Lines Matching refs:faces
1519 static bool isSeamlessLinearSampleResultValid (const ConstPixelBufferAccess (&faces)[CUBEFACE_LAST], in isSeamlessLinearSampleResultValid()
1525 const int size = faces[coords.face].getWidth(); in isSeamlessLinearSampleResultValid()
1536 const TextureChannelClass texClass = getTextureChannelClass(faces[coords.face].getFormat().type); in isSeamlessLinearSampleResultValid()
1567 quad.p00 = lookup<float>(faces[c00.face], sampler, c00.s, c00.t, 0); in isSeamlessLinearSampleResultValid()
1568 quad.p10 = lookup<float>(faces[c10.face], sampler, c10.s, c10.t, 0); in isSeamlessLinearSampleResultValid()
1569 quad.p01 = lookup<float>(faces[c01.face], sampler, c01.s, c01.t, 0); in isSeamlessLinearSampleResultValid()
1570 quad.p11 = lookup<float>(faces[c11.face], sampler, c11.s, c11.t, 0); in isSeamlessLinearSampleResultValid()
1773 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1774 getCubeLevelFaces(texture, 0, faces); in isLookupResultValid()
1776 if (isCubeLevelSampleResultValid(faces, sampler, sampler.magFilter, prec, faceCoords, result)) in isLookupResultValid()
1822 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1823 getCubeLevelFaces(texture, levelNdx, faces); in isLookupResultValid()
1825 …if (isCubeLevelSampleResultValid(faces, sampler, getLevelFilter(sampler.minFilter), prec, faceCoor… in isLookupResultValid()
1831 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
1832 getCubeLevelFaces(texture, 0, faces); in isLookupResultValid()
1834 if (isCubeLevelSampleResultValid(faces, sampler, sampler.minFilter, prec, faceCoords, result)) in isLookupResultValid()
2125 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2126 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); in isLookupResultValid()
2128 if (isCubeLevelSampleResultValid(faces, sampler, sampler.magFilter, prec, faceCoords, result)) in isLookupResultValid()
2174 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2175 getCubeArrayLevelFaces(texture, levelNdx, layerNdx, faces); in isLookupResultValid()
2177 …if (isCubeLevelSampleResultValid(faces, sampler, getLevelFilter(sampler.minFilter), prec, faceCoor… in isLookupResultValid()
2183 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isLookupResultValid() local
2184 getCubeArrayLevelFaces(texture, 0, layerNdx, faces); in isLookupResultValid()
2186 if (isCubeLevelSampleResultValid(faces, sampler, sampler.minFilter, prec, faceCoords, result)) in isLookupResultValid()
2578 ConstPixelBufferAccess faces[CUBEFACE_LAST]; in isGatherResultValid() local
2580 faces[face] = texture.getLevelFace(0, CubeFace(face)); in isGatherResultValid()
2604 color[offNdx] = lookup<ScalarType>(faces[c.face], sampler, c.s, c.t, 0)[componentNdx]; in isGatherResultValid()