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6 0:39  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp f…
10 0:46 move second child to first child ( temp 4-component vector of float)
11 0:46 'txval001' ( temp 4-component vector of float)
12 0:46 textureGatherOffset ( temp 4-component vector of float)
13 0:46 Construct combined texture-sampler ( temp sampler2D)
16 0:46 c2: direct index for structure ( uniform 2-component vector of float)
17-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
20 0:46 o2: direct index for structure ( uniform 2-component vector of int)
21-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
27 0:47 move second child to first child ( temp 4-component vector of int)
28 0:47 'txval011' ( temp 4-component vector of int)
29 0:47 textureGatherOffset ( temp 4-component vector of int)
30 0:47 Construct combined texture-sampler ( temp isampler2D)
33 0:47 c2: direct index for structure ( uniform 2-component vector of float)
34-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
37 0:47 o2: direct index for structure ( uniform 2-component vector of int)
38-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
44 0:48 move second child to first child ( temp 4-component vector of uint)
45 0:48 'txval021' ( temp 4-component vector of uint)
46 0:48 textureGatherOffset ( temp 4-component vector of uint)
47 0:48 Construct combined texture-sampler ( temp usampler2D)
50 0:48 c2: direct index for structure ( uniform 2-component vector of float)
51-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
54 0:48 o2: direct index for structure ( uniform 2-component vector of int)
55-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
61 0:50 move second child to first child ( temp 4-component vector of float)
62 0:50 'txval004' ( temp 4-component vector of float)
63 0:50 textureGatherOffsets ( temp 4-component vector of float)
64 0:50 Construct combined texture-sampler ( temp sampler2D)
67 0:50 c2: direct index for structure ( uniform 2-component vector of float)
68-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
71 0:50 Construct ivec2 ( temp 4-element array of 2-component vector of int)
72 0:50 o2: direct index for structure ( uniform 2-component vector of int)
73-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
76 0:50 o2: direct index for structure ( uniform 2-component vector of int)
77-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
80 0:50 o2: direct index for structure ( uniform 2-component vector of int)
81-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
84 0:50 o2: direct index for structure ( uniform 2-component vector of int)
85-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
91 0:51 move second child to first child ( temp 4-component vector of int)
92 0:51 'txval014' ( temp 4-component vector of int)
93 0:51 textureGatherOffsets ( temp 4-component vector of int)
94 0:51 Construct combined texture-sampler ( temp isampler2D)
97 0:51 c2: direct index for structure ( uniform 2-component vector of float)
98-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
101 0:51 Construct ivec2 ( temp 4-element array of 2-component vector of int)
102 0:51 o2: direct index for structure ( uniform 2-component vector of int)
103-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
106 0:51 o2: direct index for structure ( uniform 2-component vector of int)
107-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
110 0:51 o2: direct index for structure ( uniform 2-component vector of int)
111-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
114 0:51 o2: direct index for structure ( uniform 2-component vector of int)
115-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
121 0:52 move second child to first child ( temp 4-component vector of uint)
122 0:52 'txval024' ( temp 4-component vector of uint)
123 0:52 textureGatherOffsets ( temp 4-component vector of uint)
124 0:52 Construct combined texture-sampler ( temp usampler2D)
127 0:52 c2: direct index for structure ( uniform 2-component vector of float)
128-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
131 0:52 Construct ivec2 ( temp 4-element array of 2-component vector of int)
132 0:52 o2: direct index for structure ( uniform 2-component vector of int)
133-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
136 0:52 o2: direct index for structure ( uniform 2-component vector of int)
137-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
140 0:52 o2: direct index for structure ( uniform 2-component vector of int)
141-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
144 0:52 o2: direct index for structure ( uniform 2-component vector of int)
145-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
151 0:62 move second child to first child ( temp 4-component vector of float)
152 0:62 'txval101' ( temp 4-component vector of float)
153 0:62 textureGatherOffset ( temp 4-component vector of float)
154 0:62 Construct combined texture-sampler ( temp sampler2D)
157 0:62 c2: direct index for structure ( uniform 2-component vector of float)
158-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
161 0:62 o2: direct index for structure ( uniform 2-component vector of int)
162-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
168 0:63 move second child to first child ( temp 4-component vector of int)
169 0:63 'txval111' ( temp 4-component vector of int)
170 0:63 textureGatherOffset ( temp 4-component vector of int)
171 0:63 Construct combined texture-sampler ( temp isampler2D)
174 0:63 c2: direct index for structure ( uniform 2-component vector of float)
175-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
