Lines Matching defs:internalformat
566 void glCompressedTexImage2D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage2D()
580 void glCopyTexImage2D(GLenum target, GLint level, GLenum internalformat, GLint x, GLint y, GLsizei … in glCopyTexImage2D()
1019 void glRenderbufferStorage(GLenum target, GLenum internalformat, GLsizei width, GLsizei height) in glRenderbufferStorage()
1085 void glTexImage2D(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsizei height, … in glTexImage2D()
1343 void glTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsizei heig… in glTexImage3DOES()
1361 void glCompressedTexImage3DOES(GLenum target, GLint level, GLenum internalformat, GLsizei width, GL… in glCompressedTexImage3DOES()
1491 void glRenderbufferStorageMultisampleIMG(GLenum target, GLsizei samples, GLenum internalformat, GLs… in glRenderbufferStorageMultisampleIMG()
1775 void glCompressedTexImage2DOffsetAEMU(GLenum target, GLint level, GLenum internalformat, GLsizei wi… in glCompressedTexImage2DOffsetAEMU()
1787 void glTexImage2DOffsetAEMU(GLenum target, GLint level, GLint internalformat, GLsizei width, GLsize… in glTexImage2DOffsetAEMU()
2197 void glRenderbufferStorageMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsize… in glRenderbufferStorageMultisample()
2203 void glTexStorage2D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei he… in glTexStorage2D()
2209 void glGetInternalformativ(GLenum target, GLenum internalformat, GLenum pname, GLsizei bufSize, GLi… in glGetInternalformativ()
2445 void glTexStorage3D(GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei he… in glTexStorage3D()
2463 void glCompressedTexImage3D(GLenum target, GLint level, GLenum internalformat, GLsizei width, GLsiz… in glCompressedTexImage3D()
2470 void glCompressedTexImage3DOffsetAEMU(GLenum target, GLint level, GLenum internalformat, GLsizei wi… in glCompressedTexImage3DOffsetAEMU()
2901 void glTexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width… in glTexStorage2DMultisample()