local
8920 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGenProgramPipelines_enc() local
8959 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDeleteProgramPipelines_enc() local
8987 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindProgramPipeline_enc() local
9012 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramPipelineiv_enc() local
9052 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramPipelineInfoLog_enc() local
9098 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glValidateProgramPipeline_enc() local
9123 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glIsProgramPipeline_enc() local
9163 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUseProgramStages_enc() local
9190 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glActiveShaderProgram_enc() local
9216 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glCreateShaderProgramvAEMU_enc() local
9261 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1f_enc() local
9288 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2f_enc() local
9316 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3f_enc() local
9345 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4f_enc() local
9375 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1i_enc() local
9402 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2i_enc() local
9430 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3i_enc() local
9459 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4i_enc() local
9489 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1ui_enc() local
9516 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2ui_enc() local
9544 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3ui_enc() local
9573 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4ui_enc() local
9603 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1fv_enc() local
9633 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2fv_enc() local
9663 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3fv_enc() local
9693 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4fv_enc() local
9723 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1iv_enc() local
9753 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2iv_enc() local
9783 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3iv_enc() local
9813 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4iv_enc() local
9843 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform1uiv_enc() local
9873 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform2uiv_enc() local
9903 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform3uiv_enc() local
9933 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniform4uiv_enc() local
9963 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix2fv_enc() local
9994 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix3fv_enc() local
10025 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix4fv_enc() local
10056 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix2x3fv_enc() local
10087 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix3x2fv_enc() local
10118 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix2x4fv_enc() local
10149 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix4x2fv_enc() local
10180 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix3x4fv_enc() local
10211 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glProgramUniformMatrix4x3fv_enc() local
10242 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramInterfaceiv_enc() local
10283 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceiv_enc() local
10335 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceIndex_enc() local
10379 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceLocation_enc() local
10423 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetProgramResourceName_enc() local
10471 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindImageTexture_enc() local
10502 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDispatchCompute_enc() local
10529 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDispatchComputeIndirect_enc() local
10554 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glBindVertexBuffer_enc() local
10582 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribBinding_enc() local
10608 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribFormat_enc() local
10637 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexAttribIFormat_enc() local
10665 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glVertexBindingDivisor_enc() local
10691 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysIndirectDataAEMU_enc() local
10720 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysIndirectOffsetAEMU_enc() local
10746 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsIndirectDataAEMU_enc() local
10776 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsIndirectOffsetAEMU_enc() local
10803 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glTexStorage2DMultisample_enc() local
10833 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glSampleMaski_enc() local
10859 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetMultisamplefv_enc() local
10899 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFramebufferParameteri_enc() local
10926 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetFramebufferParameteriv_enc() local
10966 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexLevelParameterfv_enc() local
11007 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetTexLevelParameteriv_enc() local
11048 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMapBufferRangeDMA_enc() local
11077 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferDMA_enc() local
11120 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glMapBufferRangeDirect_enc() local
11164 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glUnmapBufferDirect_enc() local
11208 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glFlushMappedBufferRangeDirect_enc() local
11236 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetGraphicsResetStatusEXT_enc() local
11275 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glReadnPixelsEXT_enc() local
11320 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetnUniformfvEXT_enc() local
11361 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glGetnUniformivEXT_enc() local
11402 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawArraysNullAEMU_enc() local
11429 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsOffsetNullAEMU_enc() local
11457 gl2_encoder_context_t *ctx = (gl2_encoder_context_t *)self; in glDrawElementsDataNullAEMU_enc() local