Lines Matching refs:topRight
1019 …uteQuadTexCoord2D (std::vector<float>& dst, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2D() argument
1024 dst[2] = bottomLeft.x(); dst[3] = topRight.y(); in computeQuadTexCoord2D()
1025 dst[4] = topRight.x(); dst[5] = bottomLeft.y(); in computeQuadTexCoord2D()
1026 dst[6] = topRight.x(); dst[7] = topRight.y(); in computeQuadTexCoord2D()
1029 …ray (std::vector<float>& dst, int layerNdx, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoord2DArray() argument
1034 dst[3] = bottomLeft.x(); dst[ 4] = topRight.y(); dst[ 5] = (float)layerNdx; in computeQuadTexCoord2DArray()
1035 dst[6] = topRight.x(); dst[ 7] = bottomLeft.y(); dst[ 8] = (float)layerNdx; in computeQuadTexCoord2DArray()
1036 dst[9] = topRight.x(); dst[10] = topRight.y(); dst[11] = (float)layerNdx; in computeQuadTexCoord2DArray()
1124 …td::vector<float>& dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight) in computeQuadTexCoordCube() argument
1155 dst[6+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()
1156 dst[9+sRow] = sSign * topRight.x(); in computeQuadTexCoordCube()
1159 dst[3+tRow] = tSign * topRight.y(); in computeQuadTexCoordCube()
1161 dst[9+tRow] = tSign * topRight.y(); in computeQuadTexCoordCube()
1164 … dst, tcu::CubeFace face, const tcu::Vec2& bottomLeft, const tcu::Vec2& topRight, const tcu::Vec2&… in computeQuadTexCoordCubeArray() argument
1198 dst[ 8+sRow] = sSign * topRight.x(); in computeQuadTexCoordCubeArray()
1199 dst[12+sRow] = sSign * topRight.x(); in computeQuadTexCoordCubeArray()
1202 dst[ 4+tRow] = tSign * topRight.y(); in computeQuadTexCoordCubeArray()
1204 dst[12+tRow] = tSign * topRight.y(); in computeQuadTexCoordCubeArray()