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Lines Matching refs:xfb_buffer

28 ERROR: 0:111: 'xfb_buffer' : member cannot contradict block (or what block inherited from global) 
29 ERROR: 0:116: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
40 ERROR: 0:157: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
45 ERROR: 0:166: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
46 ERROR: 0:169: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
48 ERROR: 0:171: 'xfb_buffer' : buffer is too large: gl_MaxTransformFeedbackBuffers is 4
50 ERROR: 0:179: 'xfb_buffer' : member cannot contradict block (or what block inherited from global)
143 0:? 'bbinst2' ( out block{layout( xfb_buffer=0 xfb_offset=64) out 4-component vector of float b…
144 0:? 'bbinst3' ( out block{layout( xfb_buffer=3 xfb_offset=16) out 4-component vector of float b…
146 0:? 'bg' (layout( xfb_buffer=2 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of fl…
147 0:? 'bh' (layout( xfb_buffer=3 xfb_offset=32 xfb_stride=64) smooth out 4-component vector of fl…
148 … xfb_stride=80) out block{layout( xfb_buffer=2 xfb_offset=16) out 4-component vector of float bbv1…
149 … 'bbinst5' ( out block{layout( xfb_buffer=3 xfb_offset=0) out 4-component vector of float bbv1…
150xfb_buffer=2 xfb_offset=0) out 4-component vector of float bbv1, layout( xfb_buffer=3 xfb_offset=3…
151 0:? 'bj' (layout( xfb_buffer=1 xfb_offset=4) smooth out float)
152 0:? 'bk' (layout( xfb_buffer=1 xfb_offset=0) smooth out 2-component vector of int)
155xfb_buffer=0 xfb_offset=0) out bool b, layout( xfb_buffer=0 xfb_offset=8) out structure{ global bo…
156xfb_buffer=4 xfb_offset=1) out bool b, layout( xfb_buffer=4 xfb_offset=12) out structure{ global b…
157 0:? 'bm' (layout( xfb_buffer=5 xfb_offset=0) smooth out float)
158 …yout( xfb_buffer=7 xfb_offset=0) out 4X4 matrix of double m1, layout( xfb_buffer=7 xfb_offset=128)…
159 …' ( out block{layout( xfb_buffer=3 xfb_offset=36) gl_Position 4-component vector of float Position…
168 ERROR: xfb_buffer 0, xfb_stride 92, minimum stride needed: 96
170 ERROR: xfb_buffer 0, xfb_stride 92
172 ERROR: xfb_buffer 5, xfb_stride 6
174 ERROR: xfb_buffer 6, components (1/4 stride) needed are 500, gl_MaxTransformFeedbackInterleaved…
176 ERROR: xfb_buffer 7, components (1/4 stride) needed are 66, gl_MaxTransformFeedbackInterleavedC…
228 0:? 'bbinst2' ( out block{layout( xfb_buffer=0 xfb_offset=64) out 4-component vector of float b…
229 0:? 'bbinst3' ( out block{layout( xfb_buffer=3 xfb_offset=16) out 4-component vector of float b…
231 0:? 'bg' (layout( xfb_buffer=2 xfb_offset=48 xfb_stride=80) smooth out 4-component vector of fl…
232 0:? 'bh' (layout( xfb_buffer=3 xfb_offset=32 xfb_stride=64) smooth out 4-component vector of fl…
233 … xfb_stride=80) out block{layout( xfb_buffer=2 xfb_offset=16) out 4-component vector of float bbv1…
234 … 'bbinst5' ( out block{layout( xfb_buffer=3 xfb_offset=0) out 4-component vector of float bbv1…
235xfb_buffer=2 xfb_offset=0) out 4-component vector of float bbv1, layout( xfb_buffer=3 xfb_offset=3…
236 0:? 'bj' (layout( xfb_buffer=1 xfb_offset=4) smooth out float)
237 0:? 'bk' (layout( xfb_buffer=1 xfb_offset=0) smooth out 2-component vector of int)
240xfb_buffer=0 xfb_offset=0) out bool b, layout( xfb_buffer=0 xfb_offset=8) out structure{ global bo…
241xfb_buffer=4 xfb_offset=1) out bool b, layout( xfb_buffer=4 xfb_offset=12) out structure{ global b…
242 0:? 'bm' (layout( xfb_buffer=5 xfb_offset=0) smooth out float)
243 …yout( xfb_buffer=7 xfb_offset=0) out 4X4 matrix of double m1, layout( xfb_buffer=7 xfb_offset=128)…
244 …' ( out block{layout( xfb_buffer=3 xfb_offset=36) gl_Position 4-component vector of float Position…