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Lines Matching refs:lodOffsNdx

1298 				for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++)  in computeTextureLookupDiff()  local
1300 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
1301 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
1417 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureLookupDiff() local
1419 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
1420 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
1627 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureLookupDiff() local
1629 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
1630 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
1801 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureLookupDiff() local
1803 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
1804 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
1954 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureLookupDiff() local
1956 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
1957 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
2066 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureLookupDiff() local
2068 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
2069 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
2275 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureLookupDiff() local
2277 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureLookupDiff()
2278 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureLookupDiff()
2437 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureCompareDiff() local
2439 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureCompareDiff()
2440 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureCompareDiff()
2554 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureCompareDiff() local
2556 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureCompareDiff()
2557 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureCompareDiff()
2674 for (int lodOffsNdx = 0; lodOffsNdx < DE_LENGTH_OF_ARRAY(lodOffsets); lodOffsNdx++) in computeTextureCompareDiff() local
2676 const float wxo = triWx + lodOffsets[lodOffsNdx].x(); in computeTextureCompareDiff()
2677 const float wyo = triWy + lodOffsets[lodOffsNdx].y(); in computeTextureCompareDiff()