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Lines Matching refs:uniform

52 0:50          c1: direct index for structure ( uniform int)
53uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
60 0:57 'g_tTex1df1' (layout( r32f) uniform image1D)
61 0:57 c1: direct index for structure ( uniform int)
62uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
69 0:59 'g_tTex1df1' (layout( r32f) uniform image1D)
70 0:59 c1: direct index for structure ( uniform int)
71uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
78 0:60 'g_tTex1di1' (layout( r32i) uniform iimage1D)
79 0:60 c1: direct index for structure ( uniform int)
80uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
87 0:61 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
88 0:61 c1: direct index for structure ( uniform int)
89uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
96 0:64 'g_tTex2df1' (layout( r32f) uniform image2D)
97 0:64 c2: direct index for structure ( uniform 2-component vector of int)
98uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
105 0:65 'g_tTex2di1' (layout( r32i) uniform iimage2D)
106 0:65 c2: direct index for structure ( uniform 2-component vector of int)
107uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
114 0:66 'g_tTex2du1' (layout( r32ui) uniform uimage2D)
115 0:66 c2: direct index for structure ( uniform 2-component vector of int)
116uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
123 0:69 'g_tTex3df1' (layout( r32f) uniform image3D)
124 0:69 c3: direct index for structure ( uniform 3-component vector of int)
125uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
132 0:70 'g_tTex3di1' (layout( r32i) uniform iimage3D)
133 0:70 c3: direct index for structure ( uniform 3-component vector of int)
134uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
141 0:71 'g_tTex3du1' (layout( r32ui) uniform uimage3D)
142 0:71 c3: direct index for structure ( uniform 3-component vector of int)
143uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
149 0:73 uf1: direct index for structure ( uniform float)
150uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
158 0:77 'g_tTex1df1' (layout( r32f) uniform image1D)
159 0:77 c1: direct index for structure ( uniform int)
160uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
167 0:78 'g_tTex1df1' (layout( r32f) uniform image1D)
168 0:78 c1: direct index for structure ( uniform int)
169uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
180 0:79 'g_tTex1di1' (layout( r32i) uniform iimage1D)
181 0:79 c1: direct index for structure ( uniform int)
182uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
193 0:80 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
194 0:80 c1: direct index for structure ( uniform int)
195uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
206 0:83 c1: direct index for structure ( uniform int)
207uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
213 0:83 'g_tTex1df1' (layout( r32f) uniform image1D)
220 0:83 'g_tTex1df1' (layout( r32f) uniform image1D)
227 0:84 c1: direct index for structure ( uniform int)
228uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
234 0:84 'g_tTex1df1' (layout( r32f) uniform image1D)
241 0:84 'g_tTex1df1' (layout( r32f) uniform image1D)
248 0:85 c1: direct index for structure ( uniform int)
249uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
255 0:85 'g_tTex1df1' (layout( r32f) uniform image1D)
262 0:85 'g_tTex1df1' (layout( r32f) uniform image1D)
269 0:87 c1: direct index for structure ( uniform int)
270uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
276 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D)
283 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D)
290 0:88 c1: direct index for structure ( uniform int)
291uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
297 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D)
304 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D)
311 0:89 c1: direct index for structure ( uniform int)
312uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
318 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D)
325 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D)
332 0:90 c1: direct index for structure ( uniform int)
333uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
339 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D)
346 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D)
353 0:91 c1: direct index for structure ( uniform int)
354uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
360 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D)
367 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D)
374 0:92 c1: direct index for structure ( uniform int)
375uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
381 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D)
388 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D)
397 0:95 'g_tTex2df1' (layout( r32f) uniform image2D)
398 0:95 c2: direct index for structure ( uniform 2-component vector of int)
399uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
406 0:96 'g_tTex2df1' (layout( r32f) uniform image2D)
407 0:96 c2: direct index for structure ( uniform 2-component vector of int)
408uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
419 0:97 'g_tTex2di1' (layout( r32i) uniform iimage2D)
420 0:97 c2: direct index for structure ( uniform 2-component vector of int)
421uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
432 0:98 'g_tTex2du1' (layout( r32ui) uniform uimage2D)
433 0:98 c2: direct index for structure ( uniform 2-component vector of int)
434uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
444 0:101 'g_tTex3df1' (layout( r32f) uniform image3D)
