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Lines Matching refs:Vec2

1019 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& …  in computeQuadTexCoord2D()
1029 …d2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& top… in computeQuadTexCoord2DArray()
1124 …be (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& top… in computeQuadTexCoordCube()
1164 …r<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const t… in computeQuadTexCoordCubeArray()
1252 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1256 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1258 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1259 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1260 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1261 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1295 tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx, coordDy, lodPrec); in computeTextureLookupDiff()
1307 const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo, coordDyo, lodPrec); in computeTextureLookupDiff()
1313 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
1357 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1363 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1365 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1366 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1367 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1368 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1407 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1409 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1411 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
1414 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureLookupDiff()
1424 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
1426 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
1428 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureLookupDiff()
1434 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
1558 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1564 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1566 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1567 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1568 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1569 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1572 tcu::Vec2(-1, -1), in computeTextureLookupDiff()
1573 tcu::Vec2(-1, +1), in computeTextureLookupDiff()
1574 tcu::Vec2(+1, -1), in computeTextureLookupDiff()
1575 tcu::Vec2(+1, +1), in computeTextureLookupDiff()
1624 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord, coordDx, coordDy, srcSize, lo… in computeTextureLookupDiff()
1643 …const tcu::Vec2 lodO = tcu::computeCubeLodBoundsFromDerivates(coordO, coordDxo, coordDyo, srcSize… in computeTextureLookupDiff()
1649 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
1738 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1744 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1746 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1747 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1748 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1749 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1798 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDx.z(), c… in computeTextureLookupDiff()
1814 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDxo.z(… in computeTextureLookupDiff()
1820 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
1907 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
1911 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
1913 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
1914 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
1915 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
1916 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
1946 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1951 tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx, coordDy, lodPrec); in computeTextureLookupDiff()
1963 const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo, coordDyo, lodPrec); in computeTextureLookupDiff()
1969 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2008 …const tcu::Vec2 srcSize = tcu::IVec2(src.getWidth(), src.getHeight()).asFloat(); // For … in computeTextureLookupDiff()
2016 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2020 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2022 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2023 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2024 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2025 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2058 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2060 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2063 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureLookupDiff()
2073 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2075 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2077 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureLookupDiff()
2083 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2205 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams… in computeTextureLookupDiff()
2211 const tcu::Vec2 lodOffsets[] = in computeTextureLookupDiff()
2213 tcu::Vec2(-1, 0), in computeTextureLookupDiff()
2214 tcu::Vec2(+1, 0), in computeTextureLookupDiff()
2215 tcu::Vec2( 0, -1), in computeTextureLookupDiff()
2216 tcu::Vec2( 0, +1), in computeTextureLookupDiff()
2219 tcu::Vec2(-1, -1), in computeTextureLookupDiff()
2220 tcu::Vec2(-1, +1), in computeTextureLookupDiff()
2221 tcu::Vec2(+1, -1), in computeTextureLookupDiff()
2222 tcu::Vec2(+1, +1), in computeTextureLookupDiff()
2272 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord.toWidth<3>(), coordDx, coordDy… in computeTextureLookupDiff()
2291 …const tcu::Vec2 lodO = tcu::computeCubeLodBoundsFromDerivates(coordO, coordDxo, coordDyo, srcSize… in computeTextureLookupDiff()
2297 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureLookupDiff()
2383 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias :… in computeTextureCompareDiff()
2387 const tcu::Vec2 lodOffsets[] = in computeTextureCompareDiff()
2389 tcu::Vec2(-1, 0), in computeTextureCompareDiff()
2390 tcu::Vec2(+1, 0), in computeTextureCompareDiff()
2391 tcu::Vec2( 0, -1), in computeTextureCompareDiff()
2392 tcu::Vec2( 0, +1), in computeTextureCompareDiff()
2427 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2429 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2431 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2434 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureCompareDiff()
2444 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2446 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
2448 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureCompareDiff()
2454 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureCompareDiff()
2497 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias :… in computeTextureCompareDiff()
2501 const tcu::Vec2 lodOffsets[] = in computeTextureCompareDiff()
2503 tcu::Vec2(-1, 0), in computeTextureCompareDiff()
2504 tcu::Vec2(+1, 0), in computeTextureCompareDiff()
2505 tcu::Vec2( 0, -1), in computeTextureCompareDiff()
2506 tcu::Vec2( 0, +1), in computeTextureCompareDiff()
2551 …tcu::Vec2 lodBounds = tcu::computeCubeLodBoundsFromDerivates(coord, coordDx, coordDy, srcSize, lo… in computeTextureCompareDiff()
2570 …const tcu::Vec2 lodO = tcu::computeCubeLodBoundsFromDerivates(coordO, coordDxo, coordDyo, srcSize… in computeTextureCompareDiff()
2576 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureCompareDiff()
2619 …const tcu::Vec2 lodBias ((sampleParams.flags & ReferenceParams::USE_BIAS) ? sampleParams.bias :… in computeTextureCompareDiff()
2623 const tcu::Vec2 lodOffsets[] = in computeTextureCompareDiff()
2625 tcu::Vec2(-1, 0), in computeTextureCompareDiff()
2626 tcu::Vec2(+1, 0), in computeTextureCompareDiff()
2627 tcu::Vec2( 0, -1), in computeTextureCompareDiff()
2628 tcu::Vec2( 0, +1), in computeTextureCompareDiff()
2666 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2668 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2671 …tcu::Vec2 lodBounds = tcu::computeLodBoundsFromDerivates(coordDx.x(), coordDx.y(), coordDy.x(), c… in computeTextureCompareDiff()
2681 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2683 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
2685 …const tcu::Vec2 lodO = tcu::computeLodBoundsFromDerivates(coordDxo.x(), coordDxo.y(), coordDyo.x(… in computeTextureCompareDiff()
2691 …const tcu::Vec2 clampedLod = tcu::clampLodBounds(lodBounds + lodBias, tcu::Vec2(sampleParams.minLo… in computeTextureCompareDiff()
2734 …const bool isOk = tcu::isLinearSampleResultValid(src, sampler, lookupPrec, tcu::Vec2(cx, cy), 0, … in compareGenMipmapBilinear()
2770 …const bool isOk = tcu::isLinearSampleResultValid(src, sampler, lookupPrec, tcu::Vec2(cx, cy), 0, … in compareGenMipmapBox()