Lines Matching refs:Variable
65 void createAssignment (BlockStatement& block, const Variable* dstVar, const Variable* srcVar) in createAssignment()
101 const Variable* outVar = entry->getVariable(); in genVertexPassthrough()
104 if (outVar->getStorage() != Variable::STORAGE_SHADER_OUT) in genVertexPassthrough()
114 …Variable* inVar = state.getVariableManager().allocate(outVar->getType(), Variable::STORAGE_SHADER_… in genVertexPassthrough()
130 …Variable* inColorVariable = state.getVariableManager().allocate(fragColorEntry->getVariable()->get… in genFragmentPassthrough()
197 …Variable* variable = m_state.getVariableManager().allocate(input->getVariable()->getType(), Vari… in generate()
206 …Variable* fragColorVar = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FLO… in generate()
228 const vector<Variable*>& liveVars = globalVariableScope.getLiveVariables(); in generate()
229 for (vector<Variable*>::const_iterator i = liveVars.begin(); i != liveVars.end(); i++) in generate()
231 Variable* variable = *i; in generate()
232 if (variable->getStorage() == Variable::STORAGE_SHADER_OUT) in generate()
254 …Variable* glPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FL… in generate()
255 …Variable* qpPosVariable = m_state.getVariableManager().allocate(VariableType(VariableType::TYPE_FL… in generate()
270 vector<Variable*> liveVariables; in generate()
273 vector<Variable*> createDeclarationStatementVars; in generate()
275 for (vector<Variable*>::iterator i = liveVariables.begin(); i != liveVariables.end(); i++) in generate()
277 Variable* variable = *i; in generate()
287 case Variable::STORAGE_SHADER_IN: in generate()
296 case Variable::STORAGE_UNIFORM: in generate()
323 …for (vector<Variable*>::iterator i = createDeclarationStatementVars.begin(); i != createDeclaratio… in generate()