178 0:63 o2: direct index for structure ( uniform 2-component vector of int)
179-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
185 0:64 move second child to first child ( temp 4-component vector of uint)
186 0:64 'txval121' ( temp 4-component vector of uint)
187 0:64 textureGatherOffset ( temp 4-component vector of uint)
188 0:64 Construct combined texture-sampler ( temp usampler2D)
191 0:64 c2: direct index for structure ( uniform 2-component vector of float)
192-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
195 0:64 o2: direct index for structure ( uniform 2-component vector of int)
196-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
202 0:66 move second child to first child ( temp 4-component vector of float)
203 0:66 'txval104' ( temp 4-component vector of float)
204 0:66 textureGatherOffsets ( temp 4-component vector of float)
205 0:66 Construct combined texture-sampler ( temp sampler2D)
208 0:66 c2: direct index for structure ( uniform 2-component vector of float)
209-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
212 0:66 Construct ivec2 ( temp 4-element array of 2-component vector of int)
213 0:66 o2: direct index for structure ( uniform 2-component vector of int)
214-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
217 0:66 o2: direct index for structure ( uniform 2-component vector of int)
218-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
221 0:66 o2: direct index for structure ( uniform 2-component vector of int)
222-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
225 0:66 o2: direct index for structure ( uniform 2-component vector of int)
226-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
232 0:67 move second child to first child ( temp 4-component vector of int)
233 0:67 'txval114' ( temp 4-component vector of int)
234 0:67 textureGatherOffsets ( temp 4-component vector of int)
235 0:67 Construct combined texture-sampler ( temp isampler2D)
238 0:67 c2: direct index for structure ( uniform 2-component vector of float)
239-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
242 0:67 Construct ivec2 ( temp 4-element array of 2-component vector of int)
243 0:67 o2: direct index for structure ( uniform 2-component vector of int)
244-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
247 0:67 o2: direct index for structure ( uniform 2-component vector of int)
248-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
251 0:67 o2: direct index for structure ( uniform 2-component vector of int)
252-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
255 0:67 o2: direct index for structure ( uniform 2-component vector of int)
256-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
262 0:68 move second child to first child ( temp 4-component vector of uint)
263 0:68 'txval124' ( temp 4-component vector of uint)
264 0:68 textureGatherOffsets ( temp 4-component vector of uint)
265 0:68 Construct combined texture-sampler ( temp usampler2D)
268 0:68 c2: direct index for structure ( uniform 2-component vector of float)
269-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
272 0:68 Construct ivec2 ( temp 4-element array of 2-component vector of int)
273 0:68 o2: direct index for structure ( uniform 2-component vector of int)
274-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
277 0:68 o2: direct index for structure ( uniform 2-component vector of int)
278-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
281 0:68 o2: direct index for structure ( uniform 2-component vector of int)
282-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
285 0:68 o2: direct index for structure ( uniform 2-component vector of int)
286-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
292 0:78 move second child to first child ( temp 4-component vector of float)
293 0:78 'txval201' ( temp 4-component vector of float)
294 0:78 textureGatherOffset ( temp 4-component vector of float)
295 0:78 Construct combined texture-sampler ( temp sampler2D)
298 0:78 c2: direct index for structure ( uniform 2-component vector of float)
299-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
302 0:78 o2: direct index for structure ( uniform 2-component vector of int)
303-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
309 0:79 move second child to first child ( temp 4-component vector of int)
310 0:79 'txval211' ( temp 4-component vector of int)
311 0:79 textureGatherOffset ( temp 4-component vector of int)
312 0:79 Construct combined texture-sampler ( temp isampler2D)
315 0:79 c2: direct index for structure ( uniform 2-component vector of float)
316-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
319 0:79 o2: direct index for structure ( uniform 2-component vector of int)
320-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
326 0:80 move second child to first child ( temp 4-component vector of uint)
327 0:80 'txval221' ( temp 4-component vector of uint)
328 0:80 textureGatherOffset ( temp 4-component vector of uint)
329 0:80 Construct combined texture-sampler ( temp usampler2D)
332 0:80 c2: direct index for structure ( uniform 2-component vector of float)
333-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
336 0:80 o2: direct index for structure ( uniform 2-component vector of int)
337-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
343 0:82 move second child to first child ( temp 4-component vector of float)
344 0:82 'txval204' ( temp 4-component vector of float)
345 0:82 textureGatherOffsets ( temp 4-component vector of float)
346 0:82 Construct combined texture-sampler ( temp sampler2D)
349 0:82 c2: direct index for structure ( uniform 2-component vector of float)
