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6 0:33  Function Definition: @main( ( temp structure{ temp 4-component vector of float Color,  temp f…
10 0:40 move second child to first child ( temp 4-component vector of float)
11 0:40 'txval001' ( temp 4-component vector of float)
12 0:40 textureGatherOffset ( temp 4-component vector of float)
13 0:40 Construct combined texture-sampler ( temp sampler2DArray)
16 0:40 c3: direct index for structure ( uniform 3-component vector of float)
17-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
20 0:40 o2: direct index for structure ( uniform 2-component vector of int)
21-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
27 0:41 move second child to first child ( temp 4-component vector of int)
28 0:41 'txval011' ( temp 4-component vector of int)
29 0:41 textureGatherOffset ( temp 4-component vector of int)
30 0:41 Construct combined texture-sampler ( temp isampler2DArray)
33 0:41 c3: direct index for structure ( uniform 3-component vector of float)
34-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
37 0:41 o2: direct index for structure ( uniform 2-component vector of int)
38-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
44 0:42 move second child to first child ( temp 4-component vector of uint)
45 0:42 'txval021' ( temp 4-component vector of uint)
46 0:42 textureGatherOffset ( temp 4-component vector of uint)
47 0:42 Construct combined texture-sampler ( temp usampler2DArray)
50 0:42 c3: direct index for structure ( uniform 3-component vector of float)
51-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
54 0:42 o2: direct index for structure ( uniform 2-component vector of int)
55-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
61 0:44 move second child to first child ( temp 4-component vector of float)
62 0:44 'txval004' ( temp 4-component vector of float)
63 0:44 textureGatherOffsets ( temp 4-component vector of float)
64 0:44 Construct combined texture-sampler ( temp sampler2DArray)
67 0:44 c3: direct index for structure ( uniform 3-component vector of float)
68-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
71 0:44 Construct ivec2 ( temp 4-element array of 2-component vector of int)
72 0:44 o2: direct index for structure ( uniform 2-component vector of int)
73-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
76 0:44 o2: direct index for structure ( uniform 2-component vector of int)
77-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
80 0:44 o2: direct index for structure ( uniform 2-component vector of int)
81-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
84 0:44 o2: direct index for structure ( uniform 2-component vector of int)
85-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
91 0:45 move second child to first child ( temp 4-component vector of int)
92 0:45 'txval014' ( temp 4-component vector of int)
93 0:45 textureGatherOffsets ( temp 4-component vector of int)
94 0:45 Construct combined texture-sampler ( temp isampler2DArray)
97 0:45 c3: direct index for structure ( uniform 3-component vector of float)
98-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
101 0:45 Construct ivec2 ( temp 4-element array of 2-component vector of int)
102 0:45 o2: direct index for structure ( uniform 2-component vector of int)
103-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
106 0:45 o2: direct index for structure ( uniform 2-component vector of int)
107-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
110 0:45 o2: direct index for structure ( uniform 2-component vector of int)
111-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
114 0:45 o2: direct index for structure ( uniform 2-component vector of int)
115-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
121 0:46 move second child to first child ( temp 4-component vector of uint)
122 0:46 'txval024' ( temp 4-component vector of uint)
123 0:46 textureGatherOffsets ( temp 4-component vector of uint)
124 0:46 Construct combined texture-sampler ( temp usampler2DArray)
127 0:46 c3: direct index for structure ( uniform 3-component vector of float)
128-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
131 0:46 Construct ivec2 ( temp 4-element array of 2-component vector of int)
132 0:46 o2: direct index for structure ( uniform 2-component vector of int)
133-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
136 0:46 o2: direct index for structure ( uniform 2-component vector of int)
137-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
140 0:46 o2: direct index for structure ( uniform 2-component vector of int)
141-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
144 0:46 o2: direct index for structure ( uniform 2-component vector of int)
145-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
151 0:56 move second child to first child ( temp 4-component vector of float)
152 0:56 'txval101' ( temp 4-component vector of float)
153 0:56 textureGatherOffset ( temp 4-component vector of float)
