Lines Matching refs:outX
440 for (unsigned int outX = 0; outX < width; outX++) { in captureRGBA() local
442 unsigned int x = outX * DivW >> 10; in captureRGBA()
450 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; in captureRGBA()
451 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x; in captureRGBA()
452 bCount = (pixel[Scene::B]+(outX+outY)%64) * scale64x; in captureRGBA()
478 for (unsigned int outX = 0; outX < width; outX++) { in captureRGB() local
480 unsigned int x = outX * DivW >> 10; in captureRGB()
488 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; in captureRGB()
489 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x; in captureRGB()
490 bCount = (pixel[Scene::B]+(outX+outY)%64) * scale64x; in captureRGB()
526 for (unsigned int outX = 0; outX < width; outX++) { in captureNV21() local
528 unsigned int x = outX * DivW >> 10; in captureNV21()
538 rCount = (pixel[Scene::R]+(outX+outY)%64) * scale64x; in captureNV21()
540 gCount = (pixel[Scene::Gr]+(outX+outY)%64) * scale64x; in captureNV21()
542 bCount = (pixel[Scene::B]+(outX+outY)%64) * scale64x; in captureNV21()
547 if (outY % 2 == 0 && outX % 2 == 0) { in captureNV21()
575 for (unsigned int outX = 0; outX < width; outX++) { in captureDepth() local
577 unsigned int x = outX * DivW >> 10; in captureDepth()