350-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
353 0:82 Construct ivec2 ( temp 4-element array of 2-component vector of int)
354 0:82 o2: direct index for structure ( uniform 2-component vector of int)
355-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
358 0:82 o2: direct index for structure ( uniform 2-component vector of int)
359-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
362 0:82 o2: direct index for structure ( uniform 2-component vector of int)
363-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
366 0:82 o2: direct index for structure ( uniform 2-component vector of int)
367-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
373 0:83 move second child to first child ( temp 4-component vector of int)
374 0:83 'txval214' ( temp 4-component vector of int)
375 0:83 textureGatherOffsets ( temp 4-component vector of int)
376 0:83 Construct combined texture-sampler ( temp isampler2D)
379 0:83 c2: direct index for structure ( uniform 2-component vector of float)
380-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
383 0:83 Construct ivec2 ( temp 4-element array of 2-component vector of int)
384 0:83 o2: direct index for structure ( uniform 2-component vector of int)
385-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
388 0:83 o2: direct index for structure ( uniform 2-component vector of int)
389-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
392 0:83 o2: direct index for structure ( uniform 2-component vector of int)
393-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
396 0:83 o2: direct index for structure ( uniform 2-component vector of int)
397-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
403 0:84 move second child to first child ( temp 4-component vector of uint)
404 0:84 'txval224' ( temp 4-component vector of uint)
405 0:84 textureGatherOffsets ( temp 4-component vector of uint)
406 0:84 Construct combined texture-sampler ( temp usampler2D)
409 0:84 c2: direct index for structure ( uniform 2-component vector of float)
410-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
413 0:84 Construct ivec2 ( temp 4-element array of 2-component vector of int)
414 0:84 o2: direct index for structure ( uniform 2-component vector of int)
415-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
418 0:84 o2: direct index for structure ( uniform 2-component vector of int)
419-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
422 0:84 o2: direct index for structure ( uniform 2-component vector of int)
423-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
426 0:84 o2: direct index for structure ( uniform 2-component vector of int)
427-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
433 0:94 move second child to first child ( temp 4-component vector of float)
434 0:94 'txval301' ( temp 4-component vector of float)
435 0:94 textureGatherOffset ( temp 4-component vector of float)
436 0:94 Construct combined texture-sampler ( temp sampler2D)
439 0:94 c2: direct index for structure ( uniform 2-component vector of float)
440-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
443 0:94 o2: direct index for structure ( uniform 2-component vector of int)
444-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
450 0:95 move second child to first child ( temp 4-component vector of int)
451 0:95 'txval311' ( temp 4-component vector of int)
452 0:95 textureGatherOffset ( temp 4-component vector of int)
453 0:95 Construct combined texture-sampler ( temp isampler2D)
456 0:95 c2: direct index for structure ( uniform 2-component vector of float)
457-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
460 0:95 o2: direct index for structure ( uniform 2-component vector of int)
461-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
467 0:96 move second child to first child ( temp 4-component vector of uint)
468 0:96 'txval321' ( temp 4-component vector of uint)
469 0:96 textureGatherOffset ( temp 4-component vector of uint)
470 0:96 Construct combined texture-sampler ( temp usampler2D)
473 0:96 c2: direct index for structure ( uniform 2-component vector of float)
474-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
477 0:96 o2: direct index for structure ( uniform 2-component vector of int)
478-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
484 0:98 move second child to first child ( temp 4-component vector of float)
485 0:98 'txval304' ( temp 4-component vector of float)
486 0:98 textureGatherOffsets ( temp 4-component vector of float)
487 0:98 Construct combined texture-sampler ( temp sampler2D)
490 0:98 c2: direct index for structure ( uniform 2-component vector of float)
491-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
494 0:98 Construct ivec2 ( temp 4-element array of 2-component vector of int)
495 0:98 o2: direct index for structure ( uniform 2-component vector of int)
496-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
499 0:98 o2: direct index for structure ( uniform 2-component vector of int)
500-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
503 0:98 o2: direct index for structure ( uniform 2-component vector of int)
504-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
507 0:98 o2: direct index for structure ( uniform 2-component vector of int)
508-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
514 0:99 move second child to first child ( temp 4-component vector of int)
515 0:99 'txval314' ( temp 4-component vector of int)
516 0:99 textureGatherOffsets ( temp 4-component vector of int)
517 0:99 Construct combined texture-sampler ( temp isampler2D)
