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Lines Matching refs:triS

404 	tcu::Vec3									triS[2]				= { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) };  in sampleTextureNonProjected()  local
405 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]) + lodBias, para… in sampleTextureNonProjected()
406 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias, params.m… in sampleTextureNonProjected()
419 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
439 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
441 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodB… in sampleTextureNonProjected()
442 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias,… in sampleTextureNonProjected()
455 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
476 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local
495 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
517 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local
538 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in sampleTextureProjected()
622 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureCube() local
642 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCube()
645 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCube()
648 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCube()
681 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
684 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0]) + lodB… in sampleTextureNonProjected()
685 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1]) + lodBias,… in sampleTextureNonProjected()
698 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
730 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
732 …float triLod[2] = { computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0]… in sampleTextureNonProjected()
733 computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1]) + lodBias}; in sampleTextureNonProjected()
746 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
776 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureNonProjected() local
779 …= { de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[0], triT[0], triR[0… in sampleTextureNonProjected()
780 …de::clamp(computeNonProjectedTriLod(params.lodMode, dstSize, srcSize, triS[1], triT[1], triR[1]) +… in sampleTextureNonProjected()
793 float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, triY); in sampleTextureNonProjected()
817 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureProjected() local
840 float s = projectedTriInterpolate(triS[triNdx], triP[triNdx], triNx, triNy); in sampleTextureProjected()
874 tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in sampleTextureCubeArray() local
895 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), in sampleTextureCubeArray()
901 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in sampleTextureCubeArray()
904 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in sampleTextureCubeArray()
928 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in fetchTexture() local
941 …const float s = triangleInterpolate(triS[triNdx].x(), triS[triNdx].y(), triS[triNdx].z(), triX, t… in fetchTexture()
1249 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1291 const float coord = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); in computeTextureLookupDiff()
1292 …const float coordDx = triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy) * float(srcSize); in computeTextureLookupDiff()
1293 …const float coordDy = triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx) * float(srcSize); in computeTextureLookupDiff()
1305 … const float coordDxo = triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo) * float(srcSize); in computeTextureLookupDiff()
1306 … const float coordDyo = triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo) * float(srcSize); in computeTextureLookupDiff()
1353 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1407 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1409 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1411 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
1424 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
1426 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
1553 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1614 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1617 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1620 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
1634 const tcu::Vec3 coordO (projectedTriInterpolate(triS[triNdx], triW[triNdx], nxo, nyo), in computeTextureLookupDiff()
1637 const tcu::Vec3 coordDxo (triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
1640 const tcu::Vec3 coordDyo (triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
1733 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1788 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1791 const tcu::Vec3 coordDx = tcu::Vec3(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
1794 const tcu::Vec3 coordDy = tcu::Vec3(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
1808 const tcu::Vec3 coordDxo = tcu::Vec3(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
1811 const tcu::Vec3 coordDyo = tcu::Vec3(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
1903 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
1946 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
1948 const float coordDx = triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy) * srcSize; in computeTextureLookupDiff()
1949 const float coordDy = triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx) * srcSize; in computeTextureLookupDiff()
1961 const float coordDxo = triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo) * srcSize; in computeTextureLookupDiff()
1962 const float coordDyo = triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo) * srcSize; in computeTextureLookupDiff()
2011 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2055 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2058 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2060 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2073 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2075 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2199 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureLookupDiff() local
2261 const tcu::Vec4 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureLookupDiff()
2265 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureLookupDiff()
2268 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureLookupDiff()
2282 const tcu::Vec3 coordO (projectedTriInterpolate(triS[triNdx], triW[triNdx], nxo, nyo), in computeTextureLookupDiff()
2285 const tcu::Vec3 coordDxo (triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureLookupDiff()
2288 const tcu::Vec3 coordDyo (triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureLookupDiff()
2379 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureCompareDiff() local
2427 const tcu::Vec2 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2429 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2431 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2444 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2446 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
2492 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureCompareDiff() local
2541 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2544 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2547 const tcu::Vec3 coordDy (triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2561 const tcu::Vec3 coordO (projectedTriInterpolate(triS[triNdx], triW[triNdx], nxo, nyo), in computeTextureCompareDiff()
2564 const tcu::Vec3 coordDxo (triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2567 const tcu::Vec3 coordDyo (triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()
2614 const tcu::Vec3 triS[2] = { sq.swizzle(0, 1, 2), sq.swizzle(3, 2, 1) }; in computeTextureCompareDiff() local
2663 const tcu::Vec3 coord (projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy), in computeTextureCompareDiff()
2666 const tcu::Vec2 coordDx = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), in computeTextureCompareDiff()
2668 const tcu::Vec2 coordDy = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wy, dstH, triNx), in computeTextureCompareDiff()
2681 const tcu::Vec2 coordDxo = tcu::Vec2(triDerivateX(triS[triNdx], triW[triNdx], wxo, dstW, nyo), in computeTextureCompareDiff()
2683 const tcu::Vec2 coordDyo = tcu::Vec2(triDerivateY(triS[triNdx], triW[triNdx], wyo, dstH, nxo), in computeTextureCompareDiff()