Lines Matching defs:count
686 void glDrawArrays(GLenum mode, GLint first, GLsizei count) in glDrawArrays()
692 void glDrawElements(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in glDrawElements()
788 void glGetAttachedShaders(GLuint program, GLsizei maxcount, GLsizei* count, GLuint* shaders) in glGetAttachedShaders()
1043 void glShaderSource(GLuint shader, GLsizei count, const GLchar* const* string, const GLint* length) in glShaderSource()
1127 void glUniform1fv(GLint location, GLsizei count, const GLfloat* v) in glUniform1fv()
1139 void glUniform1iv(GLint location, GLsizei count, const GLint* v) in glUniform1iv()
1151 void glUniform2fv(GLint location, GLsizei count, const GLfloat* v) in glUniform2fv()
1163 void glUniform2iv(GLint location, GLsizei count, const GLint* v) in glUniform2iv()
1175 void glUniform3fv(GLint location, GLsizei count, const GLfloat* v) in glUniform3fv()
1187 void glUniform3iv(GLint location, GLsizei count, const GLint* v) in glUniform3iv()
1199 void glUniform4fv(GLint location, GLsizei count, const GLfloat* v) in glUniform4fv()
1211 void glUniform4iv(GLint location, GLsizei count, const GLint* v) in glUniform4iv()
1217 void glUniformMatrix2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2fv()
1223 void glUniformMatrix3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3fv()
1229 void glUniformMatrix4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4fv()
1413 void glMultiDrawArraysEXT(GLenum mode, const GLint* first, const GLsizei* count, GLsizei primcount) in glMultiDrawArraysEXT()
1419 void glMultiDrawElementsEXT(GLenum mode, const GLsizei* count, GLenum type, const GLvoid* const* in… in glMultiDrawElementsEXT()
1677 void glDrawElementsOffset(GLenum mode, GLsizei count, GLenum type, GLuint offset) in glDrawElementsOffset()
1683 void glDrawElementsData(GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen) in glDrawElementsData()
1689 void glGetCompressedTextureFormats(int count, GLint* formats) in glGetCompressedTextureFormats()
1914 void glUniform1uiv(GLint location, GLsizei count, const GLuint* value) in glUniform1uiv()
1920 void glUniform2uiv(GLint location, GLsizei count, const GLuint* value) in glUniform2uiv()
1926 void glUniform3uiv(GLint location, GLsizei count, const GLuint* value) in glUniform3uiv()
1932 void glUniform4uiv(GLint location, GLsizei count, const GLuint* value) in glUniform4uiv()
1938 void glUniformMatrix2x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2x3fv()
1944 void glUniformMatrix3x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3x2fv()
1950 void glUniformMatrix2x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix2x4fv()
1956 void glUniformMatrix4x2fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4x2fv()
1962 void glUniformMatrix3x4fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix3x4fv()
1968 void glUniformMatrix4x3fv(GLint location, GLsizei count, GLboolean transpose, const GLfloat* value) in glUniformMatrix4x3fv()
2046 void glDrawArraysInstanced(GLenum mode, GLint first, GLsizei count, GLsizei primcount) in glDrawArraysInstanced()
2052 void glDrawElementsInstanced(GLenum mode, GLsizei count, GLenum type, const void* indices, GLsizei … in glDrawElementsInstanced()
2058 void glDrawElementsInstancedDataAEMU(GLenum mode, GLsizei count, GLenum type, const void* indices, … in glDrawElementsInstancedDataAEMU()
2064 void glDrawElementsInstancedOffsetAEMU(GLenum mode, GLsizei count, GLenum type, GLuint offset, GLsi… in glDrawElementsInstancedOffsetAEMU()
2070 void glDrawRangeElements(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type, const G… in glDrawRangeElements()
2076 void glDrawRangeElementsDataAEMU(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum type,… in glDrawRangeElementsDataAEMU()