520 0:99 c2: direct index for structure ( uniform 2-component vector of float)
521-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
524 0:99 Construct ivec2 ( temp 4-element array of 2-component vector of int)
525 0:99 o2: direct index for structure ( uniform 2-component vector of int)
526-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
529 0:99 o2: direct index for structure ( uniform 2-component vector of int)
530-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
533 0:99 o2: direct index for structure ( uniform 2-component vector of int)
534-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
537 0:99 o2: direct index for structure ( uniform 2-component vector of int)
538-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
544 0:100 move second child to first child ( temp 4-component vector of uint)
545 0:100 'txval324' ( temp 4-component vector of uint)
546 0:100 textureGatherOffsets ( temp 4-component vector of uint)
547 0:100 Construct combined texture-sampler ( temp usampler2D)
550 0:100 c2: direct index for structure ( uniform 2-component vector of float)
551-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
554 0:100 Construct ivec2 ( temp 4-element array of 2-component vector of int)
555 0:100 o2: direct index for structure ( uniform 2-component vector of int)
556-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
559 0:100 o2: direct index for structure ( uniform 2-component vector of int)
560-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
563 0:100 o2: direct index for structure ( uniform 2-component vector of int)
564-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
567 0:100 o2: direct index for structure ( uniform 2-component vector of int)
568-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
573 0:112 move second child to first child ( temp 4-component vector of float)
574 0:112 Color: direct index for structure ( temp 4-component vector of float)
575 0:112 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
585 0:113 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
591 0:115 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
596 0:39 move second child to first child ( temp structure{ temp 4-component vector of float Col…
597 0:39 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float D…
598 0:39 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp…
599 0:39 move second child to first child ( temp 4-component vector of float)
600 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
601 0:39 Color: direct index for structure ( temp 4-component vector of float)
602 0:39 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
608 0:39 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
627-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
629 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
639 0:39 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
643 0:46 move second child to first child ( temp 4-component vector of float)
644 0:46 'txval001' ( temp 4-component vector of float)
645 0:46 textureGatherOffset ( temp 4-component vector of float)
646 0:46 Construct combined texture-sampler ( temp sampler2D)
649 0:46 c2: direct index for structure ( uniform 2-component vector of float)
650-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
653 0:46 o2: direct index for structure ( uniform 2-component vector of int)
654-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
660 0:47 move second child to first child ( temp 4-component vector of int)
661 0:47 'txval011' ( temp 4-component vector of int)
662 0:47 textureGatherOffset ( temp 4-component vector of int)
663 0:47 Construct combined texture-sampler ( temp isampler2D)
666 0:47 c2: direct index for structure ( uniform 2-component vector of float)
667-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
670 0:47 o2: direct index for structure ( uniform 2-component vector of int)
671-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
677 0:48 move second child to first child ( temp 4-component vector of uint)
678 0:48 'txval021' ( temp 4-component vector of uint)
679 0:48 textureGatherOffset ( temp 4-component vector of uint)
680 0:48 Construct combined texture-sampler ( temp usampler2D)
683 0:48 c2: direct index for structure ( uniform 2-component vector of float)
684-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
687 0:48 o2: direct index for structure ( uniform 2-component vector of int)
688-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
694 0:50 move second child to first child ( temp 4-component vector of float)
695 0:50 'txval004' ( temp 4-component vector of float)
696 0:50 textureGatherOffsets ( temp 4-component vector of float)
697 0:50 Construct combined texture-sampler ( temp sampler2D)
700 0:50 c2: direct index for structure ( uniform 2-component vector of float)
701-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
704 0:50 Construct ivec2 ( temp 4-element array of 2-component vector of int)
705 0:50 o2: direct index for structure ( uniform 2-component vector of int)
706-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
709 0:50 o2: direct index for structure ( uniform 2-component vector of int)
710-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
713 0:50 o2: direct index for structure ( uniform 2-component vector of int)
714-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
717 0:50 o2: direct index for structure ( uniform 2-component vector of int)
718-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
724 0:51 move second child to first child ( temp 4-component vector of int)
725 0:51 'txval014' ( temp 4-component vector of int)
