Lines Matching refs:granularity
8 layout (location = 3) in flat int granularity;
40 ret2D = textureFootprintNV(sample2D, P2, granularity, true, fp2D);
45 granularity2D = fp2D.granularity;
47 ret2D = textureFootprintNV(sample2D, P2, granularity, true, fp2D, bias);
52 granularity2D += fp2D.granularity;
54 ret2D = textureFootprintClampNV(sample2D, P2, lodClamp, granularity, true, fp2D);
59 granularity2D += fp2D.granularity;
61 ret2D = textureFootprintClampNV(sample2D, P2, lodClamp, granularity, true, fp2D, bias);
66 granularity2D += fp2D.granularity;
68 ret2D = textureFootprintLodNV(sample2D, P2, lod, granularity, true, fp2D);
73 granularity2D += fp2D.granularity;
75 ret2D = textureFootprintGradNV(sample2D, P2, dx, dy, granularity, true, fp2D);
80 granularity2D += fp2D.granularity;
82 ret2D = textureFootprintGradClampNV(sample2D, P2, dx, dy, lodClamp, granularity, true, fp2D);
87 granularity2D += fp2D.granularity;
89 ret3D = textureFootprintNV(sample3D, P3, granularity, true, fp3D);
94 granularity3D = fp3D.granularity;
96 ret3D = textureFootprintNV(sample3D, P3, granularity, true, fp3D, bias);
101 granularity3D += fp3D.granularity;
103 ret3D = textureFootprintClampNV(sample3D, P3, lodClamp, granularity, true, fp3D);
108 granularity3D += fp3D.granularity;
110 ret3D = textureFootprintClampNV(sample3D, P3, lodClamp, granularity, true, fp3D, bias);
115 granularity3D += fp3D.granularity;
117 ret3D = textureFootprintLodNV(sample3D, P3, lod, granularity, true, fp3D);
122 granularity3D += fp3D.granularity;