2082 void glDrawRangeElementsOffsetAEMU(GLenum mode, GLuint start, GLuint end, GLsizei count, GLenum typ… in glDrawRangeElementsOffsetAEMU()
2265 void glTransformFeedbackVaryings(GLuint program, GLsizei count, const char** varyings, GLenum buffe… in glTransformFeedbackVaryings()
2271 void glTransformFeedbackVaryingsAEMU(GLuint program, GLsizei count, const char* packedVaryings, GLu… in glTransformFeedbackVaryingsAEMU()
2575 GLuint glCreateShaderProgramv(GLenum type, GLsizei count, const char** strings) in glCreateShaderProgramv()
2581 GLuint glCreateShaderProgramvAEMU(GLenum type, GLsizei count, const char* packedStrings, GLuint pac… in glCreateShaderProgramvAEMU()
2659 void glProgramUniform1fv(GLuint program, GLint location, GLsizei count, const GLfloat* value) in glProgramUniform1fv()
2665 void glProgramUniform2fv(GLuint program, GLint location, GLsizei count, const GLfloat* value) in glProgramUniform2fv()
2671 void glProgramUniform3fv(GLuint program, GLint location, GLsizei count, const GLfloat* value) in glProgramUniform3fv()
2677 void glProgramUniform4fv(GLuint program, GLint location, GLsizei count, const GLfloat* value) in glProgramUniform4fv()
2683 void glProgramUniform1iv(GLuint program, GLint location, GLsizei count, const GLint* value) in glProgramUniform1iv()
2689 void glProgramUniform2iv(GLuint program, GLint location, GLsizei count, const GLint* value) in glProgramUniform2iv()
2695 void glProgramUniform3iv(GLuint program, GLint location, GLsizei count, const GLint* value) in glProgramUniform3iv()
2701 void glProgramUniform4iv(GLuint program, GLint location, GLsizei count, const GLint* value) in glProgramUniform4iv()
2707 void glProgramUniform1uiv(GLuint program, GLint location, GLsizei count, const GLuint* value) in glProgramUniform1uiv()
2713 void glProgramUniform2uiv(GLuint program, GLint location, GLsizei count, const GLuint* value) in glProgramUniform2uiv()
2719 void glProgramUniform3uiv(GLuint program, GLint location, GLsizei count, const GLuint* value) in glProgramUniform3uiv()
2725 void glProgramUniform4uiv(GLuint program, GLint location, GLsizei count, const GLuint* value) in glProgramUniform4uiv()
2731 void glProgramUniformMatrix2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … in glProgramUniformMatrix2fv()
2737 void glProgramUniformMatrix3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … in glProgramUniformMatrix3fv()
2743 void glProgramUniformMatrix4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose, … in glProgramUniformMatrix4fv()
2749 void glProgramUniformMatrix2x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix2x3fv()
2755 void glProgramUniformMatrix3x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix3x2fv()
2761 void glProgramUniformMatrix2x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix2x4fv()
2767 void glProgramUniformMatrix4x2fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix4x2fv()
2773 void glProgramUniformMatrix3x4fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix3x4fv()
2779 void glProgramUniformMatrix4x3fv(GLuint program, GLint location, GLsizei count, GLboolean transpose… in glProgramUniformMatrix4x3fv()
2997 void glDrawArraysNullAEMU(GLenum mode, GLint first, GLsizei count) in glDrawArraysNullAEMU()
3003 void glDrawElementsNullAEMU(GLenum mode, GLsizei count, GLenum type, const GLvoid* indices) in glDrawElementsNullAEMU()
3009 void glDrawElementsOffsetNullAEMU(GLenum mode, GLsizei count, GLenum type, GLuint offset) in glDrawElementsOffsetNullAEMU()
3015 void glDrawElementsDataNullAEMU(GLenum mode, GLsizei count, GLenum type, void* data, GLuint datalen) in glDrawElementsDataNullAEMU()