445 0:101 c3: direct index for structure ( uniform 3-component vector of int)
446uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
453 0:102 'g_tTex3df1' (layout( r32f) uniform image3D)
454 0:102 c3: direct index for structure ( uniform 3-component vector of int)
455uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
466 0:103 'g_tTex3di1' (layout( r32i) uniform iimage3D)
467 0:103 c3: direct index for structure ( uniform 3-component vector of int)
468uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
479 0:104 'g_tTex3du1' (layout( r32ui) uniform uimage3D)
480 0:104 c3: direct index for structure ( uniform 3-component vector of int)
481uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
488 0:107 'g_tTex1df1' (layout( r32f) uniform image1D)
489 0:107 c1: direct index for structure ( uniform int)
490uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
495 0:108 'g_tTex1di1' (layout( r32i) uniform iimage1D)
496 0:108 c1: direct index for structure ( uniform int)
497uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
502 0:109 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
503 0:109 c1: direct index for structure ( uniform int)
504uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
512 0:111 'g_tTex1df1' (layout( r32f) uniform image1D)
513 0:111 c1: direct index for structure ( uniform int)
514uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
524 0:112 'g_tTex1di1' (layout( r32i) uniform iimage1D)
525 0:112 c1: direct index for structure ( uniform int)
526uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
536 0:113 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
537 0:113 c1: direct index for structure ( uniform int)
538uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
546 0:117 c1: direct index for structure ( uniform int)
547uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
553 0:117 'g_tTex1df1' (layout( r32f) uniform image1D)
558 0:117 'g_tTex1df1' (layout( r32f) uniform image1D)
565 0:118 c1: direct index for structure ( uniform int)
566uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
572 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D)
577 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D)
584 0:119 c1: direct index for structure ( uniform int)
585uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
591 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
596 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
603 0:121 c1: direct index for structure ( uniform int)
604uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
610 0:121 'g_tTex1df1' (layout( r32f) uniform image1D)
615 0:121 'g_tTex1df1' (layout( r32f) uniform image1D)
622 0:122 c1: direct index for structure ( uniform int)
623uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
629 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D)
634 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D)
641 0:123 c1: direct index for structure ( uniform int)
642uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
648 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
653 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
660 0:126 c1: direct index for structure ( uniform int)
661uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
667 0:126 'g_tTex1df1' (layout( r32f) uniform image1D)
675 0:126 'g_tTex1df1' (layout( r32f) uniform image1D)
682 0:127 c1: direct index for structure ( uniform int)
683uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
689 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
697 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
704 0:128 c1: direct index for structure ( uniform int)
705uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
711 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D)
719 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D)
726 0:130 c1: direct index for structure ( uniform int)
727uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
733 0:130 'g_tTex1df1' (layout( r32f) uniform image1D)
741 0:130 'g_tTex1df1' (layout( r32f) uniform image1D)
748 0:131 c1: direct index for structure ( uniform int)
749uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
755 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D)
763 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D)
770 0:132 c1: direct index for structure ( uniform int)
771uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
777 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
785 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
793 0:135 'g_tTex2df1' (layout( r32f) uniform image2D)
798 0:135 'g_tTex1df1' (layout( r32f) uniform image1D)
826 0:? 'g_sSamp' (layout( binding=0) uniform sampler)
827 0:? 'g_tTex1df1' (layout( r32f) uniform image1D)
828 0:? 'g_tTex1di1' (layout( r32i) uniform iimage1D)
829 0:? 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
830 0:? 'g_tTex2df1' (layout( r32f) uniform image2D)
831 0:? 'g_tTex2di1' (layout( r32i) uniform iimage2D)
832 0:? 'g_tTex2du1' (layout( r32ui) uniform uimage2D)
833 0:? 'g_tTex3df1' (layout( r32f) uniform image3D)
834 0:? 'g_tTex3di1' (layout( r32i) uniform iimage3D)
835 0:? 'g_tTex3du1' (layout( r32ui) uniform uimage3D)
836 0:? 'g_tTex1df1a' (layout( r32f) uniform image1DArray)
837 0:? 'g_tTex1di1a' (layout( r32i) uniform iimage1DArray)
838 0:? 'g_tTex1du1a' (layout( r32ui) uniform uimage1DArray)
839 0:? 'g_tTex2df1a' (layout( r32f) uniform image2DArray)
840 0:? 'g_tTex2di1a' (layout( r32i) uniform iimage2DArray)
841 0:? 'g_tTex2du1a' (layout( r32ui) uniform uimage2DArray)
842uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
899 0:50 c1: direct index for structure ( uniform int)
900uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
907 0:57 'g_tTex1df1' (layout( r32f) uniform image1D)
908 0:57 c1: direct index for structure ( uniform int)
909uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
916 0:59 'g_tTex1df1' (layout( r32f) uniform image1D)
917 0:59 c1: direct index for structure ( uniform int)
918uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
925 0:60 'g_tTex1di1' (layout( r32i) uniform iimage1D)
926 0:60 c1: direct index for structure ( uniform int)
927uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
934 0:61 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
935 0:61 c1: direct index for structure ( uniform int)
936uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
943 0:64 'g_tTex2df1' (layout( r32f) uniform image2D)
944 0:64 c2: direct index for structure ( uniform 2-component vector of int)
945uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
952 0:65 'g_tTex2di1' (layout( r32i) uniform iimage2D)
953 0:65 c2: direct index for structure ( uniform 2-component vector of int)
954uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
961 0:66 'g_tTex2du1' (layout( r32ui) uniform uimage2D)
962 0:66 c2: direct index for structure ( uniform 2-component vector of int)
963uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
970 0:69 'g_tTex3df1' (layout( r32f) uniform image3D)
971 0:69 c3: direct index for structure ( uniform 3-component vector of int)
972uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
979 0:70 'g_tTex3di1' (layout( r32i) uniform iimage3D)
980 0:70 c3: direct index for structure ( uniform 3-component vector of int)
981uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
988 0:71 'g_tTex3du1' (layout( r32ui) uniform uimage3D)
989 0:71 c3: direct index for structure ( uniform 3-component vector of int)
990uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
996 0:73 uf1: direct index for structure ( uniform float)
997uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1005 0:77 'g_tTex1df1' (layout( r32f) uniform image1D)
1006 0:77 c1: direct index for structure ( uniform int)
1007uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1014 0:78 'g_tTex1df1' (layout( r32f) uniform image1D)
1015 0:78 c1: direct index for structure ( uniform int)
1016uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1027 0:79 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1028 0:79 c1: direct index for structure ( uniform int)
1029uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1040 0:80 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1041 0:80 c1: direct index for structure ( uniform int)
1042uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1053 0:83 c1: direct index for structure ( uniform int)
1054uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1060 0:83 'g_tTex1df1' (layout( r32f) uniform image1D)
1067 0:83 'g_tTex1df1' (layout( r32f) uniform image1D)
1074 0:84 c1: direct index for structure ( uniform int)
1075uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1081 0:84 'g_tTex1df1' (layout( r32f) uniform image1D)
1088 0:84 'g_tTex1df1' (layout( r32f) uniform image1D)
1095 0:85 c1: direct index for structure ( uniform int)
1096uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1102 0:85 'g_tTex1df1' (layout( r32f) uniform image1D)
1109 0:85 'g_tTex1df1' (layout( r32f) uniform image1D)
1116 0:87 c1: direct index for structure ( uniform int)
1117uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1123 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1130 0:87 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1137 0:88 c1: direct index for structure ( uniform int)
1138uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1144 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1151 0:88 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1158 0:89 c1: direct index for structure ( uniform int)
1159uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1165 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1172 0:89 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1179 0:90 c1: direct index for structure ( uniform int)
1180uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1186 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1193 0:90 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1200 0:91 c1: direct index for structure ( uniform int)
1201uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1207 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1214 0:91 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1221 0:92 c1: direct index for structure ( uniform int)
1222uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1228 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1235 0:92 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1244 0:95 'g_tTex2df1' (layout( r32f) uniform image2D)
1245 0:95 c2: direct index for structure ( uniform 2-component vector of int)
1246uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1253 0:96 'g_tTex2df1' (layout( r32f) uniform image2D)
1254 0:96 c2: direct index for structure ( uniform 2-component vector of int)
1255uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1266 0:97 'g_tTex2di1' (layout( r32i) uniform iimage2D)
1267 0:97 c2: direct index for structure ( uniform 2-component vector of int)
1268uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1279 0:98 'g_tTex2du1' (layout( r32ui) uniform uimage2D)
1280 0:98 c2: direct index for structure ( uniform 2-component vector of int)
1281uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1291 0:101 'g_tTex3df1' (layout( r32f) uniform image3D)
1292 0:101 c3: direct index for structure ( uniform 3-component vector of int)