154 0:56 Construct combined texture-sampler ( temp sampler2DArray)
157 0:56 c3: direct index for structure ( uniform 3-component vector of float)
158-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
161 0:56 o2: direct index for structure ( uniform 2-component vector of int)
162-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
168 0:57 move second child to first child ( temp 4-component vector of int)
169 0:57 'txval111' ( temp 4-component vector of int)
170 0:57 textureGatherOffset ( temp 4-component vector of int)
171 0:57 Construct combined texture-sampler ( temp isampler2DArray)
174 0:57 c3: direct index for structure ( uniform 3-component vector of float)
175-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
178 0:57 o2: direct index for structure ( uniform 2-component vector of int)
179-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
185 0:58 move second child to first child ( temp 4-component vector of uint)
186 0:58 'txval121' ( temp 4-component vector of uint)
187 0:58 textureGatherOffset ( temp 4-component vector of uint)
188 0:58 Construct combined texture-sampler ( temp usampler2DArray)
191 0:58 c3: direct index for structure ( uniform 3-component vector of float)
192-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
195 0:58 o2: direct index for structure ( uniform 2-component vector of int)
196-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
202 0:60 move second child to first child ( temp 4-component vector of float)
203 0:60 'txval104' ( temp 4-component vector of float)
204 0:60 textureGatherOffsets ( temp 4-component vector of float)
205 0:60 Construct combined texture-sampler ( temp sampler2DArray)
208 0:60 c3: direct index for structure ( uniform 3-component vector of float)
209-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
212 0:60 Construct ivec2 ( temp 4-element array of 2-component vector of int)
213 0:60 o2: direct index for structure ( uniform 2-component vector of int)
214-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
217 0:60 o2: direct index for structure ( uniform 2-component vector of int)
218-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
221 0:60 o2: direct index for structure ( uniform 2-component vector of int)
222-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
225 0:60 o2: direct index for structure ( uniform 2-component vector of int)
226-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
232 0:61 move second child to first child ( temp 4-component vector of int)
233 0:61 'txval114' ( temp 4-component vector of int)
234 0:61 textureGatherOffsets ( temp 4-component vector of int)
235 0:61 Construct combined texture-sampler ( temp isampler2DArray)
238 0:61 c3: direct index for structure ( uniform 3-component vector of float)
239-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
242 0:61 Construct ivec2 ( temp 4-element array of 2-component vector of int)
243 0:61 o2: direct index for structure ( uniform 2-component vector of int)
244-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
247 0:61 o2: direct index for structure ( uniform 2-component vector of int)
248-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
251 0:61 o2: direct index for structure ( uniform 2-component vector of int)
252-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
255 0:61 o2: direct index for structure ( uniform 2-component vector of int)
256-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
262 0:62 move second child to first child ( temp 4-component vector of uint)
263 0:62 'txval124' ( temp 4-component vector of uint)
264 0:62 textureGatherOffsets ( temp 4-component vector of uint)
265 0:62 Construct combined texture-sampler ( temp usampler2DArray)
268 0:62 c3: direct index for structure ( uniform 3-component vector of float)
269-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
272 0:62 Construct ivec2 ( temp 4-element array of 2-component vector of int)
273 0:62 o2: direct index for structure ( uniform 2-component vector of int)
274-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
277 0:62 o2: direct index for structure ( uniform 2-component vector of int)
278-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
281 0:62 o2: direct index for structure ( uniform 2-component vector of int)
282-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
285 0:62 o2: direct index for structure ( uniform 2-component vector of int)
286-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
292 0:72 move second child to first child ( temp 4-component vector of float)
293 0:72 'txval201' ( temp 4-component vector of float)
294 0:72 textureGatherOffset ( temp 4-component vector of float)
295 0:72 Construct combined texture-sampler ( temp sampler2DArray)
298 0:72 c3: direct index for structure ( uniform 3-component vector of float)
299-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
302 0:72 o2: direct index for structure ( uniform 2-component vector of int)
303-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
