Lines Matching refs:bottomLeft
1019 void computeQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& … in computeQuadTexCoord2D() argument
1023 dst[0] = bottomLeft.x(); dst[1] = bottomLeft.y(); in computeQuadTexCoord2D()
1024 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
1025 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
1029 void computeQuadTexCoord2DArray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft… in computeQuadTexCoord2DArray() argument
1033 dst[0] = bottomLeft.x(); dst[ 1] = bottomLeft.y(); dst[ 2] = (float)layerNdx; in computeQuadTexCoord2DArray()
1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
1124 …ordCube (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2… in computeQuadTexCoordCube() argument
1153 dst[0+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCube()
1154 dst[3+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCube()
1158 dst[0+tRow] = tSign * bottomLeft.y(); in computeQuadTexCoordCube()
1160 dst[6+tRow] = tSign * bottomLeft.y(); in computeQuadTexCoordCube()
1164 …beArray (std::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2… in computeQuadTexCoordCubeArray() argument
1196 dst[ 0+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCubeArray()
1197 dst[ 4+sRow] = sSign * bottomLeft.x(); in computeQuadTexCoordCubeArray()
1201 dst[ 0+tRow] = tSign * bottomLeft.y(); in computeQuadTexCoordCubeArray()
1203 dst[ 8+tRow] = tSign * bottomLeft.y(); in computeQuadTexCoordCubeArray()