Lines Matching refs:body
33 const std::string& body, in GenerateShaderCode() argument
142 after_extension_before_body + body + after_body; in GenerateShaderCode()
146 const std::string body = R"( in TEST_F() local
152 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
157 const std::string body = R"( in TEST_F() local
161 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
169 const std::string body = R"( in TEST_F() local
173 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
181 const std::string body = R"( in TEST_F() local
185 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
194 const std::string body = R"( in TEST_F() local
198 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
207 const std::string body = R"( in TEST_F() local
211 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
220 const std::string body = R"( in TEST_F() local
224 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
233 const std::string body = R"( in TEST_F() local
240 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
245 const std::string body = R"( in TEST_F() local
249 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
258 const std::string body = R"( in TEST_F() local
262 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
270 const std::string body = R"( in TEST_F() local
274 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
282 const std::string body = R"( in TEST_F() local
286 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
295 const std::string body = R"( in TEST_F() local
299 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
308 const std::string body = R"( in TEST_F() local
312 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
321 const std::string body = R"( in TEST_F() local
325 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
334 const std::string body = R"( in TEST_F() local
339 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
344 const std::string body = R"( in TEST_F() local
348 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
357 const std::string body = R"( in TEST_F() local
361 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
370 const std::string body = R"( in TEST_F() local
374 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
383 const std::string body = R"( in TEST_F() local
387 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
395 const std::string body = R"( in TEST_F() local
399 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
407 const std::string body = R"( in TEST_F() local
412 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
417 const std::string body = R"( in TEST_F() local
421 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
429 const std::string body = R"( in TEST_F() local
433 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
442 const std::string body = R"( in TEST_F() local
446 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
454 const std::string body = R"( in TEST_F() local
458 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
466 const std::string body = R"( in TEST_F() local
471 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
476 const std::string body = R"( in TEST_F() local
480 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
489 const std::string body = R"( in TEST_F() local
493 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
501 const std::string body = R"( in TEST_F() local
506 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
511 const std::string body = R"( in TEST_F() local
515 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
523 const std::string body = R"( in TEST_F() local
527 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()
535 const std::string body = R"( in TEST_F() local
539 CompileSuccessfully(GenerateShaderCode(body).c_str()); in TEST_F()