726 0:51 textureGatherOffsets ( temp 4-component vector of int)
727 0:51 Construct combined texture-sampler ( temp isampler2D)
730 0:51 c2: direct index for structure ( uniform 2-component vector of float)
731-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
734 0:51 Construct ivec2 ( temp 4-element array of 2-component vector of int)
735 0:51 o2: direct index for structure ( uniform 2-component vector of int)
736-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
739 0:51 o2: direct index for structure ( uniform 2-component vector of int)
740-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
743 0:51 o2: direct index for structure ( uniform 2-component vector of int)
744-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
747 0:51 o2: direct index for structure ( uniform 2-component vector of int)
748-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
754 0:52 move second child to first child ( temp 4-component vector of uint)
755 0:52 'txval024' ( temp 4-component vector of uint)
756 0:52 textureGatherOffsets ( temp 4-component vector of uint)
757 0:52 Construct combined texture-sampler ( temp usampler2D)
760 0:52 c2: direct index for structure ( uniform 2-component vector of float)
761-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
764 0:52 Construct ivec2 ( temp 4-element array of 2-component vector of int)
765 0:52 o2: direct index for structure ( uniform 2-component vector of int)
766-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
769 0:52 o2: direct index for structure ( uniform 2-component vector of int)
770-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
773 0:52 o2: direct index for structure ( uniform 2-component vector of int)
774-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
777 0:52 o2: direct index for structure ( uniform 2-component vector of int)
778-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
784 0:62 move second child to first child ( temp 4-component vector of float)
785 0:62 'txval101' ( temp 4-component vector of float)
786 0:62 textureGatherOffset ( temp 4-component vector of float)
787 0:62 Construct combined texture-sampler ( temp sampler2D)
790 0:62 c2: direct index for structure ( uniform 2-component vector of float)
791-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
794 0:62 o2: direct index for structure ( uniform 2-component vector of int)
795-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
801 0:63 move second child to first child ( temp 4-component vector of int)
802 0:63 'txval111' ( temp 4-component vector of int)
803 0:63 textureGatherOffset ( temp 4-component vector of int)
804 0:63 Construct combined texture-sampler ( temp isampler2D)
807 0:63 c2: direct index for structure ( uniform 2-component vector of float)
808-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
811 0:63 o2: direct index for structure ( uniform 2-component vector of int)
812-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
818 0:64 move second child to first child ( temp 4-component vector of uint)
819 0:64 'txval121' ( temp 4-component vector of uint)
820 0:64 textureGatherOffset ( temp 4-component vector of uint)
821 0:64 Construct combined texture-sampler ( temp usampler2D)
824 0:64 c2: direct index for structure ( uniform 2-component vector of float)
825-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
828 0:64 o2: direct index for structure ( uniform 2-component vector of int)
829-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
835 0:66 move second child to first child ( temp 4-component vector of float)
836 0:66 'txval104' ( temp 4-component vector of float)
837 0:66 textureGatherOffsets ( temp 4-component vector of float)
838 0:66 Construct combined texture-sampler ( temp sampler2D)
841 0:66 c2: direct index for structure ( uniform 2-component vector of float)
842-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
845 0:66 Construct ivec2 ( temp 4-element array of 2-component vector of int)
846 0:66 o2: direct index for structure ( uniform 2-component vector of int)
847-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
850 0:66 o2: direct index for structure ( uniform 2-component vector of int)
851-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
854 0:66 o2: direct index for structure ( uniform 2-component vector of int)
855-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
858 0:66 o2: direct index for structure ( uniform 2-component vector of int)
859-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
865 0:67 move second child to first child ( temp 4-component vector of int)
866 0:67 'txval114' ( temp 4-component vector of int)
867 0:67 textureGatherOffsets ( temp 4-component vector of int)
868 0:67 Construct combined texture-sampler ( temp isampler2D)
871 0:67 c2: direct index for structure ( uniform 2-component vector of float)
872-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
875 0:67 Construct ivec2 ( temp 4-element array of 2-component vector of int)
876 0:67 o2: direct index for structure ( uniform 2-component vector of int)
877-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
880 0:67 o2: direct index for structure ( uniform 2-component vector of int)
881-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
884 0:67 o2: direct index for structure ( uniform 2-component vector of int)
885-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
888 0:67 o2: direct index for structure ( uniform 2-component vector of int)
889-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
895 0:68 move second child to first child ( temp 4-component vector of uint)
896 0:68 'txval124' ( temp 4-component vector of uint)
