Lines Matching refs:ShaderProgramDeclaration
31 ShaderProgramDeclaration::ShaderProgramDeclaration (void) in ShaderProgramDeclaration() function in sglr::pdec::ShaderProgramDeclaration
39 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexAttribute& v) in operator <<()
45 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexToFragmentVarying… in operator <<()
51 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexToGeometryVarying… in operator <<()
57 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometryToFragmentVaryi… in operator <<()
63 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const FragmentOutput& v) in operator <<()
69 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const Uniform& v) in operator <<()
75 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const VertexSource& c) in operator <<()
83 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const FragmentSource& c) in operator <<()
91 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometrySource& c) in operator <<()
99 ShaderProgramDeclaration& pdec::ShaderProgramDeclaration::operator<< (const GeometryShaderDeclarati… in operator <<()
105 bool ShaderProgramDeclaration::valid (void) const in valid()
133 ShaderProgram::ShaderProgram (const pdec::ShaderProgramDeclaration& decl) in ShaderProgram()