Lines Matching refs:triNy
493 float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureProjected() local
495 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
536 float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureProjected() local
538 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
539 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
640 const float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureCube() local
642 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCube()
643 triangleInterpolate(triT[triNdx], triNx, triNy), in sampleTextureCube()
644 triangleInterpolate(triR[triNdx], triNx, triNy)); in sampleTextureCube()
645 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCube()
646 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCube()
647 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in sampleTextureCube()
838 float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureProjected() local
840 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
841 float t = projectedTriInterpolate(triT[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
842 float r = projectedTriInterpolate(triR[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
893 const float triNy = triNdx ? 1.0f - ny : ny; in sampleTextureCubeArray() local
895 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCubeArray()
896 triangleInterpolate(triT[triNdx], triNx, triNy), in sampleTextureCubeArray()
897 triangleInterpolate(triR[triNdx], triNx, triNy)); in sampleTextureCubeArray()
899 const float coordQ = triangleInterpolate(triQ[triNdx], triNx, triNy); in sampleTextureCubeArray()
901 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCubeArray()
902 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCubeArray()
903 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in sampleTextureCubeArray()
1289 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
1291 const float coord = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in computeTextureLookupDiff()
1292 …const float coordDx = triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy) * float(srcSize); in computeTextureLookupDiff()
1405 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
1407 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1408 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff()
1409 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1410 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy)) * srcSize.asFloat(); in computeTextureLookupDiff()
1612 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
1614 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1615 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1616 projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff()
1617 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1618 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1619 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in computeTextureLookupDiff()
1786 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
1788 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1789 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1790 projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff()
1791 const tcu::Vec3 coordDx = tcu::Vec3(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1792 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1793 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)) * srcSize.asFloat(); in computeTextureLookupDiff()
1944 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
1946 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1947 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff()
1948 const float coordDx = triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy) * srcSize; in computeTextureLookupDiff()
2053 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
2055 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2056 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2057 projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff()
2058 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2059 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy)) * srcSize; in computeTextureLookupDiff()
2259 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureLookupDiff() local
2261 const tcu::Vec4 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2262 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2263 projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2264 projectedTriInterpolate(triQ[triNdx], triW[triNdx], triNx, triNy)); in computeTextureLookupDiff()
2265 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2266 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2267 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in computeTextureLookupDiff()
2425 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureCompareDiff() local
2427 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2428 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy)); in computeTextureCompareDiff()
2429 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2430 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy)) * srcSize.asFloat(); in computeTextureCompareDiff()
2539 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureCompareDiff() local
2541 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2542 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2543 projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy)); in computeTextureCompareDiff()
2544 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2545 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2546 triDerivateX(triR[triNdx], triW[triNdx], wx, dstW, triNy)); in computeTextureCompareDiff()
2661 const float triNy = triNdx ? 1.0f - ny : ny; in computeTextureCompareDiff() local
2663 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2664 projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2665 projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy)); in computeTextureCompareDiff()
2666 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2667 triDerivateX(triT[triNdx], triW[triNdx], wx, dstW, triNy)) * srcSize.asFloat(); in computeTextureCompareDiff()