897 0:68 textureGatherOffsets ( temp 4-component vector of uint)
898 0:68 Construct combined texture-sampler ( temp usampler2D)
901 0:68 c2: direct index for structure ( uniform 2-component vector of float)
902-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
905 0:68 Construct ivec2 ( temp 4-element array of 2-component vector of int)
906 0:68 o2: direct index for structure ( uniform 2-component vector of int)
907-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
910 0:68 o2: direct index for structure ( uniform 2-component vector of int)
911-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
914 0:68 o2: direct index for structure ( uniform 2-component vector of int)
915-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
918 0:68 o2: direct index for structure ( uniform 2-component vector of int)
919-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
925 0:78 move second child to first child ( temp 4-component vector of float)
926 0:78 'txval201' ( temp 4-component vector of float)
927 0:78 textureGatherOffset ( temp 4-component vector of float)
928 0:78 Construct combined texture-sampler ( temp sampler2D)
931 0:78 c2: direct index for structure ( uniform 2-component vector of float)
932-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
935 0:78 o2: direct index for structure ( uniform 2-component vector of int)
936-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
942 0:79 move second child to first child ( temp 4-component vector of int)
943 0:79 'txval211' ( temp 4-component vector of int)
944 0:79 textureGatherOffset ( temp 4-component vector of int)
945 0:79 Construct combined texture-sampler ( temp isampler2D)
948 0:79 c2: direct index for structure ( uniform 2-component vector of float)
949-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
952 0:79 o2: direct index for structure ( uniform 2-component vector of int)
953-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
959 0:80 move second child to first child ( temp 4-component vector of uint)
960 0:80 'txval221' ( temp 4-component vector of uint)
961 0:80 textureGatherOffset ( temp 4-component vector of uint)
962 0:80 Construct combined texture-sampler ( temp usampler2D)
965 0:80 c2: direct index for structure ( uniform 2-component vector of float)
966-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
969 0:80 o2: direct index for structure ( uniform 2-component vector of int)
970-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
976 0:82 move second child to first child ( temp 4-component vector of float)
977 0:82 'txval204' ( temp 4-component vector of float)
978 0:82 textureGatherOffsets ( temp 4-component vector of float)
979 0:82 Construct combined texture-sampler ( temp sampler2D)
982 0:82 c2: direct index for structure ( uniform 2-component vector of float)
983-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
986 0:82 Construct ivec2 ( temp 4-element array of 2-component vector of int)
987 0:82 o2: direct index for structure ( uniform 2-component vector of int)
988-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
991 0:82 o2: direct index for structure ( uniform 2-component vector of int)
992-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
995 0:82 o2: direct index for structure ( uniform 2-component vector of int)
996-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
999 0:82 o2: direct index for structure ( uniform 2-component vector of int)
1000-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1006 0:83 move second child to first child ( temp 4-component vector of int)
1007 0:83 'txval214' ( temp 4-component vector of int)
1008 0:83 textureGatherOffsets ( temp 4-component vector of int)
1009 0:83 Construct combined texture-sampler ( temp isampler2D)
1012 0:83 c2: direct index for structure ( uniform 2-component vector of float)
1013-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1016 0:83 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1017 0:83 o2: direct index for structure ( uniform 2-component vector of int)
1018-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1021 0:83 o2: direct index for structure ( uniform 2-component vector of int)
1022-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1025 0:83 o2: direct index for structure ( uniform 2-component vector of int)
1026-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1029 0:83 o2: direct index for structure ( uniform 2-component vector of int)
1030-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1036 0:84 move second child to first child ( temp 4-component vector of uint)
1037 0:84 'txval224' ( temp 4-component vector of uint)
1038 0:84 textureGatherOffsets ( temp 4-component vector of uint)
1039 0:84 Construct combined texture-sampler ( temp usampler2D)
1042 0:84 c2: direct index for structure ( uniform 2-component vector of float)
1043-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1046 0:84 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1047 0:84 o2: direct index for structure ( uniform 2-component vector of int)
1048-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1051 0:84 o2: direct index for structure ( uniform 2-component vector of int)
1052-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1055 0:84 o2: direct index for structure ( uniform 2-component vector of int)
1056-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1059 0:84 o2: direct index for structure ( uniform 2-component vector of int)
1060-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1066 0:94 move second child to first child ( temp 4-component vector of float)
1067 0:94 'txval301' ( temp 4-component vector of float)