309 0:73 move second child to first child ( temp 4-component vector of int)
310 0:73 'txval211' ( temp 4-component vector of int)
311 0:73 textureGatherOffset ( temp 4-component vector of int)
312 0:73 Construct combined texture-sampler ( temp isampler2DArray)
315 0:73 c3: direct index for structure ( uniform 3-component vector of float)
316-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
319 0:73 o2: direct index for structure ( uniform 2-component vector of int)
320-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
326 0:74 move second child to first child ( temp 4-component vector of uint)
327 0:74 'txval221' ( temp 4-component vector of uint)
328 0:74 textureGatherOffset ( temp 4-component vector of uint)
329 0:74 Construct combined texture-sampler ( temp usampler2DArray)
332 0:74 c3: direct index for structure ( uniform 3-component vector of float)
333-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
336 0:74 o2: direct index for structure ( uniform 2-component vector of int)
337-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
343 0:76 move second child to first child ( temp 4-component vector of float)
344 0:76 'txval204' ( temp 4-component vector of float)
345 0:76 textureGatherOffsets ( temp 4-component vector of float)
346 0:76 Construct combined texture-sampler ( temp sampler2DArray)
349 0:76 c3: direct index for structure ( uniform 3-component vector of float)
350-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
353 0:76 Construct ivec2 ( temp 4-element array of 2-component vector of int)
354 0:76 o2: direct index for structure ( uniform 2-component vector of int)
355-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
358 0:76 o2: direct index for structure ( uniform 2-component vector of int)
359-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
362 0:76 o2: direct index for structure ( uniform 2-component vector of int)
363-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
366 0:76 o2: direct index for structure ( uniform 2-component vector of int)
367-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
373 0:77 move second child to first child ( temp 4-component vector of int)
374 0:77 'txval214' ( temp 4-component vector of int)
375 0:77 textureGatherOffsets ( temp 4-component vector of int)
376 0:77 Construct combined texture-sampler ( temp isampler2DArray)
379 0:77 c3: direct index for structure ( uniform 3-component vector of float)
380-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
383 0:77 Construct ivec2 ( temp 4-element array of 2-component vector of int)
384 0:77 o2: direct index for structure ( uniform 2-component vector of int)
385-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
388 0:77 o2: direct index for structure ( uniform 2-component vector of int)
389-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
392 0:77 o2: direct index for structure ( uniform 2-component vector of int)
393-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
396 0:77 o2: direct index for structure ( uniform 2-component vector of int)
397-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
403 0:78 move second child to first child ( temp 4-component vector of uint)
404 0:78 'txval224' ( temp 4-component vector of uint)
405 0:78 textureGatherOffsets ( temp 4-component vector of uint)
406 0:78 Construct combined texture-sampler ( temp usampler2DArray)
409 0:78 c3: direct index for structure ( uniform 3-component vector of float)
410-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
413 0:78 Construct ivec2 ( temp 4-element array of 2-component vector of int)
414 0:78 o2: direct index for structure ( uniform 2-component vector of int)
415-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
418 0:78 o2: direct index for structure ( uniform 2-component vector of int)
419-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
422 0:78 o2: direct index for structure ( uniform 2-component vector of int)
423-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
426 0:78 o2: direct index for structure ( uniform 2-component vector of int)
427-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
433 0:88 move second child to first child ( temp 4-component vector of float)
434 0:88 'txval301' ( temp 4-component vector of float)
435 0:88 textureGatherOffset ( temp 4-component vector of float)
436 0:88 Construct combined texture-sampler ( temp sampler2DArray)
439 0:88 c3: direct index for structure ( uniform 3-component vector of float)
440-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
443 0:88 o2: direct index for structure ( uniform 2-component vector of int)
444-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
450 0:89 move second child to first child ( temp 4-component vector of int)
451 0:89 'txval311' ( temp 4-component vector of int)
452 0:89 textureGatherOffset ( temp 4-component vector of int)
453 0:89 Construct combined texture-sampler ( temp isampler2DArray)
