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Lines Matching refs:p1

135   void **p1;  in fdkCallocMatrix2D()  local
139 if ((p1 = (void **)fdkCallocMatrix1D(dim1, sizeof(void *))) == NULL) { in fdkCallocMatrix2D()
143 fdkFreeMatrix1D(p1); in fdkCallocMatrix2D()
144 p1 = NULL; in fdkCallocMatrix2D()
148 p1[i] = p2; in fdkCallocMatrix2D()
152 return p1; in fdkCallocMatrix2D()
156 void **p1; in fdkCallocMatrix2D_aligned() local
160 if ((p1 = (void **)fdkCallocMatrix1D(dim1, sizeof(void *))) == NULL) { in fdkCallocMatrix2D_aligned()
164 fdkFreeMatrix1D(p1); in fdkCallocMatrix2D_aligned()
165 p1 = NULL; in fdkCallocMatrix2D_aligned()
169 p1[i] = p2; in fdkCallocMatrix2D_aligned()
173 return p1; in fdkCallocMatrix2D_aligned()
190 void **p1; in fdkCallocMatrix2D_int() local
195 if ((p1 = (void **)fdkCallocMatrix1D_int(dim1, sizeof(void *), s)) == NULL) { in fdkCallocMatrix2D_int()
199 fdkFreeMatrix1D(p1); in fdkCallocMatrix2D_int()
200 p1 = NULL; in fdkCallocMatrix2D_int()
204 p1[i] = p2; in fdkCallocMatrix2D_int()
208 return p1; in fdkCallocMatrix2D_int()
213 void **p1; in fdkCallocMatrix2D_int_aligned() local
218 if ((p1 = (void **)fdkCallocMatrix1D_int(dim1, sizeof(void *), s)) == NULL) { in fdkCallocMatrix2D_int_aligned()
223 fdkFreeMatrix1D(p1); in fdkCallocMatrix2D_int_aligned()
224 p1 = NULL; in fdkCallocMatrix2D_int_aligned()
228 p1[i] = p2; in fdkCallocMatrix2D_int_aligned()
232 return p1; in fdkCallocMatrix2D_int_aligned()
237 void ***p1; in fdkCallocMatrix3D() local
243 if ((p1 = (void ***)fdkCallocMatrix1D(dim1, sizeof(void **))) == NULL) { in fdkCallocMatrix3D()
247 fdkFreeMatrix1D(p1); in fdkCallocMatrix3D()
248 p1 = NULL; in fdkCallocMatrix3D()
251 p1[0] = p2; in fdkCallocMatrix3D()
253 fdkFreeMatrix1D(p1); in fdkCallocMatrix3D()
255 p1 = NULL; in fdkCallocMatrix3D()
260 p1[i] = p2; in fdkCallocMatrix3D()
268 return p1; in fdkCallocMatrix3D()
280 void ***p1; in fdkCallocMatrix3D_int() local
286 if ((p1 = (void ***)fdkCallocMatrix1D_int(dim1, sizeof(void **), s)) == in fdkCallocMatrix3D_int()
292 fdkFreeMatrix1D(p1); in fdkCallocMatrix3D_int()
293 p1 = NULL; in fdkCallocMatrix3D_int()
296 p1[0] = p2; in fdkCallocMatrix3D_int()
299 fdkFreeMatrix1D(p1); in fdkCallocMatrix3D_int()
301 p1 = NULL; in fdkCallocMatrix3D_int()
306 p1[i] = p2; in fdkCallocMatrix3D_int()
314 return p1; in fdkCallocMatrix3D_int()