1068 0:94 textureGatherOffset ( temp 4-component vector of float)
1069 0:94 Construct combined texture-sampler ( temp sampler2D)
1072 0:94 c2: direct index for structure ( uniform 2-component vector of float)
1073-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1076 0:94 o2: direct index for structure ( uniform 2-component vector of int)
1077-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1083 0:95 move second child to first child ( temp 4-component vector of int)
1084 0:95 'txval311' ( temp 4-component vector of int)
1085 0:95 textureGatherOffset ( temp 4-component vector of int)
1086 0:95 Construct combined texture-sampler ( temp isampler2D)
1089 0:95 c2: direct index for structure ( uniform 2-component vector of float)
1090-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1093 0:95 o2: direct index for structure ( uniform 2-component vector of int)
1094-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1100 0:96 move second child to first child ( temp 4-component vector of uint)
1101 0:96 'txval321' ( temp 4-component vector of uint)
1102 0:96 textureGatherOffset ( temp 4-component vector of uint)
1103 0:96 Construct combined texture-sampler ( temp usampler2D)
1106 0:96 c2: direct index for structure ( uniform 2-component vector of float)
1107-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1110 0:96 o2: direct index for structure ( uniform 2-component vector of int)
1111-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1117 0:98 move second child to first child ( temp 4-component vector of float)
1118 0:98 'txval304' ( temp 4-component vector of float)
1119 0:98 textureGatherOffsets ( temp 4-component vector of float)
1120 0:98 Construct combined texture-sampler ( temp sampler2D)
1123 0:98 c2: direct index for structure ( uniform 2-component vector of float)
1124-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1127 0:98 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1128 0:98 o2: direct index for structure ( uniform 2-component vector of int)
1129-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1132 0:98 o2: direct index for structure ( uniform 2-component vector of int)
1133-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1136 0:98 o2: direct index for structure ( uniform 2-component vector of int)
1137-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1140 0:98 o2: direct index for structure ( uniform 2-component vector of int)
1141-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1147 0:99 move second child to first child ( temp 4-component vector of int)
1148 0:99 'txval314' ( temp 4-component vector of int)
1149 0:99 textureGatherOffsets ( temp 4-component vector of int)
1150 0:99 Construct combined texture-sampler ( temp isampler2D)
1153 0:99 c2: direct index for structure ( uniform 2-component vector of float)
1154-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1157 0:99 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1158 0:99 o2: direct index for structure ( uniform 2-component vector of int)
1159-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1162 0:99 o2: direct index for structure ( uniform 2-component vector of int)
1163-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1166 0:99 o2: direct index for structure ( uniform 2-component vector of int)
1167-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1170 0:99 o2: direct index for structure ( uniform 2-component vector of int)
1171-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1177 0:100 move second child to first child ( temp 4-component vector of uint)
1178 0:100 'txval324' ( temp 4-component vector of uint)
1179 0:100 textureGatherOffsets ( temp 4-component vector of uint)
1180 0:100 Construct combined texture-sampler ( temp usampler2D)
1183 0:100 c2: direct index for structure ( uniform 2-component vector of float)
1184-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1187 0:100 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1188 0:100 o2: direct index for structure ( uniform 2-component vector of int)
1189-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1192 0:100 o2: direct index for structure ( uniform 2-component vector of int)
1193-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1196 0:100 o2: direct index for structure ( uniform 2-component vector of int)
1197-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1200 0:100 o2: direct index for structure ( uniform 2-component vector of int)
1201-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1206 0:112 move second child to first child ( temp 4-component vector of float)
1207 0:112 Color: direct index for structure ( temp 4-component vector of float)
1208 0:112 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
1218 0:113 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
1224 0:115 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
1229 0:39 move second child to first child ( temp structure{ temp 4-component vector of float Col…
1230 0:39 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float D…
1231 0:39 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp…
1232 0:39 move second child to first child ( temp 4-component vector of float)
1233 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
1234 0:39 Color: direct index for structure ( temp 4-component vector of float)
1235 0:39 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
1241 0:39 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
1260-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1262 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
1292 MemberName 30($Global) 5 "o2"