456 0:89 c3: direct index for structure ( uniform 3-component vector of float)
457-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
460 0:89 o2: direct index for structure ( uniform 2-component vector of int)
461-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
467 0:90 move second child to first child ( temp 4-component vector of uint)
468 0:90 'txval321' ( temp 4-component vector of uint)
469 0:90 textureGatherOffset ( temp 4-component vector of uint)
470 0:90 Construct combined texture-sampler ( temp usampler2DArray)
473 0:90 c3: direct index for structure ( uniform 3-component vector of float)
474-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
477 0:90 o2: direct index for structure ( uniform 2-component vector of int)
478-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
484 0:92 move second child to first child ( temp 4-component vector of float)
485 0:92 'txval304' ( temp 4-component vector of float)
486 0:92 textureGatherOffsets ( temp 4-component vector of float)
487 0:92 Construct combined texture-sampler ( temp sampler2DArray)
490 0:92 c3: direct index for structure ( uniform 3-component vector of float)
491-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
494 0:92 Construct ivec2 ( temp 4-element array of 2-component vector of int)
495 0:92 o2: direct index for structure ( uniform 2-component vector of int)
496-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
499 0:92 o2: direct index for structure ( uniform 2-component vector of int)
500-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
503 0:92 o2: direct index for structure ( uniform 2-component vector of int)
504-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
507 0:92 o2: direct index for structure ( uniform 2-component vector of int)
508-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
514 0:93 move second child to first child ( temp 4-component vector of int)
515 0:93 'txval314' ( temp 4-component vector of int)
516 0:93 textureGatherOffsets ( temp 4-component vector of int)
517 0:93 Construct combined texture-sampler ( temp isampler2DArray)
520 0:93 c3: direct index for structure ( uniform 3-component vector of float)
521-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
524 0:93 Construct ivec2 ( temp 4-element array of 2-component vector of int)
525 0:93 o2: direct index for structure ( uniform 2-component vector of int)
526-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
529 0:93 o2: direct index for structure ( uniform 2-component vector of int)
530-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
533 0:93 o2: direct index for structure ( uniform 2-component vector of int)
534-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
537 0:93 o2: direct index for structure ( uniform 2-component vector of int)
538-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
544 0:94 move second child to first child ( temp 4-component vector of uint)
545 0:94 'txval324' ( temp 4-component vector of uint)
546 0:94 textureGatherOffsets ( temp 4-component vector of uint)
547 0:94 Construct combined texture-sampler ( temp usampler2DArray)
550 0:94 c3: direct index for structure ( uniform 3-component vector of float)
551-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
554 0:94 Construct ivec2 ( temp 4-element array of 2-component vector of int)
555 0:94 o2: direct index for structure ( uniform 2-component vector of int)
556-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
559 0:94 o2: direct index for structure ( uniform 2-component vector of int)
560-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
563 0:94 o2: direct index for structure ( uniform 2-component vector of int)
564-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
567 0:94 o2: direct index for structure ( uniform 2-component vector of int)
568-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
573 0:106 move second child to first child ( temp 4-component vector of float)
574 0:106 Color: direct index for structure ( temp 4-component vector of float)
575 0:106 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
585 0:107 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
591 0:109 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
596 0:33 move second child to first child ( temp structure{ temp 4-component vector of float Col…
597 0:33 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float D…
598 0:33 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp…
599 0:33 move second child to first child ( temp 4-component vector of float)
600 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
601 0:33 Color: direct index for structure ( temp 4-component vector of float)
602 0:33 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
608 0:33 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
623-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
625 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
635 0:33 Function Definition: @main( ( temp structure{ temp 4-component vector of float Color, temp f…
