Lines Matching refs:xfb_buffer
88 layout(xfb_buffer = 3, xfb_stride = 64) out; // default buffer is 3
91 layout(xfb_offset=16) vec4 bbv; // in xfb_buffer 3
98 layout(xfb_buffer=2, xfb_offset=48, xfb_stride=80) out vec4 bg;
103 layout(xfb_stride=80, xfb_buffer=2, xfb_offset=16) out bblck4 {
110 layout(xfb_stride=64, xfb_buffer=3, xfb_offset=48) vec4 bbv2;
111 layout(xfb_buffer=2) vec4 bbv3; // ERROR, wrong buffer
114 out layout(xfb_buffer=2) bblck6 {
116 …layout(xfb_stride=64, xfb_buffer=3, xfb_offset=32) vec4 bbv2; // ERROR, overlap 32 from bh, and bu…
117 layout(xfb_buffer=2, xfb_offset=0) vec4 bbv3; // ERROR, overlap 0 from bbinst5
118 layout(xfb_buffer=2) vec4 bbv5;
124 layout(xfb_buffer=1) out; // default buffer is 1
128 layout(xfb_buffer=3, xfb_stride=48) out; // ERROR, stride of buffer 3 (default is now 3)
148 out layout(xfb_buffer=0, xfb_offset=0, xfb_stride=92) bblck8 { // ERROR, stride not multiple of 8
157 out layout(xfb_buffer=4) bblck9 {
166 layout(xfb_buffer=5, xfb_stride=6) out; // link ERROR, stride not multiple of 4
169 layout(xfb_buffer=6, xfb_stride=2000) out; // ERROR, stride too big
171 out layout(xfb_buffer=7, xfb_offset=0) bblck10 { // link ERROR, implicit stride too big
177 layout(xfb_buffer = 3) out;
179 layout(xfb_buffer = 2) float gl_PointSize; // ERROR, change in xfb_buffer