1293uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1300 0:102 'g_tTex3df1' (layout( r32f) uniform image3D)
1301 0:102 c3: direct index for structure ( uniform 3-component vector of int)
1302uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1313 0:103 'g_tTex3di1' (layout( r32i) uniform iimage3D)
1314 0:103 c3: direct index for structure ( uniform 3-component vector of int)
1315uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1326 0:104 'g_tTex3du1' (layout( r32ui) uniform uimage3D)
1327 0:104 c3: direct index for structure ( uniform 3-component vector of int)
1328uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1335 0:107 'g_tTex1df1' (layout( r32f) uniform image1D)
1336 0:107 c1: direct index for structure ( uniform int)
1337uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1342 0:108 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1343 0:108 c1: direct index for structure ( uniform int)
1344uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1349 0:109 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1350 0:109 c1: direct index for structure ( uniform int)
1351uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1359 0:111 'g_tTex1df1' (layout( r32f) uniform image1D)
1360 0:111 c1: direct index for structure ( uniform int)
1361uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1371 0:112 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1372 0:112 c1: direct index for structure ( uniform int)
1373uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1383 0:113 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1384 0:113 c1: direct index for structure ( uniform int)
1385uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1393 0:117 c1: direct index for structure ( uniform int)
1394uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1400 0:117 'g_tTex1df1' (layout( r32f) uniform image1D)
1405 0:117 'g_tTex1df1' (layout( r32f) uniform image1D)
1412 0:118 c1: direct index for structure ( uniform int)
1413uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1419 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1424 0:118 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1431 0:119 c1: direct index for structure ( uniform int)
1432uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1438 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1443 0:119 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1450 0:121 c1: direct index for structure ( uniform int)
1451uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1457 0:121 'g_tTex1df1' (layout( r32f) uniform image1D)
1462 0:121 'g_tTex1df1' (layout( r32f) uniform image1D)
1469 0:122 c1: direct index for structure ( uniform int)
1470uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1476 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1481 0:122 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1488 0:123 c1: direct index for structure ( uniform int)
1489uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1495 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1500 0:123 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1507 0:126 c1: direct index for structure ( uniform int)
1508uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1514 0:126 'g_tTex1df1' (layout( r32f) uniform image1D)
1522 0:126 'g_tTex1df1' (layout( r32f) uniform image1D)
1529 0:127 c1: direct index for structure ( uniform int)
1530uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1536 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1544 0:127 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1551 0:128 c1: direct index for structure ( uniform int)
1552uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1558 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1566 0:128 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1573 0:130 c1: direct index for structure ( uniform int)
1574uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1580 0:130 'g_tTex1df1' (layout( r32f) uniform image1D)
1588 0:130 'g_tTex1df1' (layout( r32f) uniform image1D)
1595 0:131 c1: direct index for structure ( uniform int)
1596uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1602 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1610 0:131 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1617 0:132 c1: direct index for structure ( uniform int)
1618uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …
1624 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1632 0:132 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1640 0:135 'g_tTex2df1' (layout( r32f) uniform image2D)
1645 0:135 'g_tTex1df1' (layout( r32f) uniform image1D)
1673 0:? 'g_sSamp' (layout( binding=0) uniform sampler)
1674 0:? 'g_tTex1df1' (layout( r32f) uniform image1D)
1675 0:? 'g_tTex1di1' (layout( r32i) uniform iimage1D)
1676 0:? 'g_tTex1du1' (layout( r32ui) uniform uimage1D)
1677 0:? 'g_tTex2df1' (layout( r32f) uniform image2D)
1678 0:? 'g_tTex2di1' (layout( r32i) uniform iimage2D)
1679 0:? 'g_tTex2du1' (layout( r32ui) uniform uimage2D)
1680 0:? 'g_tTex3df1' (layout( r32f) uniform image3D)
1681 0:? 'g_tTex3di1' (layout( r32i) uniform iimage3D)
1682 0:? 'g_tTex3du1' (layout( r32ui) uniform uimage3D)
1683 0:? 'g_tTex1df1a' (layout( r32f) uniform image1DArray)
1684 0:? 'g_tTex1di1a' (layout( r32i) uniform iimage1DArray)
1685 0:? 'g_tTex1du1a' (layout( r32ui) uniform uimage1DArray)
1686 0:? 'g_tTex2df1a' (layout( r32f) uniform image2DArray)
1687 0:? 'g_tTex2di1a' (layout( r32i) uniform iimage2DArray)
1688 0:? 'g_tTex2du1a' (layout( r32ui) uniform uimage2DArray)
1689uniform block{ uniform int c1, uniform 2-component vector of int c2, uniform 3-component vector …