639 0:40 move second child to first child ( temp 4-component vector of float)
640 0:40 'txval001' ( temp 4-component vector of float)
641 0:40 textureGatherOffset ( temp 4-component vector of float)
642 0:40 Construct combined texture-sampler ( temp sampler2DArray)
645 0:40 c3: direct index for structure ( uniform 3-component vector of float)
646-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
649 0:40 o2: direct index for structure ( uniform 2-component vector of int)
650-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
656 0:41 move second child to first child ( temp 4-component vector of int)
657 0:41 'txval011' ( temp 4-component vector of int)
658 0:41 textureGatherOffset ( temp 4-component vector of int)
659 0:41 Construct combined texture-sampler ( temp isampler2DArray)
662 0:41 c3: direct index for structure ( uniform 3-component vector of float)
663-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
666 0:41 o2: direct index for structure ( uniform 2-component vector of int)
667-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
673 0:42 move second child to first child ( temp 4-component vector of uint)
674 0:42 'txval021' ( temp 4-component vector of uint)
675 0:42 textureGatherOffset ( temp 4-component vector of uint)
676 0:42 Construct combined texture-sampler ( temp usampler2DArray)
679 0:42 c3: direct index for structure ( uniform 3-component vector of float)
680-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
683 0:42 o2: direct index for structure ( uniform 2-component vector of int)
684-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
690 0:44 move second child to first child ( temp 4-component vector of float)
691 0:44 'txval004' ( temp 4-component vector of float)
692 0:44 textureGatherOffsets ( temp 4-component vector of float)
693 0:44 Construct combined texture-sampler ( temp sampler2DArray)
696 0:44 c3: direct index for structure ( uniform 3-component vector of float)
697-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
700 0:44 Construct ivec2 ( temp 4-element array of 2-component vector of int)
701 0:44 o2: direct index for structure ( uniform 2-component vector of int)
702-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
705 0:44 o2: direct index for structure ( uniform 2-component vector of int)
706-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
709 0:44 o2: direct index for structure ( uniform 2-component vector of int)
710-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
713 0:44 o2: direct index for structure ( uniform 2-component vector of int)
714-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
720 0:45 move second child to first child ( temp 4-component vector of int)
721 0:45 'txval014' ( temp 4-component vector of int)
722 0:45 textureGatherOffsets ( temp 4-component vector of int)
723 0:45 Construct combined texture-sampler ( temp isampler2DArray)
726 0:45 c3: direct index for structure ( uniform 3-component vector of float)
727-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
730 0:45 Construct ivec2 ( temp 4-element array of 2-component vector of int)
731 0:45 o2: direct index for structure ( uniform 2-component vector of int)
732-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
735 0:45 o2: direct index for structure ( uniform 2-component vector of int)
736-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
739 0:45 o2: direct index for structure ( uniform 2-component vector of int)
740-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
743 0:45 o2: direct index for structure ( uniform 2-component vector of int)
744-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
750 0:46 move second child to first child ( temp 4-component vector of uint)
751 0:46 'txval024' ( temp 4-component vector of uint)
752 0:46 textureGatherOffsets ( temp 4-component vector of uint)
753 0:46 Construct combined texture-sampler ( temp usampler2DArray)
756 0:46 c3: direct index for structure ( uniform 3-component vector of float)
757-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
760 0:46 Construct ivec2 ( temp 4-element array of 2-component vector of int)
761 0:46 o2: direct index for structure ( uniform 2-component vector of int)
762-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
765 0:46 o2: direct index for structure ( uniform 2-component vector of int)
766-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
769 0:46 o2: direct index for structure ( uniform 2-component vector of int)
770-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
773 0:46 o2: direct index for structure ( uniform 2-component vector of int)
774-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
780 0:56 move second child to first child ( temp 4-component vector of float)
781 0:56 'txval101' ( temp 4-component vector of float)
782 0:56 textureGatherOffset ( temp 4-component vector of float)
783 0:56 Construct combined texture-sampler ( temp sampler2DArray)
786 0:56 c3: direct index for structure ( uniform 3-component vector of float)
