Lines Matching defs:swizzled
1281 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); in setPixel() local
1288 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGB, m_format.order); in setPixel() local
1295 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); in setPixel() local
1302 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1309 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); in setPixel() local
1316 const Vec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1323 const Vec4 swizzled = color.swizzle(3,0,1,2); // RGBA -> ARGB in setPixel() local
1330 const UVec4 swizzled = swizzleRB(color.cast<deUint32>(), TextureFormat::RGBA, m_format.order); in setPixel() local
1430 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); in setPixel() local
1437 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGB, m_format.order); in setPixel() local
1445 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1453 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1460 const IVec4 swizzled = color.swizzle(3,0,1,2); // RGBA -> ARGB in setPixel() local
1468 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); in setPixel() local
1476 const IVec4 swizzled = swizzleRB(color, TextureFormat::RGBA, m_format.order); in setPixel() local