787-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
790 0:56 o2: direct index for structure ( uniform 2-component vector of int)
791-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
797 0:57 move second child to first child ( temp 4-component vector of int)
798 0:57 'txval111' ( temp 4-component vector of int)
799 0:57 textureGatherOffset ( temp 4-component vector of int)
800 0:57 Construct combined texture-sampler ( temp isampler2DArray)
803 0:57 c3: direct index for structure ( uniform 3-component vector of float)
804-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
807 0:57 o2: direct index for structure ( uniform 2-component vector of int)
808-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
814 0:58 move second child to first child ( temp 4-component vector of uint)
815 0:58 'txval121' ( temp 4-component vector of uint)
816 0:58 textureGatherOffset ( temp 4-component vector of uint)
817 0:58 Construct combined texture-sampler ( temp usampler2DArray)
820 0:58 c3: direct index for structure ( uniform 3-component vector of float)
821-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
824 0:58 o2: direct index for structure ( uniform 2-component vector of int)
825-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
831 0:60 move second child to first child ( temp 4-component vector of float)
832 0:60 'txval104' ( temp 4-component vector of float)
833 0:60 textureGatherOffsets ( temp 4-component vector of float)
834 0:60 Construct combined texture-sampler ( temp sampler2DArray)
837 0:60 c3: direct index for structure ( uniform 3-component vector of float)
838-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
841 0:60 Construct ivec2 ( temp 4-element array of 2-component vector of int)
842 0:60 o2: direct index for structure ( uniform 2-component vector of int)
843-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
846 0:60 o2: direct index for structure ( uniform 2-component vector of int)
847-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
850 0:60 o2: direct index for structure ( uniform 2-component vector of int)
851-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
854 0:60 o2: direct index for structure ( uniform 2-component vector of int)
855-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
861 0:61 move second child to first child ( temp 4-component vector of int)
862 0:61 'txval114' ( temp 4-component vector of int)
863 0:61 textureGatherOffsets ( temp 4-component vector of int)
864 0:61 Construct combined texture-sampler ( temp isampler2DArray)
867 0:61 c3: direct index for structure ( uniform 3-component vector of float)
868-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
871 0:61 Construct ivec2 ( temp 4-element array of 2-component vector of int)
872 0:61 o2: direct index for structure ( uniform 2-component vector of int)
873-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
876 0:61 o2: direct index for structure ( uniform 2-component vector of int)
877-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
880 0:61 o2: direct index for structure ( uniform 2-component vector of int)
881-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
884 0:61 o2: direct index for structure ( uniform 2-component vector of int)
885-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
891 0:62 move second child to first child ( temp 4-component vector of uint)
892 0:62 'txval124' ( temp 4-component vector of uint)
893 0:62 textureGatherOffsets ( temp 4-component vector of uint)
894 0:62 Construct combined texture-sampler ( temp usampler2DArray)
897 0:62 c3: direct index for structure ( uniform 3-component vector of float)
898-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
901 0:62 Construct ivec2 ( temp 4-element array of 2-component vector of int)
902 0:62 o2: direct index for structure ( uniform 2-component vector of int)
903-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
906 0:62 o2: direct index for structure ( uniform 2-component vector of int)
907-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
910 0:62 o2: direct index for structure ( uniform 2-component vector of int)
911-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
914 0:62 o2: direct index for structure ( uniform 2-component vector of int)
915-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
921 0:72 move second child to first child ( temp 4-component vector of float)
922 0:72 'txval201' ( temp 4-component vector of float)
923 0:72 textureGatherOffset ( temp 4-component vector of float)
924 0:72 Construct combined texture-sampler ( temp sampler2DArray)
927 0:72 c3: direct index for structure ( uniform 3-component vector of float)
928-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
931 0:72 o2: direct index for structure ( uniform 2-component vector of int)
932-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
938 0:73 move second child to first child ( temp 4-component vector of int)
939 0:73 'txval211' ( temp 4-component vector of int)
940 0:73 textureGatherOffset ( temp 4-component vector of int)
941 0:73 Construct combined texture-sampler ( temp isampler2DArray)
944 0:73 c3: direct index for structure ( uniform 3-component vector of float)
945-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
948 0:73 o2: direct index for structure ( uniform 2-component vector of int)
949-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
955 0:74 move second child to first child ( temp 4-component vector of uint)
956 0:74 'txval221' ( temp 4-component vector of uint)
957 0:74 textureGatherOffset ( temp 4-component vector of uint)
958 0:74 Construct combined texture-sampler ( temp usampler2DArray)
961 0:74 c3: direct index for structure ( uniform 3-component vector of float)
962-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
965 0:74 o2: direct index for structure ( uniform 2-component vector of int)
966-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
972 0:76 move second child to first child ( temp 4-component vector of float)
973 0:76 'txval204' ( temp 4-component vector of float)
974 0:76 textureGatherOffsets ( temp 4-component vector of float)
975 0:76 Construct combined texture-sampler ( temp sampler2DArray)
978 0:76 c3: direct index for structure ( uniform 3-component vector of float)
979-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
982 0:76 Construct ivec2 ( temp 4-element array of 2-component vector of int)
983 0:76 o2: direct index for structure ( uniform 2-component vector of int)
984-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
987 0:76 o2: direct index for structure ( uniform 2-component vector of int)
988-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
991 0:76 o2: direct index for structure ( uniform 2-component vector of int)
992-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
995 0:76 o2: direct index for structure ( uniform 2-component vector of int)
996-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1002 0:77 move second child to first child ( temp 4-component vector of int)
1003 0:77 'txval214' ( temp 4-component vector of int)
1004 0:77 textureGatherOffsets ( temp 4-component vector of int)
1005 0:77 Construct combined texture-sampler ( temp isampler2DArray)
1008 0:77 c3: direct index for structure ( uniform 3-component vector of float)
1009-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1012 0:77 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1013 0:77 o2: direct index for structure ( uniform 2-component vector of int)
1014-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1017 0:77 o2: direct index for structure ( uniform 2-component vector of int)
1018-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1021 0:77 o2: direct index for structure ( uniform 2-component vector of int)
1022-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1025 0:77 o2: direct index for structure ( uniform 2-component vector of int)
1026-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1032 0:78 move second child to first child ( temp 4-component vector of uint)
1033 0:78 'txval224' ( temp 4-component vector of uint)
1034 0:78 textureGatherOffsets ( temp 4-component vector of uint)
1035 0:78 Construct combined texture-sampler ( temp usampler2DArray)
1038 0:78 c3: direct index for structure ( uniform 3-component vector of float)
1039-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1042 0:78 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1043 0:78 o2: direct index for structure ( uniform 2-component vector of int)
1044-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1047 0:78 o2: direct index for structure ( uniform 2-component vector of int)
1048-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1051 0:78 o2: direct index for structure ( uniform 2-component vector of int)
1052-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1055 0:78 o2: direct index for structure ( uniform 2-component vector of int)
1056-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1062 0:88 move second child to first child ( temp 4-component vector of float)
1063 0:88 'txval301' ( temp 4-component vector of float)
1064 0:88 textureGatherOffset ( temp 4-component vector of float)
1065 0:88 Construct combined texture-sampler ( temp sampler2DArray)
1068 0:88 c3: direct index for structure ( uniform 3-component vector of float)
1069-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1072 0:88 o2: direct index for structure ( uniform 2-component vector of int)
1073-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1079 0:89 move second child to first child ( temp 4-component vector of int)
1080 0:89 'txval311' ( temp 4-component vector of int)
1081 0:89 textureGatherOffset ( temp 4-component vector of int)
1082 0:89 Construct combined texture-sampler ( temp isampler2DArray)
1085 0:89 c3: direct index for structure ( uniform 3-component vector of float)
1086-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1089 0:89 o2: direct index for structure ( uniform 2-component vector of int)
1090-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1096 0:90 move second child to first child ( temp 4-component vector of uint)
1097 0:90 'txval321' ( temp 4-component vector of uint)
1098 0:90 textureGatherOffset ( temp 4-component vector of uint)
1099 0:90 Construct combined texture-sampler ( temp usampler2DArray)
1102 0:90 c3: direct index for structure ( uniform 3-component vector of float)
1103-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1106 0:90 o2: direct index for structure ( uniform 2-component vector of int)
1107-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1113 0:92 move second child to first child ( temp 4-component vector of float)
1114 0:92 'txval304' ( temp 4-component vector of float)
1115 0:92 textureGatherOffsets ( temp 4-component vector of float)
1116 0:92 Construct combined texture-sampler ( temp sampler2DArray)
1119 0:92 c3: direct index for structure ( uniform 3-component vector of float)
1120-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1123 0:92 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1124 0:92 o2: direct index for structure ( uniform 2-component vector of int)
1125-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1128 0:92 o2: direct index for structure ( uniform 2-component vector of int)
1129-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1132 0:92 o2: direct index for structure ( uniform 2-component vector of int)
1133-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1136 0:92 o2: direct index for structure ( uniform 2-component vector of int)
1137-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1143 0:93 move second child to first child ( temp 4-component vector of int)
1144 0:93 'txval314' ( temp 4-component vector of int)
1145 0:93 textureGatherOffsets ( temp 4-component vector of int)
1146 0:93 Construct combined texture-sampler ( temp isampler2DArray)
1149 0:93 c3: direct index for structure ( uniform 3-component vector of float)
1150-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1153 0:93 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1154 0:93 o2: direct index for structure ( uniform 2-component vector of int)
1155-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1158 0:93 o2: direct index for structure ( uniform 2-component vector of int)
1159-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1162 0:93 o2: direct index for structure ( uniform 2-component vector of int)
1163-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1166 0:93 o2: direct index for structure ( uniform 2-component vector of int)
1167-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1173 0:94 move second child to first child ( temp 4-component vector of uint)
1174 0:94 'txval324' ( temp 4-component vector of uint)
1175 0:94 textureGatherOffsets ( temp 4-component vector of uint)
1176 0:94 Construct combined texture-sampler ( temp usampler2DArray)
1179 0:94 c3: direct index for structure ( uniform 3-component vector of float)
1180-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1183 0:94 Construct ivec2 ( temp 4-element array of 2-component vector of int)
1184 0:94 o2: direct index for structure ( uniform 2-component vector of int)
1185-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1188 0:94 o2: direct index for structure ( uniform 2-component vector of int)
1189-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1192 0:94 o2: direct index for structure ( uniform 2-component vector of int)
1193-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1196 0:94 o2: direct index for structure ( uniform 2-component vector of int)
1197-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1202 0:106 move second child to first child ( temp 4-component vector of float)
1203 0:106 Color: direct index for structure ( temp 4-component vector of float)
1204 0:106 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
1214 0:107 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
1220 0:109 'psout' ( temp structure{ temp 4-component vector of float Color, temp float Depth})
1225 0:33 move second child to first child ( temp structure{ temp 4-component vector of float Col…
1226 0:33 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float D…
1227 0:33 Function Call: @main( ( temp structure{ temp 4-component vector of float Color, temp…
1228 0:33 move second child to first child ( temp 4-component vector of float)
1229 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
1230 0:33 Color: direct index for structure ( temp 4-component vector of float)
1231 0:33 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
1237 0:33 'flattenTemp' ( temp structure{ temp 4-component vector of float Color, temp float…
1252-component vector of float c2, uniform 3-component vector of float c3, uniform 4-component vecto…
1254 0:? '@entryPointOutput.Color' (layout( location=0) out 4-component vector of float)
1285 MemberName 30($Global) 5 "o2"